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Table Of Contents

A Tour of the Flash Workspace
Panels and Toolbars
The Flash CS6 Test Drive
Plan Before You Draw
Preparing to Draw
Drawing a Shape
Choosing a Drawing Mode
Creating Original Artwork
Copying and Pasting Drawn Objects
Adding Color
Frame-by-Frame Animation
Editing Your Frame-by-Frame Animation
Making It Move with Motion Tweens
Editing the Motion Path
Copying and Pasting Properties
Shape Tweening (Morphing)
Working with Frames
Working with Multiple Layers
Organizing Layers
Spotlight Efect Using Mask Layers
Selecting Graphic Elements
Drawing with the Deco Tool
Advanced Color and Fills
Choosing TLF or Classic Text
About Typefaces and Fonts
doCumeNT Adding Text to Your Document
Choosing and Using Text Containers
Animating Text Without ActionScript
Text Properties by Subpanel
iNsTaNCes Symbols and Instances
Templates
Applying Motion Presets
Modifying a Motion Preset
Editing a Tween Span
Making Shapes Move with Bones
Apply Spring to a Motion
Animating an Armature with ActionScript
Importing Graphics
Importing Illustrator Graphics Files
Importing Photoshop Graphic Files
Importing Fireworks Graphics
Editing Bitmaps
Editing Bitmaps with Photoshop
Files Importing a Series of Graphics Files
From Flash Exporting Graphics from Flash
Video Incorporating Video
Importing Video Files
3.0 Getting to Know ActionScript 3.0
Beginning Your ActionScript Project
Object-Oriented Thinking
Using Data Types, Variables, and Constants
Conditionals and Loops
Combining ActionScript’s Building Blocks
How Events Work
Mouse Events
Getting Help for Events and Event Listeners
Keyboard Events and Text Events
Keeping Time with TimerEvent
Removing Event Listeners
In Case of Other Events
The Display List: Everything in Its Place
Adding Objects to the Display List
Managing the Stacking Order
Summary of Properties and Methods
aNimaTioN Slowing Down (or Speeding Up) Animation
Timeline Stop and Go
Organizing Your Animation
Frames Looping a Series of Frames
Reversing a Series of Frames
Adding Components
The Built-In Components
Choosing the Right Text Formatting System
What’s the Point?
Beginning with the Graphics Class
Drawing Lines
Drawing Curves
Drawing Irregular Shapes
Making Drawings Move
Removing Lines and Shapes
Testing Strategies
Testing on the Stage
Using the Test Movie Commands
Testing Inside a Web Page
Testing Download Time
Optimizing Flash Documents
Publishing Your Animations
Exporting Flash to Other Formats
Meet Adobe AIR
Creating Your First AIR Application
Create a Code Signing Certifcate
Convert a Flash Animation to AIR
Publish Your AIR Application
Manually Install Adobe AIR Runtime
aPP Your First “Hello iPad” App
Joining the iOS Developer Program
Building a Tap-Ready App
Tips for iOS App Development
Building Apps for Both iOS and Android
Tips for Android App Development
Flash CS6 Minimum System Requirements
GeTTiNG helP From Flash Getting Help from Flash
Getting Help from Adobe
More Flash Books
Finding Flash Gurus
File
Edit
View
Insert
Text
Commands
Control
Debug
Window
Help
Index
P. 1
Flash CS6: The Missing Manual

Flash CS6: The Missing Manual

Ratings: (0)|Views: 68 |Likes:

You can build everything from simple animations to full-fledged iPhone, iPad, and Android apps with Flash CS6, but learning this complex program can be difficult—unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS6: The Missing Manual, you’ll move from the basics to power-user tools with ease.

The important stuff you need to know:

Learn animation basics. Turn simple ideas into stunning animations—in the very first chapter. Master Flash’s tools. Learn the animation and effects tools with clear explanations and hands-on examples. Use 3D effects. Rotate objects and make them move in three dimensions. Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions. Build apps that work anywhere. Create apps just for iOS or Android devices—or one app that works on mobile devices and desktops. Add multimedia. Incorporate your own audio and video files into Flash. Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples.

You can build everything from simple animations to full-fledged iPhone, iPad, and Android apps with Flash CS6, but learning this complex program can be difficult—unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS6: The Missing Manual, you’ll move from the basics to power-user tools with ease.

The important stuff you need to know:

Learn animation basics. Turn simple ideas into stunning animations—in the very first chapter. Master Flash’s tools. Learn the animation and effects tools with clear explanations and hands-on examples. Use 3D effects. Rotate objects and make them move in three dimensions. Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions. Build apps that work anywhere. Create apps just for iOS or Android devices—or one app that works on mobile devices and desktops. Add multimedia. Incorporate your own audio and video files into Flash. Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples.

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Publish date: Jun 19, 2012
Added to Scribd: Oct 05, 2012
Copyright:Traditional Copyright: All rights reservedISBN:9781449330491
List Price: $42.99 Buy Now

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