In order to make their phone numbers more memorable, service providers like to find
numbers that spell out some word (called amn emon ic) appropriate to their business that
makes that phone number easier to remember. For example, the phone number for a
recorded time-of-day message in some localities is 637-8687 (NERVOUS).
PAD PBD PCD RAD RBD RCD SAD SBD SCD PAE PBE PCE RAE RBE RCE SAE SBE SCE PAF PBF PCF RAF RBF RCF SAF SBF SCF
* Function: SolveMaze
* Usage: if (SolveMaze(pt)) . . .
* This function attempts to generate a solution to the current
* maze from point pt. SolveMaze returns true if the maze has
* a solution and false otherwise. The implementation uses
* recursion to solve the sub-mazes that result from marking the
* current square and moving one step along each open passage.
bool SolveMaze(pointT pt)
for (directionT dir = North; dir <= West; dir=directionT(dir + 1))
In 1965, Russian scientist Vladimir Levenshtein devised the notion of "Levenshtein
distance" to measure the similarity between strings. The distance between two identical
strings is 0, otherwise it is the minimum number of deletions, insertions, or substitutions
required to transform one string into the other. For example, you can transform "happy"
into "sappy" with just one substitution (change 's' to 'h') so the distance is 1. Changing
"bite" into "built" requires two insertions and one deletion, so the distance is 3. The
greater the Levenshtein distance between two strings, the more dissimilar the strings are.
The Levenshtein distance algorithm can be used for spell checking, speech recognition,
DNA analysis, and more.
The two parameters are the source and target strings. An "edit" is substituting one
character for another, deleting a character, or inserting a character. The function returns
the minimum number of edits required to transform the source string into the target
In chess, a knight moves in an L-shaped pattern: two squares in one direction horizontally
or vertically, and then one square at right angles to that motion. For example, the white
knight in the following diagram can move to any of the eight squares marked with a black
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