Bob Chatman's Documents


  • ACM Presentation - Academia v. Workplace

    How to succeed as a software developer.

    Category:School WorkReads:371Uploaded:06 / 11 / 2010Add to collection
  • Facial Fatality Story Beats

    Mike’s sister, Diane, drowns during a tragic bukake porn shoot. He murders the involved actors and poses their bodies to spell out his sister’s name. Inspector Goldman does his best to protect his brother from Mikes Wrath.

    Category:Screenplays & PlaysReads:864Uploaded:06 / 16 / 2009Add to collection
  • SVN Orientation

    Subversion at a glance Subversion is what is called a source control system. It allows us to keep track of and collaborate over files without worry of losing changes or complications due to the fact that members are not working within the same location.

    Category:How-To Guides/ManualsReads:601Uploaded:06 / 16 / 2009Add to collection
  • Facial Fatality First Act.

    Mike’s sister, Diane, drowns during a tragic bukake porn shoot. He murders the involved actors and poses their bodies to spell out his sister’s name. Inspector Goldman does his best to protect his brother from Mikes Wrath.

    Category:Screenplays & PlaysReads:655Uploaded:06 / 16 / 2009Add to collection
  • Project White Design Document

    What is Project: White? It is an Unreal Tournament 3 Modification with the express purpose of trying to successfully build out the White universe. The focus of this project is to bring a couple new game types to the Unreal Franchise and at the same time network the team with the rest of the unreal community. Our project’s heart is in multiplayer interaction over the internet or LAN, but we are going to include some extensions of the AI to allow it to make playing alone more interesting. It is highly important to keep in mind that our project is trying to push for believability, where we can. We do not have an emphasis on realism, so much as using reality as a guide. Our universe is different, but we are choosing to keep one foot in reality.

    Category:Puzzles/GamesReads:559Uploaded:06 / 16 / 2009Add to collection
  • SVN and Merging

    Working together on a development team is often very difficult, and leads to issues, hence why we turn to Version Control. SubVersioN is the option discussed here in, where I attempt to explain why we do things the way we do and highlight some of the details of the process.

    Category:How-To Guides/ManualsReads:838Uploaded:06 / 16 / 2009Add to collection
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