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BASIC GAME
REQUIRES: 3 xSIX-SIDED DICEAges 10 years and up
MZ-INT01
TMTM
 
© 2005-06 The Big Play Ltd.minizoomerz,the minizoomerz logo,The Big Play & The Big Play logo are trademarks of The Big Play Ltd.Illustrations & designs,character names and their distinctive likenesses are the property of The Big Play Ltd.All rights reserved.THIS DOCUMENT IS LICENSED FOR PERSONALUSEONLY AS A PRINT AND PLAY BOARD GAME AND MAY BE STORED ON ONE HOME PC,NOT FOR REDISTRIBUTION OR RESALE.ALL RIGHTS REMAIN PROPERTY OF THE BIG PLAY LTD.
CONTENTS
3
What You Will Need& Setting Up
4
The Starting GridOrder of PlayPosition Battles
5
MovementManoeuvres
6
Cool Check Fatigue
7
Control LossCollisionsDamage
8
Special AbilitiesWinning The Race
9
 Accessories & Toolkits
10-14
Game Componentsand Board Sections
Welcome to minizoomerz™ - the exciting miniature racing board game.
This download has all the rules and board sections necessary to start competing in yourown minizoomerz™ races (
all you need to add are three six-sided dice 
).
 All over the world of minizoomerz™ high speed racing action is taking place across countlesscircuits and tracks on all terrains and road surfaces.The Basic Game includes the WildCanyons Training Circuit to get you started but this is just the beginning.Once you’ve mastered the basics you’ll soon want to expand your options so look out for more excitingtrack sections available as minizoomerz™ TOOLKITSfrom
www.minizoomerz.com
Now lets get on with the action...
TM
 
DESIGNERS NOTE
In this download we’veprovided you with counters torepresent your cars on therace track.To add an extra dimensionto your minizoomerz™ gamesyou can purchasea minizoomerz™ accessorypack from our online storewhich includes:
4 x plastic racing cars in different colours,3 x dice PLUS 4 x Exclusive Special Ability cards (only availablin the accessory pack).
PUTTING IT TOGETHER - ASSEMBLY HINTS
YOU’LL ALSO NEED: 
2 white dice,1 red dice
(not included with download) 
The Position Tokens (numbered 1 to 8)The Fatigue and Damage tokensThe ‘Wild Canyons’ Training Circuit
DIRECTIONOF RACE
CORNER ARROWSPOINT INDIRECTIONOF RACE.DRIVER PLATECARSPECIAL ABILITYFATIGUE TRAY
© 2005-06 The Big Play Ltd.minizoomerz,the minizoomerz logo,The Big Play & The Big Play logo are trademarks of The Big Play Ltd.Illustrations & designs,character names and their distinctive likenesses are the property of The Big Play Ltd.All rights reserved.THIS DOCUMENT IS LICENSED FOR PERSONALUSEONLY AS A PRINT AND PLAY BOARD GAME AND MAY BE STORED ON ONE HOME PC,NOT FOR REDISTRIBUTION OR RESALE.ALL RIGHTS REMAIN PROPERTY OF THE BIG PLAY LTD.
WHAT YOU WILL NEED & SETTING UP
Before the racing starts you’ll need to put together the components and race track.
http://www.minizoomerz.com •
Basic Game • Page 3 of 14
EACH PLAYER WILL NEED: 
1 x Car,1 x Driver Plate,1 x Fatigue Tray1 x Pushing the Limit Special Ability Card
HINT 1 - CARD FOR STRENGTH
Glue your components downonto card (e.g.an old cerealpacket) for extra strength.
HINT 2 - STICKY TACK 
Use a small blob of sticky tack on the tabs to hold the sectionstogether when playing.
THE ‘WILD CANYONS’ TRAINING CIRCUIT LAYOUT
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I wanted to message you but it won't let me. Is there a way to download this game? Franzyland

i'm lost with scribd new look. and i didn't know that it has to be enable the download option. done.

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