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Although there are multiple ways on how to achieve a certain ending, this guide will give you a sure

way to reach the ending that You will surprise the Hanzaemon and you will both battle. you want to see. Hanzaemon Battle Tip: Lone Samurai Endings:* His attacks come out very fast, and they are very damaging, both to your health and to your sword. Since you are fighting inside an How To Get Ending 1: enclosed area, it is made more difficult by this. Only good timing Day: 21 - Morning for parrying and a generous amount of health will save you. Use Sayo is offering you food. There will be THREE choices: your fastest attacks since if you only use powerful and slow attacks, he will have slashed you three or four times already. A. Best rice-ball I've ever tasted! B. What're you looking at? Disappear! Kill him and another cutscene will C. Thanks, you saved my life! play. There will be TWO choices: Choose B. The girl will leave you alone. The Aoto Three will stop you, and you will have THREE choices: A. You're blocking traffic. Now move. B. I'm searching for the meaning of life. C. Violence doesn't solve anything. A. Not interested. B. Sounds interesting... Choose A and watch Lone Samurai Ending 1. How To Get Ending 2: Follow the guide on how to get the first "Lone Samurai Ending" up to the battle with the Gang Leader. After killing Hanzaemon, you will be presented with TWO choices:

Choose the B and they will leave you. From now on, you are free to do whatever you want. This is a good time to get accustomed to A. Not interested. every place. Review the "Areas In The Game" section. B. Sounds interesting... You can just let the days pass by until it is already Day 26. Choose B and watch Lone Samurai Ending 2. Day: 26 - Late Night Police Samurai Endings:* In a cutscene, you will be shown wandering into the festival, while a group led by Kyojiro will enter the scene and attack Muto from How To Get Ending 1: the police group. You will be caught in the middle of the big fight, and if you get into their line of sight, they will attack you. A cutscene will show the Sayo offering you some food. You will be presented with THREE choices: Festival Grounds Battle Tip: Since you are not part of any group, both teams will attack you. A. Best rice-ball I've ever tasted! You might as well run away if you can and let them kill each other. What're you looking at? Disappear! B. Usually in the end, only the IMPORTANT characters will C. Thanks, you saved my life! remain since they are more powerful. You have three main opponents here: Kyojiro, Muto, and Kuroha. Choose B. You will then be presented with TWO more choices: Kyojiro Battle Tip: You must avoid her combination attacks because they are devastating, especially if you are low on health. Her combination attacks also build up your "Break Meter" fast. It would be best not to block her attacks all the time, unless you are good at parrying then counter attacking. Otherwise, just hit her and then run away from her. A. What's your name? B. How can I repay my gratitude? Choose A. Sayo will run off but will bump into the Aoto Three, who will get irritated.You will be presented with TWO choices:

Muto Battle Tip: A. I can't just leave you. His attacks are easier to parry than the Kyojiro's. His moves are B. This is none of my buiness... easy to read so it would be alright to engage him with parries and counter attacks. Choose A. You will step in to try and fix the situation. You will then be presented with THREE choices: Kuroha Battle Tip: His attacks can be read, but one of his attacks is very fast. You can A. I owe her a debt of gratitude. counter him quite easily, just stay out of the way when he starts his B. You like frightening children? You're pathetic! motion for attacks. C. No, never mind. Kill them all and the segment will end. Afterwards, it will turn to Choose A and you will get into a fight with them. Day 27. Aoto Three Battle Tip: You will also have no other choice as to where to go, except for Concentrate only on one Stooge at a time. You must bring one of "Otsuka-cho", the one with the Empty House. Once you enter it, their health meters down to at least 50%. there will be another cutscene where the Kusaburo will tell you about something. You will then be brought the some guy's After the Aoto Three runs away from you, there will be another place and you will have only one choice to make. Accept it and cutscene where Chiyo will come. They will thank you and you will you will see another cutscene. then be presented with the Map Screen.

