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From the Editor
Sound off!
Got an urge to send a note to our editor? Would youlike to volunteer as a writer? Have comments about anarticle?Write to Dana at : adriayna@yahoo.com
Letters to the Editor
”I have been reading your zine for four months nowand I want to say that I look forward to each newissue. I just hope you don’t start charging for it!” - John Selkirk, Nebraska
Thanks John! Rest assured that the SilvenTrumpeter will always remain free- Editor
”Thanks for the interesting read. I have a questionabout the stance your magazine takes on some issues.It seems that some articles contradict or dispute whatother articles are trying to front. Is this your point?” - Chad Miller
The Silven Trumpeter is an independentpublication that does not take any one stand onan issue. Our writers are encouraged to pursuecontroversial, yet well researched topics and arenot forced into writing with any one agenda. Weconsider it a strength of our publication that wecan present more than one side to any issue.Thanks for your comments- Editor
An ingrained but often overlooked area of RPG gaming is written works of ction. Games and ctionhave a rather convoluted relationship—in one sense there are many fans of ction that want nothing todo with gaming and many gaming fans that want nothing to do with reading ction. On the other hand,ction and RPG gaming form a symbiotic relationship. RPG games borrow heavily from past works of literature and at the same time, new ction is created specically for consumers of RPG games.Often it seems that these two forms of entertainment have very different audiences and purposes.Fiction novelists, including some in the fantasy and sci/ thread, have little to do with gaming. And asmuch as we may not admit it, some gamers read little other than their rulebooks. But are not the twoinnately and intricately connected? What makes a great book—plot, character, dialog and structure—alsomakes a great game, be it tabletop or CRPG.While it is true that many of authors who wrote the ction that has inspired many of our modernRPG games have long since passed on, the spirit of the stories lives on. And for at least some gamedesigners, it is in honor of these past works of ction that great games are created. It is also thesestories that inspire us to create character concepts and try out new ideas. So perhaps it is time toappreciate those ction writers that inspire us to create new character concepts or design more intuitivegames.This month’s Silven Trumpeter has an excellent assortment of mostly twisted ction to inspire yourgames. Pike Stevenson’s
This Darkness, My Heart
deals with a man whose powers are put to the test.Christian Bonawandt’s
Feeding
reminds us that there is more than one type of cursed weapon. AaronTodd’s
It Still Tasted the Same
tells of the darker side of life. To lighten things up a bit, MatthewHanson’s
Starlanko the Magnicent
saga continues.Not to worry, for those of your who prefer to wet your appetite with more ”crunch,” our usual monthlycolumns are still here along with regular articles and a host of this past month’s content taken from theSilven Crossroads site.Best Regards,Dana Driscoll
Dn Drsc
Editor In Chief Silven Crossroads E-zine
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