Welcome to Scribd, the world's digital library. Read, publish, and share books and documents. See more
Download
Standard view
Full view
of .
Save to My Library
Look up keyword or section
Like this
5Activity
0 of .
Results for:
No results containing your search query
P. 1
Explore Connect Participate. Transforming the Gallery Space into a Mobile Mediated Playground

Explore Connect Participate. Transforming the Gallery Space into a Mobile Mediated Playground

Ratings: (0)|Views: 589|Likes:
Published by Kat Gnafaki
In the recent years, there has been an increasing commitment among museum professionals, designers and artists alike to enhance the ways in which visitors interact with and participate in the gallery exhibits. The explosive growth in mobile media has drawn much interest in the museum sector, as there have been many instances of mobile media embracement in the museum visit. Along with the development of mobile mediated museum visits, museums, galleries and cultural institutions leverage play as an audience development tool in order to entice new audiences enter the museum doors. To that end, the project explores the use of mobile media for museal mediation of play that transcend the conventional way of approaching museum exhibitions. In this regard, the gallery space is transformed into a mobile mediated playground whereby visitors, as players, explore the collections, connect through their mobile devices with the museums mobile apps, and actively participate in the museum visit.
The project will analyze this scope through a playful, participatory and visitor experience design process.
In the recent years, there has been an increasing commitment among museum professionals, designers and artists alike to enhance the ways in which visitors interact with and participate in the gallery exhibits. The explosive growth in mobile media has drawn much interest in the museum sector, as there have been many instances of mobile media embracement in the museum visit. Along with the development of mobile mediated museum visits, museums, galleries and cultural institutions leverage play as an audience development tool in order to entice new audiences enter the museum doors. To that end, the project explores the use of mobile media for museal mediation of play that transcend the conventional way of approaching museum exhibitions. In this regard, the gallery space is transformed into a mobile mediated playground whereby visitors, as players, explore the collections, connect through their mobile devices with the museums mobile apps, and actively participate in the museum visit.
The project will analyze this scope through a playful, participatory and visitor experience design process.

More info:

Published by: Kat Gnafaki on Oct 08, 2012
Copyright:Attribution Non-commercial

Availability:

Read on Scribd mobile: iPhone, iPad and Android.
download as PDF, TXT or read online from Scribd
See more
See less

12/05/2012

pdf

text

original

 
 
 
1
 
2
EXPLORE. CONNECT. PARTICIPATE.Transforming the Gallery Space into a Mobile MediatedPlayground
SEPTEMBER 2012
Abstract
In the recent years, there has been an increasing commitment among museum professionals,designers and artists alike to enhance the ways in which visitors interact with and participate in thegallery exhibits. The explosive growth in mobile media has drawn much interest in the museumsector, as there have been many instances of mobile media embracement in the museum visit.Along with the development of mobile mediated museum visits, museums, galleries and culturalinstitutions leverage play as an audience development tool in order to entice new audiences enterthe museum doors. To that end, the project explores the use of mobile media for musealmediation of play that transcend the conventional way of approaching museum exhibitions. In thisregard, the gallery space is transformed into a mobile mediated playground whereby visitors, asplayers, explore the collections, connect through their mobile devices with the museums mobileapps, and actively participate in the museum visit.The project will analyze this scope through a
 playful 
,
 participatory and visitor experience
 
design
 process.
Keywords
:Play, mobile media, mobile apps, museums, experience design, participatory design, digitalheritageKaterina Gnafaki3703347MA: New Media and Digital CultureUtrecht UniversityAugust 2012Supervisor: Imar de Vries

Activity (5)

You've already reviewed this. Edit your review.
1 hundred reads
Kat Gnafaki liked this
Kat Gnafaki liked this
Kat Gnafaki liked this
Kat Gnafaki liked this

You're Reading a Free Preview

Download
/*********** DO NOT ALTER ANYTHING BELOW THIS LINE ! ************/ var s_code=s.t();if(s_code)document.write(s_code)//-->