Choose A. Sayo will write something on the ground. You are Day: 21 - Afternoon given THREE choices: From the Map Screen, choose "Amakaze-cho" the Business District and enter it. There will be another cutscene showing A. The pig licked the man's belly button. Donpachi with the Sayo. The girl will recognize you and there you B. Boiled tofu is great with soy sauce. will have a conversation. You will be presented with TWO C. The full moon shines brightly. choices: Choose A. She will write something again, and this time, you A. You've got it backwards. will be presented with FOUR choices: B. That's right. A. The pig licked the man's belly button. Choose A. You will be give TWO more choices: B. Boiled tofu is great with soy sauce. C. The full moon shines brightly. A. You mean she's... D. I don't have any idea. B. No, I wouldn't think so. Choose D. The doctor arrives and tries to check what's wrong with Choose A. Donpachi will then bring you to a place where you can the man. The man will let out an explosive flatulence that will stay, that is "Otsuka-cho" the Empty House. You will regain knock down Sayo. control of your samurai and you will find yourself just outside the Empty House. Another cutscene will play with you in the Clinic. You will be presented with TWO choices: From the Empty House, exit "Otsuka-cho" to bring up the Map Screen. Choose "Magistrate's Office" the Police Headquarters and A. ...that's great. enter it. Another cutscene will play. Kusaburo will talk to you, B. That's just not right. but Muto will show up and get mad at him. There will be another fight. Choose A. The cutscene will end and you will be back at the Map Screen. The time period will have changed as well. Muto Battle Tip: The fight against Muto can be ended by bringing his health meter Day: 21 - Evening down to about 50%, or you can just run away from him and let him Nothing else is to be done as of now. The next IMPORTANT chase you around the Police Headquarters until the event ends EVENT is on Day 24. You can now try to find money by breaking after about a minute. boxes or taking jobs from the Job Broker at the "Magistrate's Office". It would be a nice time to familiarize yourself with the After the event with Muto, he will be asked to widthraw by area if you haven't done so, or upgrade your weapon. Nakamura. You will get into a conversation with Nakamura , and then the cutscene will end. You will regain control of the If you just want to proceed without wasting time, then choose samurai at the Police Headquarters. Leave "Magistrate's Office". "Otsuka-cho" the Empty House from the Map Screen and enter it. Enter the Empty House. You will then shown inside the house, While in the Map Screen, choose "Edge of Town" the Clinic. A with SIX choices. Choose SLEEP A BIT so that you'll end up the cutscene will show a man in pain while Doctor Genan is trying his next day, morning period. best. Chiyo is in there as well. The doctor will notice you and you will be presented with THREE choices: Return to "Otsuka-cho" the Empty House. Go inside your place and choose DEEP SLEEP. Repeat the process until it is Day 24 A. You don't like samurai? already. Go back to "Otsuka-cho" and get ready for another event. B. Yeah, well I can't stand doctors! C. Samurai have their purpose. Day: 24 - Morning A cutscene will play and you will see the Aoto Three harassing Choose A. A guy will run in and call the doctor. Chiyo will ask someone. Then Yasuno shows up to send the Aoto Three away. you something. You are given TWO choices: You will be presented with TWO choices: A. Of course, hurry up and go. B. I've got no time for that. Choose A. A. Very impressiev. B. You let this kind of thing go on? Choose B. You will then be presented with THREE choices:

Sayo will come running inside the clinic, asking you to follow her. A. Where's my share? You will have TWO choices: B. And you call yourself a magistrate? C. Give him back his money. A. What happened? B. This is none of my business... Choose B. You will then have a fight with Yasuno. Choose A. Outside, a man is lying on the ground. You are given TWO more choices: A. What's wrong? B. Leave them alone. Yasuno Battle Tip: Bring his health below 50% and the battle will stop. He also likes to hit low, so instead of just blocking, it is better to run away from him and then find a better position to attack. He also moves a lot.

Another cutscene will play and your Police comrades will arrive. After killing both Yasuno and Nami, Muto will appear in a After an exchange of words,Yasuno will leave the scene. You will cutscene. Since you took the bribe, he will then fight with you, as be brought back to the Map Screen. your last opponent. Day: 24 - Afternoon Muto Battle Tip: Choose "Otsuka-cho" and enter your Empty House again. Choose Just like before, parry his attacks and then counter attack. If you DEEP SLEEP. Do this until it is the 26th day. get the chance, use your fastest combination attacks because he isn't that fast. Day: 26 - Late Night You will have no other choice but to enter "Amahara Shrine" the After killing him, watch Police Samurai Ending 1. Festival Grounds. A cutscene will play with you and your Police comrades entering the Festival Grounds. After some talk, How To Get Ending 2: Kuroha will leave you with Muto. He will then talk to you, and Follow the guide on how to get the first "Police Samurai Ending" you will be presented with TWO choices: until the time when you are being made to make a choice in front of the Yasuno and Nami in the mansion. A. I'll do my best. B. You're a fool. Choose B, "Who cares about the shogunate?". Choose A. You will hear a scream and you will run off to check it Muto will then join you to battle the couple. out. There will only be ONE choice. Accept it and get ready to fight. Yasuno: Stay away from him when he is doing a combination attack since Kyojiro Battle Tip: he usually hits low, and then attack him after he finishes. There is You will be fighting along with your comrades, so defeating some space in the room so you can move around freely. Kyojiro should be a lot easier. Kill all of the goons first and then help your comrades defeat Kyojiro. Nami: You can easily catch her off guard with the space you have, so use After a while, a cutscene will play. After cleaning up the goons, this to your advantage. Let her attack and then after she finishes, Yasuno will arrive. You will then leave the scene. rush to her then unleash a combination attack. Day: 27 - Morning Go to "Magistrate's Office" Police Headquarters and a cutscene will play. Day: 27 - Afternoon Go to "Otsuka-cho" and enter your Empty House. Choose LIE DOWN. After killing the two, you will talk with Muto and it will be a new day. Day: 28 - Early Morning Go to "Otsuka-cho" and enter your Empty House. Choose TAKE A NAP.

