Figure 1. Screen capture of
AVOL
In 2006, Video Jack had finished their first major project, entitled
Heat Seeker
(http://www.videojackstudios.com/projects/heat-seeker/, referenced 11/1/2011). The main objective of
Heat Seeker
was "to combine animated visuals with sound in an electronic music performance (restoring a visualelement that is lacking in laptop-based music performances) creating an engaging hypermediated experiencefor the audience" (Correia 2010, p. 244). An additional aim of
Heat Seeker
was "to make the act of manipulating the visuals apparent to the audience, similarly to how the audience views a musical instrumentbeing played live in a performance" (Correia 2010, p. 245).In
Heat Seeker
performances, the sound element was manipulated separately from the visual element –the software built by Video Jack allowed for visual manipulation, whereas the audio element wasmanipulated using commercial software (
Ableton Live
). Another distinctive aspect of
Heat Seeker
was its useof narrative animation, combined with non-narrative elements. Among the latter were “animated icons”,flexible small animations that could be manipulated by drag-and-drop, key presses or random behaviors.Another previous work by Video Jack,
Idiot Prince
(http://www.videojackstudios.com/projects/idiot-prince/, referenced 11/1/2011), also from 2006, was influential for
AVOL
. In
Idiot Prince
, programmaticbehaviors such as random movement can be added to abstract animation modules, creating overlappingpatterns. The starting point for
Idiot Prince
were the “animated icons” developed for
Heat Seeker
, althoughin
Idiot Prince
their behavior lost the interactive aspect, depending exclusively on random behaviors.
AVOL
combines elements from both.For the audio side of
AVOL
, the author drew inspiration from
Role-Playing Egas
(http://www.videojackstudios.com/collab/egas/, referenced 11/1/2011), a project about Egas Moniz,Portuguese winner of the Nobel Prize in Medicine.
Role-Playing Egas
(2005) was developed by the authorand Portuguese artist and researcher Patrícia Gouveia. The project includes a “music box” section, with eightaudio loops of equal length. There are start and stop buttons for each loop. Having the same length, they areinterchangeable, allowing for the creation of multiple combinations of sounds.For their next project, Video Jack aimed to integrate the two elements that were separate in
Heat Seeker
–audio and image – under the same application and the same interface. The call for proposals from DGAprovided the trigger to develop a follow-up to
Heat Seeker
, which would be showcased on the Web instead of in performances. This provided an additional challenge – to develop an application that would be used not byVideo Jack, but potentially by anyone with Internet access. With their
AVOL
proposal, Video Jack aimed topursue their objective to integrate image and sound in the same software environment. Their main concernwas to develop a project that would allow for an integrated musical and visual expression, in a way thatwould be playful to use and engaging to experience.For
AVOL
, the author planned to develop the “animated icons” in
Heat Seeker
into animated elementsthat not only would be audio-reactive, but also would control sound. As in the “animated icons”, they wouldhave drag-and-drop functionalities and randomization possibilities. The author entitled these elements“Interactive AudioVisual Objects” (“IAVOs”), because they would combine an interactive element - a GUI(graphical user interface) to control sound - with sound visualization, by means of audio-reactive animations.Using
AVOL
, the user should be able to combine different sound loops, and consequentially differentanimation loops, creating an audiovisual composition.
ISBN: 978-972-8939-50-2 © 2011 IADIS84
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