Matches are played 5 on 5.
The tournament will be single elimination with a best of 3 per match.
A match consists of two halves of 15 rounds each with each round having a maximum roundtime of 1 minute and 45 seconds (mp_roundtime 1.75).
A half is over when 15 rounds have been played.
The match is over when a team reaches 16 rounds.
A match is a draw if both teams win 15 rounds.
If a match during the qualifier tournament is a draw no overtime will be played.
Any match that reached overtime will be played with a race to 4 match and with a start money10,000 will be played. If the overtime is still a draw, a new overtime will be played until awinner is found.
If teams are tied on points in any group stage the standing between these teams will bedecided firstly by the result of the match between the teams concerned, then by pointsdifferential in the matches between the teams concerned and then by points differential in allmatches concerning the teams in question.
Maps in the main tournament will be decided via "veto"
Blind veto will be used as a system for veto-ing
We expect every participant to behave professionally and with a sportsman-like conduct at all times.Matches lost on purpose, illegal use of pause during a match and verbal or any other abuse of anopponent may result in warnings or disqualification from the tournament. Poor behavior during orafter the event may result in a ban from future events. We expect all players to behave in anexemplary manner and show understanding and patience towards their opponents as well as theadministrators.
- A player may ONLY play matches for ONE team in the Counter-Strike Global Offensive tournament.- A player MUST be signed up for the event and have paid the entrance-fee to play.- A player MUST use the registered nick for the tournament matches.- All players MUST have read and understood the regulations that apply to the tournament.
Before the match
Through the official results and fixture list it is possible to see when to play. The announced times formatches has to be respected and the administrators maintain the right to forfeit teams that turn uplate. Make sure to always be prepared and ahead of schedule. Warm-up has to be done PRIOR to thescheduled start of the match. If a team fails to join the game after the game was called by 15minutes, the team will be disqualified