Day: 28 - Morning Day: 27 - Late Night Go to "Edge of Town" the Clinic. A cutscene will play. Muto is Go to "Kakinuma-cho" the Mansion and a cutscene will play. The looking for Dr. Genan. You then follow him outside to the Soma Aoto Three are guarding the mansion. Prepare to battle. fields. Meanwhile, the doctor comes back to the clinic, only to find it in flames. He runs out and finds the fields in flames as well. Aoto Three Battle Tip: The doctor confronts Muto, but he gets killed, ending the scene. As always, just concentrate on one of them and bring their health Go to "Otsuka-cho" and enter your Empty House. Choose SLEEP. down below 50% and they will run away. Day: 29 - Morning Another cutscene will play showing Yasuno and Nami having a Go to "Magistrate's Office" Police Headquarters. A cutscene will fun conversation. You will then appear behind them and Nami will show you and your comrades preparing for a battle. They are being scream in surprise. You have only TWO choices: briefed by a head master. The force is now heading towards the Gang Headquarters. After a while, the Aoto Three greets the force A. Hand over the money then! outside the Gang Headquarters and they begin to battle. B. Who cares about the Shogunate? Aoto Three Battle Tip: Choose A. A cutscene will play and you will receive a bribe from Take out all the goons first, then concentrate on one Stooge at a Yasuno. Once you leave the mansion though, both Yasuno and time. Just unleash your best combination attack. They won't be Nami will attack you. able to escape this time. Yasuno Battle Tip: After killing all of the forces outside the mansion, the battle Run away, since the area is quite narrow. Attack him if his guard is continues inside the Gang Headquarters. Kyojiro now confronts open. He still moves fast, but since there is not much space, he you personally for the last time. won't be able to avoid your attacks like before. Kyojiro Battle Tip: Nami Battle Tip: She has a couple of goons with her, but they shouldn't really be Her weapon has a long reach, so even if you try to get away from that much of a bother. Slash her when you have the chance and her, she might get in a few hits. Your best bet is to knock her off move away if she starts attacking. The area is spacious so you balance by kicking her or using any other grapple attack and then shouldn't have a tough time avoiding her attacks. attacking her. After killing her, Hanzaemon will get mad and attack you.

Hanzaemon Battle Tip: A. And what would you do if I had? His long sword has incredible reach, and it strikes fast. It also does B. That sounds interesting... critical damage most of the time, so be ready to parry him, as he can block most of your attacks. If he is putting the pressure on you,Choose A. try to run away and then let him attack. Unleash your combination You are given TWO more options: attacks once he is off guard. A. Ok, I'll do it. After you defeat him, enjoy Police Samurai Ending 2. B. No thanks. Gang Samurai Endings:* How To Get Ending 1: Day: 21 - Morning Sayo is offering you some riceballs. There will be THREE choices: A. Best rice-ball I've ever tasted! B. What're you looking at? Disappear! C. Thanks, you saved my life! Choose A. There will be TWO more choices to be made: Aoto Three Battle Tip: You start out in a very tight area, and the Aoto Three are right in front of you. Run away first and find yourself some space, then concentrate on slashing one Stooge at a time. They will run away Choose A. The girl will run off but the Aoto Three will harass her again after receiving enough punishment. after bumping into her. There will be TWO options here: After scaring them off, Kasumi will come to you and present you A. I can't just leave you. with TWO more choices: B. This is none of my business. A. I know them. Choose A. There will be THREE choices: B. I know your name. A. What is your name? B. How can I repay my gratitude? A. I owe her a debt of gratitude. B. You like frightening children? You're pathetic! C. No, never mind. Choose A. After the cutscene, leave "Shikano-cho" so that the Map Screen will be shown. Choose A and you are already a member of the gang. Day: 21 - Afternoon You are brought back to the Map Screen. Choose "Shikano-cho" where there is a Dojo and a scene will play. The Aoto Three are harassing Kasumi. There will be TWO choices: A. No, nothing. B. Get your dirty hands off the girl! Choose B. Prepare to fight the Aoto Three once again.

Return to "Aoto Gang Headquarters" Gang Headquarters and Choose C. One of the mean Stooges will kick the poor girl. There watch another cutscene of the Kasumi talking with Hanzaemon. will be THREE more choices to You also get a slap from her. You will be brought back to the Map be made: Screen afterwards. A. You're blocking traffic. B. I'm searching for the meaning of life. C. Violence doesn't solve anything. Choose A. Prepare to fight. Day: 21 - Evening Go to "Otsuka-cho" where there is an Empty House. Find your Empty House choose DEEP SLEEP. Do this one more time. Day: 23 - Evening Go to "Aoto Gang Headquarters" and a cutscene will play. The goon will give you an assignment. There are TWO choices:

