UbicompTouch User Interface (TUI), e.g. point ofsale devices, iPhone
Modalities and modes
A
modality
is a path ofcommunication employed by the user interface to carry input and output. Examples ofmodalities:Input
—
computer keyboard allows the user to enter typed text, digitizing tablet allows the user to create free-form drawingOutput
—
computer monitor allows the system to display text and graphics (
vision modality
), loudspeaker allows the system toproduce sound (
auditory modality
)The user interface may employseveral redundant input modalities and output modalities, allowing the user to choose which ones to use forinteraction.A
mode
is a distinct method ofoperation within a computer program, in which the same input can produce different perceived resultsdepending ofthe state ofthe computer program. Heavy use ofmodes often reduces the usabilityofa user interface, as the user must expendeffort to remember current mode states, and switch between mode states as necessary.
Standardization
This year ISO has published its standard ofISO/IEC 24752 to specifythe technical requirement ofITsystem.
See also
Accessibility and computer accessibility
—
user interface's suitability for people with special needsBrain-computer interfaceErgonomics and human factors
—
the study ofdesigning objects to be better adapted to the shape ofthe human bodyFramebufferHuman-computer interaction linksInformation visualization
—
the use ofsensory representations ofabstract data to reinforce cognitionInteraction techniqueInterface (computer science)Knowledge visualization
—
the use ofvisual representations to transfer knowledgeList ofuser interface literatureNcurses, a semigraphical user interface.Usability linksUser AssistanceUser experienceUser interface designVirtual artifactAdaptive user interfaces
ReferencesLiterature
Torsten Stapelkamp:
Screen- und Interfacedesign
. Springer Science Business+Media, Berlin 2007, ISBN 3-540-32949-8
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