7071
face visible (and sometimes interactive) to their audience, they wishto bridge the gap between performer and audience, between authorand user. Video Jack also aim to explore other channels to presenttheir projects, such as the Internet.
Master and Margarita
pursues the objective, common to other VideoJack projects, of creating a tool for manipulating sound and visualsthat would have a similar flexibility as a music instrument, and thatcould allow for the same kind of improvisation and expression. Asin previous projects, Video Jack aim to make the act of manipulat-ing the audiovisual material apparent to the audience, similarly tohow the audience views a musical instrument being played live in aperformance (an additional parallel to musical instruments). Thecombination of the audio and visual content with the visualizationof its manipulation should ideally result in an engaging experiencefor the audience.
Master and Margarita
came about from the desire of creating a fol-low-up project to
Heat Seeker
that would be visually and sonicallymore coherent, and that would incorporate some of the sound ma-nipulation and audio reactivity aspects of
AVOL
, while maintain-ing the playfulness of both projects. Video Jack also aimed to createa web version of the project with more visual manipulation capa-bilities than
Heat Seeker
. In order to develop a project with a highernarrative and visual consistency, and also musical coherence, VideoJack decided to adapt a novel. They chose
The Master and Margarita
, byMikhail Bulgakov (2006). A book adaptation raised a new challenge:to strike a balance between being faithful to the narrative and uni-verse of the writer, while maintaining an autonomous artistic vision,in line with previous Video Jack projects.possibilities of digital art in the late 20th / early 21st centuries, and isa broad creative area, which often incorporates a visual element: “ar-tistic digital sound and music projects are a large territory that in-cludes pure sound art (without any visual component), audiovisualinstallation environment and software, Internet-based projects thatallow for real-time, multi-user compositions and remixes, as well asnetworked projects that involve public places or nomadic devices”(Paul 2003, p. 133). As Christiane Paul states, many of the projectswithin this area “stand in the tradition of kinetic light perform-ance or the
visual music
of the German abstractor and painter OskarFischinger” (Paul 2003, p. 133).Dieter Daniels suggests that the close interrelation between vis-ual and sonic media since the 1990s is due to the advancements indigital technologies, and “the synthesis between image and soundtechnology when working digitally” (Daniels 2005). Since the intro-duction of the Macintosh and Windows computer operating systemsin the 1980s, common used software for composing electronic musicrely on a graphical user interface (GUI).
2. Motivation And Aims
The
Master and Margarita
project intends to develop further con-cepts and approaches explored in two previous works also by Vid-eo Jack:
Heat Seeker
(2006; online version 2009) and
AVOL
(2007). Intheir projects, Video Jack aim to combine visuals with sound in elec-tronic music performances, restoring a visual element that is lack-ing in laptop-based music performances, and creating an engaginghypermedia experience for the audience. By making the user inter-
Leave a Comment