Aoto Three Battle Tip: Concentrate on one of the Stooges and bring down his health below 50%. That should end the fight. If they start putting pressure on you, run away for a while and then hit them back. A. Piece of cake, I'll do it! B. Find someone else. After beating them, a cutscene will show them kneeling down before you. There will be TWO more choices: Pick A. You will also receive a 200 cash reward. Once you regain control of your samurai, exit the Gang Headquarters. Go to A. Very well. "Otsuka-cho" and enter your house. Choose TAKE A NAP. B. Once drawn, my blade must taste blood. Day: 23 - Late Night Choose A and they will scurry off back to the Gang Headquarters. Next, go to "Shikano-cho" where the Dojo is and a cutscene will You will then be presented with the Map Screen. Go to "Aoto play. A man will be startled and you will have TWO choices: Gang Headquarters" the Gang Headquarters. A. Then you die. A cutscene will show you the Aoto Three talking, only to shiver in B. It's better for your health if you pay. fear when you arrive. They let you inside, where the Kyojiro confronts you. She lets you meet the Hanzaemon anyway. You are Pick A. Prepare to fight another samurai. brought to where the Hanzaemon is and you are given TWO choices: Samurai Battle Tip:

He loves to sidestep and he also loves confusing you by kicking you or grabbing you. His attacks are swift, although he cannot do many combination attacks. The best method here is to parry his attacks and then counter him with combination attacks or strong slashes.

other Police force arrives. You only have one choice. Accept it and prepare to do battle with the Police force.

Festival Grounds Battle Tip: The only real help you can count on is from Kyojiro. Your goons might get killed right away. Better take care of the other common After you kill the samurai, Kyojiro will appear and talk to you a bit, police before engaging any of the officials. The environment is and then she'll leave you alone. quite large, so use it to gain space if you are being pressured. Day: 24 - Early Morning Muto: Go to "Otsuka-cho" and enter your Empty House. Choose TAKE Keep on parrying his attacks since it is easy to read, and then A NAP. counter attack with either strong slashes or combination attacks. Day: 24 - Morning Go to "Aoto Gang Headquarters" and you'll have TWO choices: A. Ok, I'll do it. B. Find somebody else. Choose A. Head to "Shikano-cho" and you'll fight a samurai. Samurai Battle Tip: This guy can use Two Swords, so be careful because they can mean quick damage to your sword and your health. Parry him if you are confident enough, and finish him quickly by using quick combination attacks. After hurting him, the battle will be stopped by Yasuno. The samurai flees upon seeing the Yasuno. You are then given THREE choices: A. Who the hell are you? B. It's my job to collect money. C. I'll remember that. Choose A. Day: 24 - Afternoon Quickly head to "Otsuka-cho" where your Empty House is. A cutscene will show the Aoto Three harassing a commoner. You will be given TWO choices: Kuroha: He is quite fast, so be careful. Off balance him by kicking him, and then strike him with combination attacks. If he blocks them, try to stop and then wait for him to attack. Parry and then counter attack. After killing Kuroha, a cutscene will play and then Hanzaemon will arrive. Kasumi is hiding behind one of the stalls, and tries to assassinate Hanzaemon. You are then given TWO choices: A. Let me help! B. Leave it to me... Pick the FIRST one. You will then see the entire gang celebrating, along with Yasuno and Nami. You leave them behind afterwards. Outside, Kyojiro starts playing her psychotic games with you. She will leave you alone then. Day: 27 - Morning Go to "Aoto Gang Headquarters" Gang Headquarters and you will see a cutscene with Hanzaemon. The two of you will talk and then you will regain control of your samurai outside the Gang Headquarters. Exit the area and head to "Shikano-cho" where the Dojo is. Another cutscene will play. Yasuno stages a surprise attack on you, leading a group of police. Prepare for battle.

Yasuno Battle Tips: He loves moving around, and he is very fast. His attacks also hit A. Shall I help? low, and they can knock you down most of the time. He also has B. That's enough. some men to help him out. Just move around and finish off his men, and then concentrate on him. His attacks are quite hard to Pick A. The Aoto Three will take away the man, and the Kasumi parry, so you should be playing offensively against him. Use will appear behind you, looking disappointed. Once the cutscene is combination attacks if he is open. over, head back to "Otsuka-cho" and enter your Empty House. Choose DEEP SLEEP. After punishing Yasuno, you have TWO options: Day: 25 - Afternoon Go to "Otsuka-cho" and enter your Empty House. Choose DEEP SLEEP. A. You think I'll fall for that? B. That could be interesting...

Choose A and you will fight Yasuno once more. Kill him this time. Day: 26 - Late Night After Yasuno dies, you will be inside your Empty House resting, You will have no choice but to go to "Aoto Gang Headquarters" when Kyojiro appears and challenges you to a fight to the finish. Gang Headquarters. The gang is preparing for an attack to the Festival Grounds. Yasuno also appears, and you are given THREE Kyojiro Battle Tips: choices: You start out in a very narrow alley. Run away first and find some space. Beware of her combination attacks as these can really take a A. I'll do it. huge chunk out of your health meter. Parry her if you can, and then B. That's not enough money. use combination attacks on her. Midway through the battle, she C. No thanks. will talk again, and you will continue to fight until one is dead. Choose A. You will then be transported to the Festival Grounds. After you defeat her, she will still utter stuff even as she's dying.

