Plot PointsType of Favor
5 - 6Large loan (up to 10000 C ); security clearance; use of a ship
Friends in Low Places
(minor only) - Your connections are of the shady, criminal, andunderworld variety. Could include money launderers, fencers, thieves, cartel bosses,counterfeiters, and the like. They can set you up with jobs, tip you off to the latest wordon the street, and offer you first-buy on recently smuggled items. Once per sessionyou can spend 1 or more Plot points to call in a favor or secure a quick loan, eithersomeone known from previous play or someone who occurs to you on the spot. GMmust agree on the nature and position of your “friend” and if they would grant you thefavor, which must be appropriate for people in positions of influence of authority.
Plot PointsType of Favor
1 - 2Small loan with interest (up to 500 C); information; purchaseimprinted goods3 - 4Medium loan with interest (up to 5000 C); a cut on a smuggling job5 - 6Large loan with interest (up to 10000 C); protection from rivalcrime lord
Good Name
(minor/major) - You
’
ve made a name for yourself through some heroic orcharitable deed of have underworld credibility. You are held in high regard within yoursocial circle. As minor you gain +2 step skill bonus to any social interaction in whichyour good name comes into play. As a major trait, just about everyone in the Verse hasheard of you and your bonus applies almost all the time.
Healthy as a Horse
(minor/major) - You just don
’
t get easily sick. As minor you gain +2step Vitality Attribute Bonus whenever you roll a resist or shake off illness or infections.As a major trait, and plot points spent on such rolls gain a bonus as it you had spent 2additional points, you also heal damage (stun/wound) at twice the usual rate.
Heavy Tolerance
(minor only) - Drugs and Alcohol just don
’
t affect you like they domost folk. Gain +2 step Vitality attribute bonus whenever you resist the effects ofalcohol, drugs, knock-out or lethal gasses, and poison.
Highly Educated
(minor only) - You were good in school, actually paid attention to theteachers, and retained what you learned. Gain +2 attribute bonus to intelligence for anyknowledge-based skill roll when you try to recall some information.
Intimidatin
’
Manner
(minor) - You
’
ve got a steely-eyed stare. You have true grit. Yougain +2 step attribute bonus to Willpower on any action that involves intimidating,
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