By: Matthew Forish
Introduction 4 The Harlequins 5 Becoming a Harlequin 5 The Laughing god 5 Forces of the Harlequins 6 Harlequin Wargear 7 Ranged Weapons 7 Melee Weapons 9 Wargear 10 Grenades 11 Vehicle Upgrades 11 Illusion Discipline 12 Harlequin Troupe 13 Mime Troupe 14 Harlequin Chorus 14 Aerobatics Troupe 15 Wind Dancer Troupe 15 Aspirant Ensemble 16 Great Harlequin 17 Death Jester 17 High Shadowseer 18 Shadowseer 18 Solitaire 19 Aspis 20 Mockingbird 20 Marionette 21 Dramatis Personae 22 Kiramsuith 22 Laché-sis Angaufaresh 23
24 The Court of the Heavens 25 The Dance Without End 26 Harlequin Army List 28 HQ 29 Troupes 31 Elites 32 Fast Attack 34 Heavy Support 35 Harlequin Fortifications 36 The Harlequin Masque 37 Harlequins in Competitive Play 38 Psychic Power Cards 39 Harlequins Summary 40
This document is in no way official, nor endorsed by Games Workshop. Many of the names, terms, etc. found in this document are the copyrighted intellectual property of Games Workshop, and are used without permission. No challenge is intended to Games Workshop or their intellectual properties
this is merely the work of longstanding fan and enthusiast of the Warhammer 40,000 tabletop battle game system. You need a copy of the Warhammer 40,000 6
Edition Rulebook to use the contents of this document. Special thanks to Vermin-thing, Lorieth, kraken, djinn8, lordmetroid, autarch dsaliuvid, Inquisitor Kallus and Gu Long: Ancient Dragon from Warseer, and Rasmus from 40K Online for their help in spotting errors and polishing some units.