As soon as you arrive, Kyojiro starts wreaking havoc and charges Day: 27 - Late Night towards the Kuroha. She manages to just scratch him, and the

Return to "Otsuka-cho" and enter your Empty House. Choose LIE Kasumi Endings:* DOWN. How To Get Ending 1: Day: 28 - Morning Day: 21 - Morning Go to "Aoto Gang Headquarters" Gang Headquarters and prepare You start out with Sayo offering you food. There will be THREE for the final battle against Hanzaemon. choices: Hanzaemon Battle Tips: A. Best rice-ball I've ever tasted! The fight starts out with all the goons charging at you, kill all of B. What are you looking at? Disappear! them first, then a scene will show Hanzaemon ready for battle after C. Thanks! You saved my life! kicking his own useless goons' buttocks. Choose A. Then TWO more will come up: There will be some more goons inside, but they aren't that active anymore. Hanzaemon is very fast and strong. If you have a stab A. What is your name? attack, use it because getting close to him is really dangerous. B. How can I repay my gratitude? Otherwise, just run away and wait until he is off guard, then attack him. Choose A. When the girl bumps into the Stooges, TWO options appear: After you beat him, enjoy Gang Samurai Ending 1. A. I can't just leave you. B. This is none of my business... How To Get Ending 2: Follow the guide on how to get the first "Gang Samurai Ending" until Day 27 - Morning. You will fight Yasuno here. Yasuno Battle Tips: He loves moving around, and he is very fast. His attacks also hit low, and they can knock you down most of the time. He also has some men to help him out. Just move around and finish off his men, and then concentrate on him. His attacks are quite hard to parry, so you should be playing offensively against him. Use combination attacks if he is open. After dealing him enough damage, the two of you will stop fighting and you will have TWO choices: A. You think I'll fall for that? B. That could be interesting Choose A. There will be THREE more: A. I owe her a debt of gratitude. B. You like frightening children? You're pathetic! C. No, never mind. Choose C. After one Stooge kicks the girl, THREE more choices appear: A. You're blocking traffic. Now move. B. I'm searching for the meaning of life. C. Violence doesn't solve anything. Choose A and then you fight with the Aoto Three. Aoto Three Battle Tips: Concentrate only on one Stooge. When you've dealt enough Choose B and Yasuno will be on your side. After that, you will be damage, they will kneel before you. at home and Kyojiro appears. She challenges you to a fight. After making them submit, there will be TWO options Kyojiro Battle Tips: A. Very well. You start out in a very narrow alley. Run away first and find some B. Once drawn, my sword must taste blood. space. Beware of her combination attacks as these can really take a huge chunk out of your health meter. Parry her if you can, and then Choose B. They will try to run away but the Kyojiro appears. use combination attacks on her. There will be TWO options In the middle of the battle, Yasuno will stop your fight with Kyojiro. You then plan on how to take over the gang. A. I don't know what you mean. B. You think you are a match for me?

Day: 27 - Late Night Choose A. They will leave you alone. Return to "Otsuka-cho" and enter your Empty House. Choose LIE DOWN. Head to "Aoto Gang Headquarters" and you will be confronted by Kyojiro again, but she will let you talk to the Hanzaemon. There Day: 28 - Morning will be TWO choices: Go to "Aoto Gang Headquarters" Gang Headquarters and there will be a cutscene where Yasuno and the Kyojiro changes sides. A. And what would you do if I had? You then enter, and everybody watches as you battle Hanzaemon. B. That sounds interesting... Hanzaemon Battle Tips: Everybody will just be watching your battle against him, but be careful. Hanzaemon is very fast and strong. If you have a stab attack, use it because getting close to him is really dangerous. Otherwise, just run away and wait until he is off guard, then attack him. After the battle, enjoy Gang Samurai Ending 2. Take B. Then TWO more appear: A. Ok I'll do it. B. No thanks. Choose A. Day: 21 - Afternoon

