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Unliving Brain

Unliving Brain

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Published by LabRatFan

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Published by: LabRatFan on Dec 28, 2012
Copyright:Attribution Non-commercial

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02/21/2014

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UNLIVING BRAIN
 
Tiny Undead (Psionic)
 
Hit Dice
: 3d12 (19 hp)
Initiative
: +2
Speed
: Fly 30 ft. (perfect) (6 squares)
Armor Class
: 17 (+2 size, +2 Dex, +3 deflection), touch 17, flat-footed 15
Base Attack/Grapple
:
 – 
/
 – 
 
Attack 
:
 – 
 
Full Attack 
:
 – 
 
Space/Reach
: 2 ½ ft./
 – 
 
Special Attacks
: Mind thrust, psi
 – 
like abilities, rebuke undead
Special Qualities
: Blindsight 60 ft., madness, telepathy 100 ft., turn resistance +4, undead traits,unholy grace
Saves
: Fort +6, Ref +6, Will +9
Abilities
: Str 
 – 
, Dex 14, Con
 – 
, Int 16, Wis 12, Cha 16
Skills
: Bluff +9, Concentration +9, Diplomacy +13, Knowledge (Psionics) +9, Psicraft +11,Sense Motive +7, Spellcraft +9
Feats
: Great Fortitude, Iron Will
Environment
: Any
Organization
: Solitary
Challenge
 
Rating
: 4
Treasure
: None
Alignment
: Usually neutral evil
Advancement
: 4
 – 
9 HD (Tiny)
 Flying towards you is a humanoid brain, glowing with a strange energy.
 
Creations of the insane and the truly depraved, unliving brains (more commonly called a ‘brainin a jar’ due to their usual locations…) are undead cre
atures given life by intermixing negativeenergy and psionic power. Truly brilliant creatures, unliving brains seek to gain power bydominating the living and the dead.Sometimes, unliving brains arise spontaneously from the bodies of powerful humanoid psionswhose minds were psionically focused at the time of death. Other times, mad scientists or necromancers create them for use as servants, spies, or advisors.Unliving brains remember nothing of their former lives, but all display an aptitude for psionicadvancement.An unliving brain resembles a normal humanoid brain, though somewhat withered.
COMBAT
 If an unliving brain discovers hostile creatures, it first attempts to
dominate
the most physically powerful looking member of the party. After the ensuing chaos, the brain attempts to remainhidden and it targets the remaining members with its
mind thrust 
and
 psionic suggestion
powers.
Madness (Su)
: Anyone targeting an unliving brain with a thought detection, mind control,telepathic, or psionic ability makes direct contact with its tortured mind and takes 1d4 points of Wisdom damage. A successful Will save DC 14 negates the Wisdom damage.

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