Comparative Matrix of Learning Technologies
Purpose:
This matrix is intended to aid planning or help inspire discussion on the efficacy, affordancesand effective implementations of different technologies that enable and enrich learning and teaching aswell as:
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Inspire exploration of the strengths or weaknesses of each technology and the opportunities theymay (or may not) afford learners;
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Instigate discussion on effective or creative uses of learning technologies;
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Expose participants to new, innovative ways of working
Use:
Distribute the table to a series of small groups and ask the participants to use the form to assessthe capacity or ability of a different technology or framework to facilitate each guideline – or alternatively perhaps how to could incorporate the guideline into the implementation of the technology.When complete, compare the results, including the relative effectiveness of one framework versusanother, or perhaps begin to evaluate effective ways of working with the tools.
#Guideline on Learning*Option #1: __________________ Option #2: __________________
1Effective learning is supported when students areactively engaged in the learning process.2Effective learning is supported by a climate of inquiry where students feel appropriatelychallenged and activities are linked to researchand scholarship.3Activities that are interesting and challenging, butwhich also create opportunities for students tohave fun, can enhance the learningexperience.4Structured occasions for reflection allow studentsto explore their experiences, challenge current beliefs, and develop new practices andunderstandings.5Learning is more effective when students’ prior experience and knowledge are recognised and built on.6Students become more engaged in the learning process if they can see the relevance of their studies to professional, disciplinary and/ or personal contexts.7If dialogue is encouraged between students andteachers and among students (in and out of class),thus creating a community of learners, student
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