Head to "Shikano-cho" where the Dojo is. A cutscene will play Choose A. After regaining control, exit the area and head to where the Aoto Three are harassing Kasumi. There will be TWO "Shikano-cho" where the Dojo is. choices: You will be in a cutscene where you will stop a samurai and the A. No, nothing. two of you will fight. B. Get your dirty hands off the girl! Samurai Battle Tips: Pick B and fight the Stooges. Just parry his attacks and counter with a combination move or a strong one. After bringing his health down, a cutscene will play. Aoto Three Battle Tips: Find some space first and then concentrate on one Stooge. Yasuno appears and you have THREE choices: After enough damage has been dealt, they will run away. Kasumi A. Who the hell are you? will talk to you. There will be TWO more choices: B. It's my job to collect money. C. I'll remember that. A. I know them. B. I know your name. Pick C and he will just leave you alone. Quickly head to "Otsukacho" where your Empty House is and another cutscene will play. Pick B. She will leave you behind. After regaining control of your samurai, exit the area and return to "Aoto Gang Headquarters". The Aoto Three are harassing a commoner, you have TWO You will be watching another cutscene where Kasumi is talking to choices: Hanzaemon. Afterwards, it will already be evening. A. Shall I help? Day: 21 - Evening B. That's enough. Go to "Otsuka-cho" where the Empty House is. Go inside the Empty House and choose DEEP SLEEP. Pick B. After saying something, you are given TWO more options: Return to your house and then choose TAKE A NAP. A. That's true... Day: 22 - Late Night B. Attacking the defenseless is honorable? Go to "Aoto Gang Headquarters" and you will receive an assignment from the goon. You will have TWO choices: Choose B and then prepare to do battle with them. A. Piece of cake. I'll do it. B. Sorry Choose A. You also get 200 in cash for this, just like in every mission. Once you regain control of your samurai, exit the area, and head to "Shikano-cho" where the Dojo is. The old man will be startled and you will have TWO options: A. Then you die. B. It's better for your health if you pay. Choose B. You will have to fight the samurai. Samurai Battle Tips: He is quite fast, but parry him and then counter attack with combination slashes or strong moves. After killing him, Kyojiro will appear and then talk to you. Afterwards, you're back at the Map Screen. Day: 23 - Early Morning Choose "Otsuka-cho" and go inside your Empty House. Choose DEEP SLEEP. Day: 24 - Early Morning Choose "Otsuka-cho" again and go inside your Empty House. Choose TAKE A NAP. Day: 24 - Morning Go to "Aoto Gang Headquarters" and you will receive a new assignment. You have TWO options: A. Ok, I'll do it. B. Find somebody else. Day: 24 - Afternoon Head back to "Otsuka-cho" and enter your Empty House. Choose SLEEP A BIT. Day: 25 - Morning Head to "Aoto Gang Headquarters" to pick up your assignment. You have TWO choices: A. Ok, I understand. B. Find someboday else. Pick A. After regaining control, exit the area and head to "Numatacho" where the Blacksmith's Place is. A cutscene will show Kasumi shouting at someone. You will then have TWO options: A. You want power? B. You're very strong. Take A. After the cutscene, head back to "Otsuka-cho" and enter your Empty House. Choose DEEP SLEEP. Day: 26 - Evening You will have no other choice but to enter "Aoto Gang Headquarters". The cutscene will show you and the gang preparing to leave for the Festival. You will have THREE options:

Aoto Three Battle Tips: As before, concentrate on one Stooge and they will quit in midbattle. A cutscene plays and the man thanks you for saving him. The Kasumi was watching all along and is impressed by you.

A. I'll do it. B. That's not enough money. C. No thanks. Choose B. Then TWO more appear: A. I'm not happy about it, but I'll do it. B. Find somebody else. Choose A.

Day: 28 - Early Morning Go to "Aoto Gang Headquarters" and prepare to fight the whole gang to take over it. You and Kasumi will be fighting alongside. Gang Headquarters Battle Tip: There are lots of goons here and three major enemies. Fortunately, there is enough space to be able to run around. Take care of all the nuisance goons and then kill the three main enemies.

Yasuno: He scurries around, but he can be defeated easily with stab attacks. You will then be at the Festival Grounds where you will meet If you don't have those, move away until he loses his guard, and Kasumi. She's in a stall and she calls you to give you a meal. You then attack. will have THREE choices: Nami: A. It's edible... She has long reach, but you can out maneuver her. Combination B. Delicious! A culinary masterpiece! attacks are effective against her. C. Blech! This is terrible! After killing these two, Hanzaemon prepares for battle. Let Choose B. After talking some more, Kyojiro and a couple of goons Kasumi take care of the goons while you go for Hanzaemon. arrive. They quickly get into plan and charge at Kuroha. Both sides are now at the center of the Festival Grounds.Kasumi sees you and Hanzaemon: is surprised, and you only have one choice. Accept it and prepare If you have stab attacks, then use them. Otherwise, prepare to to do battle. parry his very swift attacks. Festival Grounds Battle Tip: Take care of the common police force first. You can count on Kyojiro to be able to take on any of the two main enemies. Once there are no more common police, help Kyojiro kill off the two remaining enemies. Muto: Parry his attacks and counter attack. His moves are quite easy to read. After finally killing Hanzaemon, a cutscene will play and Kasumi will take position as the new leader of Aoto Gang. Day: 28 - Morning After the cutscene, return to "Otsuka-cho" and enter your Empty House. Choose DEEP SLEEP. Day: 29 - Morning Head back to "Aoto Gang Headquarters" and a cutscene will show Kasumi speaking to the newly reformed goons who seem to be more under control. You are then given TWO choices:

