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Blender - Official Manual

Blender - Official Manual

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Published by maria

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Published by: maria on Feb 04, 2009
Copyright:Attribution Non-commercial

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11/16/2012

 
Blender Documentation
Last modified September 22 2003 S68
Florian FindeissAlex HeizerReevan McKayJason OppelTon RoosendaalStefano SelleriBart VeldhuizenCarsten Wartmann
 
Blender Documentation: Last modified September 22 2003 S68
 by Florian Findeiss, Alex Heizer, Reevan McKay, Jason Oppel, Ton Roosendaal, Stefano Selleri,Bart Veldhuizen, and Carsten WartmannThis is a first working document for the Blender Documentation project. Feel free to add ormodify your changes and send them clearly marked to the Blender documentation board (bf-docboard@blender.org).
 
Table of Contents
I. Introduction to Blender....................................................................................................1
1. Introduction ..............................................................................................................1About this manual (x)........................................................................................1What is Blender?.................................................................................................1Blender’s History................................................................................................1About Free Software and the GPL ...................................................................3Getting support - the Blender community......................................................42. Installation (x)...........................................................................................................5Downloading and installing the binary distribution....................................5Building Blender from the sources (x).............................................................93. Understanding the interface.................................................................................11Blender’s interface concept.............................................................................11Navigating in 3D space....................................................................................16The vital functions............................................................................................214. Your first animation in 30 minutes ......................................................................27Warming up.......................................................................................................27Building the body.............................................................................................28Let’s see what he looks like.............................................................................34Materials and Textures.....................................................................................38Rigging...............................................................................................................45Skinning.............................................................................................................47Posing.................................................................................................................50He walks!...........................................................................................................53
II. Modelling, Materials and Lights................................................................................55
5. ObjectMode.............................................................................................................55Selecting objects................................................................................................55Moving (translating) objects ...........................................................................55Rotating objects.................................................................................................55Scaling/mirroring objects................................................................................57The number dialog...........................................................................................57Duplicate............................................................................................................58Parenting (Grouping).......................................................................................58Tracking..............................................................................................................59Other Actions....................................................................................................60Boolean operations...........................................................................................606. Mesh Modelling......................................................................................................63Basic objects.......................................................................................................63EditMode ...........................................................................................................64Smoothing..........................................................................................................69Proportional Editing Tool................................................................................72Extrude...............................................................................................................75Spin and SpinDup ............................................................................................81Screw ..................................................................................................................88Noise...................................................................................................................90Warp Tool...........................................................................................................92Catmull-Clark Subdivision Surfaces..............................................................94MetaBall...........................................................................................................100Resources.........................................................................................................1017. Curves and Surfaces ............................................................................................103Curves ..............................................................................................................103Surfaces............................................................................................................114Text....................................................................................................................116Extrude Along Path........................................................................................119Skinning...........................................................................................................123Resources.........................................................................................................1268. Materials and textures.........................................................................................129Diffusion ..........................................................................................................129
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