lost. For a difference of two, two thirds, and for a difference of three the wholestake.The banker changes when a player beats their point. The bank rotates (clockwise)at the end of the round.In a game of Strung Flowers the following terms are used. A throw of 4-5-6 isknown as
, 1-2-3 as
The Dancing Dragon
, and a pair and a 1 as
Played by bar room hustlers with one die and for stakes
A player rolls the die five times. If they roll an even number at least three timesthey win. If less than three even numbers are rolled they lose. A winner is paid atodds of 3 to 2.Many people miss the fact that the correct odds are evens (1 to 1). A hustler willtry to
(throw the die) as often as he can, changing the stakes to a lower valuewhen he isn't shooting, knowing that in the long run the odds will work in his favour.
A simple game of bluff that requires three dice, stakes or counters and ideally athrowing cup.
The first player rolls the dice in the throwing cup and, keeping them concealed fromthe other players, takes a look at the numbers thrown. They then announce athree digit number representing the dice values, which may be true or a bluff. 6,6,6ranks the highest and 1,1,1 the lowest. The digits are called in descending order e.g. 5,3,1.The next player then takes the dice, without looking, and must either challenge thecall or take a look and roll 1, 2, 3 or none of the dice and announce a call of ahigher value. Players must honestly declare the number of dice they are rolling.Play continues until a challenge is made. Once a player is challenged all the diceare exposed. If they show a lower ranking three digit number than the last call, theplayer who called it pays a counter to the challenger. If the dice show the same or higher ranking number, the challenger pays a counter to the caller. Should aplayer call 6,6,6 the next player must challenge.You can play a fixed number of rounds or simply stop play on agreement.