Instructional Design Task Analysis 3instruments of instruction based on learner analysis, task analysis, and environment design andevaluation.”Some who hold this conception have argued that instruction is a scientific discipline andinstructional design is a technology which incorporates
known and verified instructional strategies
(Merrill et al., 1996)
.
Others forward a
conditions-goals-methods
instructional designframework which suggests designers follow functional prescriptions toward attainment of theinstructional goal (Reigeluth, 1983)
.
Inherent in this framework is the assumption of a prescriptive knowledge base that can be “codified, owned, controlled, and communicatedunambiguously to others” (Wilson, 1997, p. 301).
Instructional Design as a Problem Solving Process and Decision Making Activity
Instructional design conceived of as a Problem-Solving Archetype began in the early1970s and is characterized by both the cognitive activity required of the designer and theapplication of the designer's acquired skills and experience (Davies, 1978). Unlike a process of rule using and procedure following
as described above, instructional design as a decision makingactivity is conceived of as cognitive problem solving process (Jonassen, 2008). In contrast to aconception of instructional design as the application of unambiguous and objectivist prescriptions, instructional design as a decision making process focuses on the identification andaccommodation of given constraints; instructional design practice heuristics offer guidance, butnot prescriptions for decision making (Silber, 2007; Zemke & Rosset, 2002).Some who share this viewpoint see instructional design as a process of collective decisionmaking involving a
community of interested participants
which include not only the designer, butalso experts in other areas and the stakeholders who work together to on the instructions design(Willis, 1998). While some outright condemn this collective negotiation of the instructionaldesign process (Merril et. al., 1996), others suggest the change in conception as an evolution inthe application of traditional instructional design models which places additional and expandedemphasis on the analysis of the instructional context and on iterative design decision making(Dick, 1996).
Instructional Design as a Project Development Process
The instructional design task is sometimes generically described in terms of phases in theinstructional project development process, including analysis, design, development,implementation, and evaluation, often referred to under the acronym
ADDIE
(Molenda, n.d).Such a focus on the major phases in the instructional project development process has promptedsome to suggest that the instructional designer's task is as much about project planning andmanagement as it is a process to build instruction (Zemke & Rossett, 2002). This view is partially supported by findings which suggest instructional project success is linked to a range of factors related to the project's planning and management, including access and management of tangible resources
(
funding, development tools, and delivery equipment) and
implementationsupport
(
trainer support and examination procedures) (Klimcak and Wedman, 1997).
Hybrid Viewpoint.
Still others take a hybrid viewpoint and suggest that the instructional design task should
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