Kuroha: He is very quick and can deal some damage. Stay away from him and once he is off guard, attack him with a combination move. A. I'm going to go after Kyojiro. B. I'm thinking of leaving this town. After Kuroha has been killed, another cutscene will play. Hanzaemon appears and talks to the rest of the crew. Kasumi tries Pick B. to assassinate him but she misses. She tries again but fails. You are presented with TWO choices: Enjoy Kasumi Ending 1. A. Leave the girl alone! B. Let me help! Pick A. Another cutscene will appear and they will just leave you two alone. How To Get Ending 2:

Follow the guide on how to get the first "Kasumi" ending up to Day 29 - Morning. You will be presented with TWO choices: A. I'm going to go after Kyojiro. B. I'm thinking of leaving this town.

Day: 27 - Morning Pick A. After gaining control of your samurai, exit the Gang Go to "Shikano-cho" where the Dojo is and a cutscene will play. Headquarters, then return to "Aoto Gang Headquarters" You will find Kasumi in her house, crying. After talking a bit, you immediately. will have TWO choices: A cutscene will play and Kyojiro will appear for a final A. No, you're strong enough. confrontation with you. You will have TWO choices: B. I'll be your blade. A. I've got one more thing to do for Kasumi. Choose A. There is another cutscene where Kasumi is having a B. I'm glad I went looking for you. tattoo printed on her back. Pick A. Prepare to do battle with her. Day: 27 - Late Night Head back to "Otsuka-cho" and another cutscene occurs. Kasumi Kyojiro Battle Tips: takes off her clothes and shows you her tattoo. She lets you take As usual, avoid her combination attacks. When she starts putting her "inner woman". pressure on you, run away and then attack her after she finishes doing a combo move.

After killing her, enjoy Kasumi Ending 2. How To Get Ending 3: Follow the guide on how to get the first "Kasumi" ending up to Day 29 - Morning. You will be presented with TWO choices: A. I'm going to go after Kyojiro. B. I'm thinking of leaving this town. Pick A. After gaining control of your samurai, exit the Gang Headquarters, then return to "Otsuka-cho" and enter your house and choose LIE DOWN. Day: 29 - Evening Return to "Aoto Gang Headquarters" and fight Kyojiro one last time. Kyojiro Battle Tips: As usual, avoid her combination attacks. When she starts putting pressure on you, run away and then attack her after she finishes doing a combo move. Enjoy Kasumi Ending 3. Sayo Endings:* How To Get Ending 1: You start out after Sayo offers you her food and you replenish your energy. You have THREE choices: A. Best rice-ball I've ever tasted! B. What're you looking at? Disappear! C. Thanks, you saved my life! Choose A. TWO choices appear: A. What's your name? B. How can I repay my gratitude? Choose B. Sayo runs off only to have an unfortunate meeting with the Aoto Three. TWO choices appear: A. I can't just leave you. B. This is none of my business... Choose A. THREE choices appear: A. I owe her a debt of gratitude. B. You like frightening children? You're pathetic! C. No, never mind. Choose A. Prepare to fight the Aoto Three.

Go to "Amakaze-cho" and a cutscene will play. You have TWO choices: A. You've got it backwards. B. That's right. Choose A. TWO more options appear: A. You mean she's... B. No, I wouldn't think so. Choose A. Because you saved Sayo, Donpachi decides to prepare a room for you to stay in. He brings you to "Otsuka-cho" where the Empty House is. After the cutscene, exit and go to "Edge of Town" to meet Sayo. Day: 21 - Afternoon After entering the "Edge of Town", you will see that Doctor Genan is treating a patient. He seems to dislike samurais. THREE choices appear: A. You don't like samurai? B. Yeah, well I can't stand doctors! C. Samurai have their purpose. Choose C. A man rushes in and asks Dr. Genan for help. Chiyo asks you to watch the clinic. You have TWO choices: A. Of course, hurry up and go. B. I've got no time for that. Choose A. While looking around, Sayo enters the clinic and signals you to come with her. You have TWO choices: A. What happened? B. This is none of my business... Choose A. Outside, Sayo tends to a man on the ground who seems to be suffering from something within. TWO choices appear: A. What's wrong? B. Leave them alone. Choose A. Sayo will try to tell you by drawing on the ground. THREE choices appear: A. The pig licked the man's belly button. B. Boiled tofu is great with soy sauce. C. The full moon shines brightly.

Aoto Three Battle Tip: Concentrate only on one Stooge at a time. You must bring one of Choose C. their health meters down to at least 50%. Sayo disagrees and you now have FOUR choices: After saving Sayo from the Aoto Three, Chiyo appears, worried about the child. She informs you that Sayo works at Amakaze. A. The pig licked the man's belly button. B. Boiled tofu is great with soy sauce. Day: 21 - Afternoon C. The full moon shines brightly. D. I don't have any idea.

