Welcome to Scribd, the world's digital library. Read, publish, and share books and documents. See more ➡
Download
Standard view
Full view
of .
Add note
Save to My Library
Sync to mobile
Look up keyword
Like this
4Activity
×
0 of .
Results for:
No results containing your search query
P. 1
SECONDLIFE_SLatelliterates_YOUser-show-Der Spiegel+SLMagazine-2007-9

SECONDLIFE_SLatelliterates_YOUser-show-Der Spiegel+SLMagazine-2007-9

Ratings:

5.0

(1)
|Views: 861|Likes:
In 2008 Philip Pocock directed the collaborative 'datatectural' construction of ZKM YOUniverse in SecondLife with his Pforzheim undergrad student Linus Stolz, the Karlsruhe Design Academy (HfG) 3D docent Herwig Hoffmann and SL 'gurus' Felix Kratzer and Torrid Luna. The team named themselves The SLatelliterates. Prof. Dr. Peter Weibel announced this event in the cover story published by Germany's national magazine Der Spiegel.

The YOUniverse Island in SecondLife was produced on the occasion of the ZKM Center for Art and Media Technology Karlsruhe's 10th Year Jubillee and it was included in an extended sculptural form as a 'crashed satellite' in the ZKM Jubilee exhibition YOU_ser: The Century of the Consumer.

In SecondLife, on ZKM YOUniverse Island, the terrain is more or less a wasteland, flooded, post-climate-change. It's barren and avatars visiting stand out following Antonioni's film acting maxim, that in a desert all actors look great.

There is little to no building, no actual virtual brick and mortar, no roofs and Earthly architecture. Since avatars fly why would one wish to bump around virtual interiors and find a door? The architecture extends into 3D virtual environment space Eisenman's notion of 'event architecture'. Oe visits an architectural site for an event online, not for some faux style of window frame or door, but to share an event with other avatars.

The SLatelliterates 'scripted their event architectural spaces on the ZKM SecondLife Island as cinema's. The motives for the cinemas vary and include an undergorund bunker cinema with an avatar-sensing sliding port that automatically opens when an avatar descend into the cinema; a house of cards cinema that is made of multiple screens, each rotating to maintain a normal 90° angle to the avatar both inside or outside this cinema; an iceberg cinema automatically starts its distorted projection of a video stream when it senses thge proximity of an avatar. Also Live Events from ZKM are streamed in real time onto the Island.

It has gone through some changes since its inception, as the ZKM YOUniverse Island in SecondLife as a 'massively collaborative, multi-user, 3D virtual environment for art, avatars and education has a pedagogic component. Most recently the Island has turned into a wiki, that is, wiki architecture, where guests can build and 'rez' what they wish. Only the House of Cards, and a new ALAND Seville Biannual cinema site remain.

The Slatelliterates also developed a satellite, that any avatar may transfrom themselves into. The satellite is scripted to gently and endlessly wander at a variable altitude over the entire SecondLife atlas. Looking down, The SLatelitterate's 'satellite' on display in the ZKM YOU_Ser show as well, is a time-based landscape 'paintant' to borrow a term from F. Marcaccio, allowing museum guests to sit and journey in the orbital space ironically over the 'flat world' of SecondLife.

Results from this experiment have been that SecondLife is a leg on a journey toward a shared virtual 3D Metaverse Internet platform. Projects such as OpenSim will overcome some of the scripting issues that are constantly plagued by SecondLife 'updates'. When an individual computer under my desk is an 'island' it may more easily become 'part of the main'. SecondLife has its user upload to a SIM or Island stored and maintained at a remote location, lessening the SecondLife datatect and designer's control over development. Still, SecondLife is a step toward Web3.0 with a ways to go.
In 2008 Philip Pocock directed the collaborative 'datatectural' construction of ZKM YOUniverse in SecondLife with his Pforzheim undergrad student Linus Stolz, the Karlsruhe Design Academy (HfG) 3D docent Herwig Hoffmann and SL 'gurus' Felix Kratzer and Torrid Luna. The team named themselves The SLatelliterates. Prof. Dr. Peter Weibel announced this event in the cover story published by Germany's national magazine Der Spiegel.

The YOUniverse Island in SecondLife was produced on the occasion of the ZKM Center for Art and Media Technology Karlsruhe's 10th Year Jubillee and it was included in an extended sculptural form as a 'crashed satellite' in the ZKM Jubilee exhibition YOU_ser: The Century of the Consumer.

In SecondLife, on ZKM YOUniverse Island, the terrain is more or less a wasteland, flooded, post-climate-change. It's barren and avatars visiting stand out following Antonioni's film acting maxim, that in a desert all actors look great.

There is little to no building, no actual virtual brick and mortar, no roofs and Earthly architecture. Since avatars fly why would one wish to bump around virtual interiors and find a door? The architecture extends into 3D virtual environment space Eisenman's notion of 'event architecture'. Oe visits an architectural site for an event online, not for some faux style of window frame or door, but to share an event with other avatars.

The SLatelliterates 'scripted their event architectural spaces on the ZKM SecondLife Island as cinema's. The motives for the cinemas vary and include an undergorund bunker cinema with an avatar-sensing sliding port that automatically opens when an avatar descend into the cinema; a house of cards cinema that is made of multiple screens, each rotating to maintain a normal 90° angle to the avatar both inside or outside this cinema; an iceberg cinema automatically starts its distorted projection of a video stream when it senses thge proximity of an avatar. Also Live Events from ZKM are streamed in real time onto the Island.

It has gone through some changes since its inception, as the ZKM YOUniverse Island in SecondLife as a 'massively collaborative, multi-user, 3D virtual environment for art, avatars and education has a pedagogic component. Most recently the Island has turned into a wiki, that is, wiki architecture, where guests can build and 'rez' what they wish. Only the House of Cards, and a new ALAND Seville Biannual cinema site remain.

The Slatelliterates also developed a satellite, that any avatar may transfrom themselves into. The satellite is scripted to gently and endlessly wander at a variable altitude over the entire SecondLife atlas. Looking down, The SLatelitterate's 'satellite' on display in the ZKM YOU_Ser show as well, is a time-based landscape 'paintant' to borrow a term from F. Marcaccio, allowing museum guests to sit and journey in the orbital space ironically over the 'flat world' of SecondLife.

Results from this experiment have been that SecondLife is a leg on a journey toward a shared virtual 3D Metaverse Internet platform. Projects such as OpenSim will overcome some of the scripting issues that are constantly plagued by SecondLife 'updates'. When an individual computer under my desk is an 'island' it may more easily become 'part of the main'. SecondLife has its user upload to a SIM or Island stored and maintained at a remote location, lessening the SecondLife datatect and designer's control over development. Still, SecondLife is a step toward Web3.0 with a ways to go.

More info:

Published by: philip jackson pocock on Jan 28, 2009
Copyright:Attribution Non-commercial

Availability:

Read on Scribd mobile: iPhone, iPad and Android.
download as PDF, TXT or read online from Scribd
See More
See less

10/06/2013

pdf

text

original

You're Reading a Free Preview

Download
/*********** DO NOT ALTER ANYTHING BELOW THIS LINE ! ************/ var s_code=s.t();if(s_code)document.write(s_code)//-->