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PresentationOnderzoekRaessens

PresentationOnderzoekRaessens

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Published by: 18td1280 on Jan 13, 2009
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06/14/2009

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The gaming
dispositif 
1.0
Joost RaessensNieuwe media en populaire cultuur: gamecultuur HC 7: 13 januari 2009
 
2
The gaming
dispositif 
 Opbouw 1. Aanleiding, onderzoeksvraag, probleem enoplossing/aanpak 2. Virtuele verlangens 3. Voorbeeld:
Food Force
 4. Conclusies
 
3
The gaming
dispositif 
 1.1. AanleidingSocial scientists (ICA) * Effect van games op gebruikers * Kwantitiatief onderzoek: experimenten, vragenlijsten,inhoudsanalyse * Angst: “What are the media doing to our children?” Humanists (DiGRA)* Betekenis en context van games, machtsrelaties* Kwalitatief (etnografie) en theoretisch (Cultural studies) onderzoek * Optimisme: “What are children doing with the media?”

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