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JANUARY 1, 2009, 7:54 P.M. ET
By SALVATORE PARISE , PATRICIA J. GUINAN and BRUCE D. WEINBERG
For mar keter s, Web 2.0 offer s a remar kable new oppor tunity to engage consumer s.
If only they knew how to do it.
That's where this article aims to help. We interviewed more than 30 executives and managers in both
large and small organizations that are at the forefront of experimenting with Web 2.0 tools. From those
conversations and further research, we identified a set of emerging principles for marketing.
But first, a more basic question: What is Web 2.0, anyway? Essentially, it encompasses the set of tools
that allow people to build social and business connections, shar e infor mation and collabor ate on pr ojects
online. That includes blogs, wikis, social-networking sites and other online communities, and virtual
wor lds.
Millions of people have become familiar with these tools through sites like Facebook, Wikipedia and

Second Life, or by writing their own blogs. And a growing number of marketers are using Web 2.0 tools to collaborate with consumers on product development, service enhancement and promotion. But most companies still don't appear to be well versed in this area.

So her e's a look at the principles we ar r ived at -- and how mar keter s can use them to get the best r esults.
Don't just talk at consumers -- work with them throughout the marketing process.

Web 2.0 tools can be used to do what tr aditional advertising does: per suade consumer s to buy a
company's pr oducts or ser vices. An executive can wr ite a blog, for instance, that r egular ly talks up the
company's goods. But that kind of appr oach misses the point of 2.0. I nstead, companies should use these

tools to get the consumersi n vol v ed, inviting them to participate in marketing-related activities from
product development to feedback to customer ser vice.

How can you do that? A leading gr eeting-car d and gift company that we spoke with is one of many that have set up an online community -- a site where it can talk to consumer s and the consumer s can talk to each other . The company solicits opinions on var ious aspects of gr eeting-car d design and on ideas for gifts and their pr icing. I t also asks the consumer s to talk about their lifestyles and even upload photos of

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SUBSCRIBER CONTENT PREVIEW
MARKETING
The Secrets of Marketing in a Web 2.0 World
Consumer s ar e flocking to blogs, social-networ king sites and vir tual wor lds. And they ar e leaving a lot
of mar keter s behind.
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themselves, so that it can better understand its market.
A marketing manager at the company says that, as a way to obtain consumer feedback and ideas for
product development, the online community is much faster and cheaper than the traditional focus

gr oups and sur veys used in the past. The conver sations consumer s have with each other, he adds, r esult in "some of the most interesting insights," including gift ideas for specific occasions, such as a college graduation, and the prices consumers are willing to pay for different gifts.

Similarly, a lar ge technology company uses several Web 2.0 tools to impr ove collabor ation with both its business partners and consumer s. Among other things, company employees have cr eated wikis -- Web sites that allow user s to add, delete and edit content -- to list answers to fr equently asked questions about each product, and consumer s have added significant contr ibutions. For instance, within days of the

release of a new piece of software by the company, consumers spotted a pr oblem with it and posted a way
for user s to deal with it. They later pr oposed a way to fix the pr oblem, which the company adopted.
Having those solutions available so quickly showed customers that the company was on top of pr oblems
with its products.
Give consumer s a r eason to par ticipate.
Consumer s have to have some incentive to shar e their thoughts, opinions and experiences on a company
Web si te.
One lure is to make sure consumers can use the online community to network among themselves on
topics of their own choosing. That way the site isn't all about the company, it's also about them. For

instance, a toy company that cr eated a community of hundreds of mother s to solicit their opinions and ideas on toys also enables them to wr ite their own blogs on the site, a featur e that many use to discuss family issues.

Other companies provide more-direct incentives: cash rewards or products, some of which are available

only to members of the online community. Still others offer consumers peer recognition by awarding points each time they post comments, answer questions or contr ibute to a wiki entr y. Such r ecognition not only encour ages par ticipation, but also has the benefit of allowing both the company and the other members of the community to identify experts on various topics.

Many companies told us that a moder ator plays a cr itical r ole in keeping conver sations going,
highlighting information that's important to a discussion and maintaining order. That's important

because consumers are likely to drift away if conversations peter out or if they feel that their voices are lost in a chaotic flood of comments. The moder ator can also see to it that consumer input is seen and responded to by the right people within the company.

And, of cour se, it's impor tant to make a site as easy to use as possible. For instance, ther e should be
clear, simple instructions for consumers to set up a blog or contribute to a wiki.
Listen to -- and join -- the conver sation outside your site.
Consumers tend to trust one another's opinions more than a company's marketing pitch. And there is no
shor tage of opinions online.

The manager s we inter viewed accept that this type of content is her e to stay and ar e awar e of its potential
impact -- positive or negative -- on consumers' buying decisions. So they monitor relevant online
conver sations among consumer s and, when appr opr iate, look for oppor tunities to inject themselves into
a conver sation or initiate a potential collabor ation.

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For example, a mar keting manager of a leading consumer-electronics company monitor s blogs
immediately after a new-product launch in order to understand "how customers are actually reacting to
the product." Other managers keep an eye on sites likeD i gg. com andD el .i ci o.u s that track the most
popular topics on the Web, to see if ther e's any buzz around their new pr oducts, and whether they should
be adjusting, say, featur es or pr ices.

I n one case, a company found a popular blogger who had spoken highly of the company's br and. Just prior to launching a new product, the company sent the blogger a free sample, inviting him to review it with no str ings attached. The end result: The blogger wr ote a favor able r eview and generated a flood of comments. So the company got near ly fr ee publicity and feedback.

Resist the temptation to sell, sell, sell.
Many marketers have been trained to bludgeon consumers with advertising -- to sell, sell, sell anytime
and anywher e consumers can be found. I n an online community, it pays to r esist that temptation.

When consumers are invited to participate in online communities, they expect marketers to listen and to consider their ideas. They don't want to feel like they'r e simply a captive audience for advertising, and if they do they're likely to abandon the community.

The head of consumer r esear ch for a l eadi ng consumer -el ectr onics or ganization cr eated an onli ne
community of nearly 50,000 consumer s to discuss pr oduct-development and mar keting issues. One of
the key pr inciples of the community, she says, was "not to do anything about mar keting, because we
weren't about selling; we were about conversing."

In short order, community members not only identified what it was they were looking for in the company's pr oducts, but also suggested innovations to satisfy those needs. The company quickly developed pr ototypes based on those suggestions, and got an enthusiastic r esponse: Community

members asked when they would be able to buy the products and if they would get the first opportunity to
buy them. They didn't have to be sold on anything.
Don't contr ol, let it go.
In an online community, ever y company needs to find an effective balance between tr ying to steer the

conver sation about its pr oducts and allowing the conversation to flow freely. I n gener al, though, the
manager s we inter viewed believe that companies ar e better off giving consumer s the opportunity to say
whatever is on their minds, positive or negative. Moder ator s can keep things r unning smoothly and
coher ently, but they shouldn't always keep the conversation on a pr edeter mined track. The mor e that
consumers talk fr eely, the mor e a company can learn about how it can impr ove its pr oducts and its

marketing.
One marketing executive recalled the first time she let an online community created for a client interact
with very little control or moderation, resulting in an animated discussion about the look of the
company's product. The client, with great concern, asked. "Who told them [ the consumers] they could do
this, that they could go this far?" Of course, when this process resulted in totally new packaging that
hel ped boost sal es, t he cl ient was ecstat ic.

As another executive of a company that cr eates online communities for clients told us: "You have to let the members drive. When community members feel controlled, told how to respond and how to act, the community shuts down."

Find a 'mar keting technopologist.'
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