DEPARTMENT OF BIOMEDICAL ENGINEERING
ARTIFICIAL INTELLIGENCE AND PATTERN RECOGNITION
UNIT – IPart – A
1.Define Artificial Intelligence2.Compare human and computer intelligence.3.State Turing test.4.Write the applications of AI.5.Give the relations between AI and philosophy.6.Who is an agent?7.List the three types of Agents.8.How agents should act?9.List the types of Environment.10.Rational Agents – define.11.Mapping- Define.12.Write the structure of intelligent agent.13.How to design an Agent Program?14.Define the two important structure of solving problem.15.Write the performance of Heuristics.16.Write the two pioneers of computer game playing literature.17. Define Meta reasoning.18.Explain the types of searching.19.State problem agent and its activities.20.Logic – what does it mean?21.Differentiate logic and inference logic.22.Write the characteristics of the knowledge based agent.23.Define entailment.24.Define propositional logic.25.Explain hard satisfiability problem.
Part – B
1.Distinguish between the real and stimulated implication in the world.2.Describe in detail the four types of operations that perform to increase the complexity.3.Explain the environment type agent. Give suitable example.4.Write short notes on model based agent.5.Describe briefly about the game playing with an example.6.Explain in detail the Heuristic approach with example.7.Explain in detail the structure of intelligent agents.8.List out the properties of environments and environment program. Explain.9.What are the steps in problem-solving? Explain with example.10.Explain in detail A* algorithm.
UNIT – IIPart – A
1.What do you mean by heuristic?2.Write the concept of heuristic detection.3.Explain how to write a sentence using logic.4.Define the first order logic.5.What is meant by inference rule?