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Personalised Access To Cultural Heritage Spaces

Personalised Access To Cultural Heritage Spaces

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Published by: Crowdsourcing.org on Jan 12, 2013
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02/03/2013

 
 Grant Agreement No. ICT-2009-270082Project Acronym PATHSProject full title Personalised Access To Cultural Heritage Spaces
D1.4 Final State of Art Monitoring Report
Authors:
Phil Archer (i-sieve Technologies)Konstantinos Chandrinos (i-sieve technologies)Mark Stevenson (University of Sheffield)Mark M. Hall (University of Sheffield)Paul Clough (University of Sheffield)Paula Goodale (University of Sheffield)Eneko Agirre, German Rigau (EHU/UPV)Nigel Ford (University of Sheffield)Jillian Griffiths (MDR Partners)
Contributors:
Kate Fernie (MDR Partners)Timos Kouloumpis (i-sieve technologies)
Project funded under FP7-ICT-2009-6 Challenge 4 – “Digital Libraries andContent”Status
Final
Distribution level
Public
Date of deliveryType
Report
Project website
http://www.paths-project.eu
Project Coordinator 
Dr. Mark StevensonUniversity of Sheffield
 
PATHS (ICT-2009-270082) D1.4 Final State of the Art Monitoring ReportPage | 2
Change Log
Version Date Amended by Changes
0.1 28-06-2012 Phil Archer Everything but the Executive summary0.2 29-06-2012 Phil Archer Executive summary added, proofreadingetc.0.3 30-06-2012 Phil Archer Addition of references0.4 18-07-2012 Phil Archer Finalising
 
PATHS (ICT-2009-270082) D1.4 Final State of the Art Monitoring ReportPage | 3
Contents
1.
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Executive Summary..............................................................................................4
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2.
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Introduction...........................................................................................................6
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3.
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Literature Review..................................................................................................7
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3.1.
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Educational Informatics..................................................................................7
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3.2.
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Information Retrieval......................................................................................8
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3.3.
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Semantic Similarity and Relatedness...........................................................10
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3.4.
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Wikification...................................................................................................11
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4.
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Crowdsourcing....................................................................................................13
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4.1.
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Crowdsourcing in Natural Language Processing and Information Retrieval13
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4.2.
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 Amazon’s Mechanical Turk..........................................................................14
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4.3.
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Crowdsourcing in the Cultural Heritage domain..........................................15
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5.
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Mobile Web and Applications..............................................................................18
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6.
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Sentiment Analysis.............................................................................................20
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7.
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References..........................................................................................................27
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7.1.
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Web sites.....................................................................................................31
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8.
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 Appendix 1..........................................................................................................32
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