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Fallout 1 Manual

Fallout 1 Manual

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Published by Warmongering
The instruction manual for the first Fallout game.
The instruction manual for the first Fallout game.

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Published by: Warmongering on Nov 17, 2012
Copyright:Attribution Non-commercial

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12/04/2012

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VDSG VTB-OO1-13
VAULT DWELLER’S
SURVIVAL GUIDE
RESTRICTED
ISSUED BY VAULT-TEC DOCUMENTATIONDEPARTMENT, JANUARY, 2077
 NOTICE.––This document contains information affecting the national defence of the United States within the meaning of the New Amended Espionage Act, 50 U.S.C., 31 and 32. Itstransmission or the revelation of its contents in any manner to an unauthorised person is prohibited by the law.
RESTRICTED
 
CONTENTS
 VDSG RESTRICTED VTB-OO1-13RESTRICTEDContents
General................................................1—1Important Vault Statistics ............1—1Nuclear Blast Effects ....................1—2
Section I.Welcome to the Vault of the Future
PagePag
SimTek Operations........................2—1
Section II.Simulation (Tutorial)
General ..............................................3—1Standard Personnel Records ....3—1Creating a New PersonalRecord ..........................................3—3Derived Statistics..........................3—7Complete Skill List ......................3—10Traits..................................................3—14Character Editor Options........3—18
Section III.Vault Personnel (Characters)
General ..............................................4—1Main Menu ........................................4—1Character Selection Screen......4—2Game View......................................4—3Interface Bar....................................4—3Inventory Bar vs. Cursors..........4—8Cursors ..............................................4—8Action Icons....................................4—10Inventory ........................................4—12Skilldex ............................................4—16Character Screen........................4—17RobCo PIPBoy 2000 ................4—20Automap ........................................4—24World Map ..................................4—24Terrain ............................................4—26Town Maps ..................................4—27Dialogue..........................................4—28Options ..........................................4—33Preferences ..................................4—35
Section IV.Instrumentation (Interface)
General ..............................................5—1Starting Combat............................5—2Actions in Combat........................5—2Chance to Hit..................................5—4Ranged Weapons ........................5—6Hand to Hand Combat................5—8Damage..............................................5—9Armor................................................5—12Ending Combat..............................5—13Equipment........................................5—14Experience......................................5—21Perks ................................................5—23
Section V.Conflict Resolution (Combat)
(1) Hints & Tips ..............................A—1(2) Credits........................................A—4(3) Customer Support ................A—6(4) Warranty..................................A—7(5) World Wide Web Site ......A—8(6) Survival Recipes ....................A—9(7) Quick Keys..............................A—10
Manual By:
Chris Taylor
Manual Design & Layout By:
Ed Rubin
Manual Art By:
Tramell Ray Isaac, Jason Anderson, Leonard Boyarsky,and Scott Rodenhizer
Section VI.Appendices
 
1
Section I.
WELCOME TOTHE VAULT OF THE FUTURE
 VDSG VTB-001-13-1

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