Course Syllabus: ATEC 6351.501
MECHANICS OF STORY
Course Information
SPECIAL TOPICS: “MECHANICS OF STORY”
Class Blog:
writerscurtain.blogspot.com
Professor Contact Information: alb032000@utdallas.edu
(albrackin@gmail.com)
Adam L. Brackin, Ph.D
- Visiting Assistant Professor, ATEC - University of Texas at DallasOFFICE:
JO 3.506
(OFFICE PHONE:
972-883-4350
) Alternate: 214-354-6161 / 972-516-8844OFFICE HOURS:
Monday 10-12, 1:15-3:30 & Wednesday 10-12, 1:15-3:30
(& other times by appointment)
Course Description
Students must be actively enrolled in or officially auditing this class in order to attend it due to UTD policy, firecode, and very real seating restrictions.
When you consider the millennia of storytelling that comprise our literarytradition, it is easy to feel overwhelmed by the shadow of so many works. But there are common threads that link allstories--from Beowulf and Hamlet to Gone With the Wind and The Godfather to the story you are drafting right now in your head. These threads form the foundation that supports story whether you are writing a novel, a memoir, screenplay, videogame, or other "Alternate Reality" world. This class explores both historically traditional storytelling models and newmodels which require recognition of the balance of aesthetic story and mechanics within new media storytelling. Topicsinclude linear and non-linear storytelling methods across multimedia and trans-media methods of delivery with a focus on
1) reading/viewing/ playing stories, 2) critical analysis of storytelling mechanics in various works, 3) creating and publishing original student works using the most modern and appropriate new-media methods such as social networking tools.
We will examine a range of topics, including storytelling in a multiplayer environment; narrative techniques for a3,000,000-page novel; continuity (or the impossibility of it) in pervasive fictional worlds; managing multiple intertwinednarratives; the spatial experience of virtual worlds; Emergent adventure texts created by designers and fans; and theserial storytelling, among many other essential insights into how fictions are constructed and maintained in very differentforms of media through to the beginning of the twenty-first century.
Student Learning Objectives/Outcomes
Students will examine the range of media available for storytelling. Students will learn to think critically about variousstorytelling issues and gain exposure to seminal examples of various writers and researchers in the field. Students willalso learn how to critique and analyze new media forms, and how to present this critical review in ways that areappropriate to the ever-evolving genre. Students will engage in discussion and debate with each other and withdevelopers in the field where appropriate through a class blog. Finally, students will create original IP in various classicand new media formats to demonstrate a fluency and proficiency in the above concepts.
Required Textbooks and Materials
The Hero with a Thousand Faces
by Joseph Campbell (Hardcover), New World Library, (July 28, 2008) 1577315936
The Art And Craft Of Storytelling: A Comprehensive Guide to Classic Writing Techniques
by Nancy Lamb (Paperback) F&W Media, Inc., (December 15, 2008) 1582975590
The Hero’s Journey
by Harold Bloom (Hardcover), Facts On File, Inc. (January 30, 2009) 0791098036
Third Person: Authoring and Exploring Vast Narratives
by Pat Harrigan (Hardcover) MIT Press (May 29, 2009) 0262232634
Quests: Design, Theory, and History in Games and Narratives
by Jeff Howard (Paperback), A K Peters Ltd (February 26, 2008) 156881347 (And selected short readings online and given in class as well as various “novel” selections from the book list - TBD.)
Course SyllabusPage 1
ATEC6384501Special Topics inGame StudiesMECHANICS OFSTORYWed : 7:00pm-9:45pm : SLC_2.302
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