C. I want to buy some of the child's time. Choose D. Choose C. Doctor Genan returns to help the poor man. He massages him a bit and then... BOOM! An explosive fart knocks Sayo down! The After teaching Sayo how to read and write, she somehow picks it doctor reprimands his patient. Inside the clinic the doctor lightens up quickly and manages to write her name. You have TWO up. You have TWO choices: choices: A. ...that's great. B. That's just not right. Choose B. The doctor continues to talk, and you have TWO more choices: A. No, it's not my problem. B. I'll teach her how to read and write. Choose B. A. "Sayo?" Sayonara? Goodbye? B. "Sayo?" Is that your name? Choose B. Sayo happily hugs the samurai for the successful tutoring. Maikaze watches in delight. After this event, you can just go back to "Otsuka-cho", enter your house, choose DEEP SLEEP everyday until you reach the 25th day.

Day: 25 - ??? Sayo wants to go to the festival the next day at the "Amahara The doctor is shocked, but somewhat happy for Sayo. He tells the Shrine". You have TWO choices: samurai to talk with Donpachi, since he manages Sayo. A. Ok, let's go to the festival together. Day: 21 - Evening B. Festival? Not interested. Go to "Amakaze-cho" and you will be thanked with 500 mon. You have TWO choices: Choose A. A. I have no idea. B. I've decided to teach her how to read. Choose B. He tells you to talk with Maikaze about the plan. Inside the Amakaze Inn, Maikaze talks to you about the matter. You have THREE choices: A. I'm sorry. I shouldn't have interfered. B. But I promised her. C. Her situation is tragic. Choose C. Sayo nods it off and runs to another food stall. Unfortunately, the Maikaze scoffs at your attempt, but tells you that you have to bring stall is owned by the Aoto Three! They try to trick Sayo into her 1000 mon to buy Sayo's time. You now have to find yourself a paying them 2 ryo, which is overpriced. Sayo is harrassed and job! Talk to the Job Broker standing near the entrance of Amakaze hides behind the samurai. The Aoto Three tries to extort the two. Inn. He's the guy with the bandana and is standing in front of a big THREE choices appear: lantern with Japanese characters on it. Talk to him and accept the job that he offers. You can also go to "Amahara Shrine" and talk to A. We'll pay you what you ask. Kotsubo to fix you a fight. If you win, he will give you more B. We won't pay you anything! money. C. Sayo, does it really say that? Finish jobs for the Amakaze Job Broker and win fights arranged Choose C. by Kotsubo to quickly collect 1000 mon. You do not have to worry about the days, as long as you are able to collect money before the The Aoto Three are caught off guard as Sayo confirms that it's not 25th day. what is written. The samurai prepares to punish the extortionists. Prepare to do battle again! Return to "Amakaze-cho" in the EVENING any day, and you will have TWO choices: Aoto Three Battle Tip: Concentrate only on one Stooge at a time. You must bring one of A. No, nothing. their health meters down to at least 50%. B. Let me talk to Maikaze. After they run off, Kyojiro and gang enters the scene to cause Choose B. more trouble. The magistrates also enter, and the two face off. The samurai and Sayo are caught in the middle of a fight. Only the Maikaze will notice you and you will have THREE options: goons will attack you. Let any of the Aoto Gang members slash Sayo once to end the scene. Sayo will die... A. Nothing in particular. B. I want to purchase your services. Enjoy Sayo Ending 1. Go back inside your house and choose DEEP SLEEP. Day: 26 - Late Night You have no other choice but to enter "Amahara Shrine". The place is happy. Sayo spots you as you arrive and waves at you to call your attention. While walking around, Sayo stops by a food stall. You have THREE choices. A. You bastard! Are you trying to blackmail me? B. I'm a little hungry. C. If you want it, I'll buy it for you. Choose C.

Aoto Three Battle Tips: Kill the goons first before trying to face off with the Aoto Three. Follow the guide to the first Sayo ending until you reach Day 26. After that, lure one of the stooges away from the others and then Defeat the Aoto Three, and Kyojiro and a couple of goons will attack him. Use the space to your advantage. Make them attack show up. The samurai's priority here is to protect Sayo. you as you run away. Position yourself and unleash the best combo you have! This time, there is no escape for them. Protecting Sayo Tips: The fight starts out with a goon to your left. Quickly face him and After taking care of them, the samurai finds Hanzaemon and Nami parry his attack to kill him right away. If you don't, he might hit in a room. You have TWO choices: Sayo and kill her! As much as possible, try to stay away from the fight, since Sayo follows you around. If a goon follows you, parry A. I've come to bring you to justice. his attack quickly and dispose of him. Be careful when Kyojiro B. What do you want with Sayo? decides to go after you. Her attacks are wild, and are most likely to hit Sayo! Another problem is, you cannot kill Kyojiro no matter Choose B. how strong your attacks are. You will just have to survive this scene. You can also try to kill the first goon to your left, then The couple tries to invite you to join them and they also bribe you proceed to the right where Muto is. Go behind the stalls and hide with money to leave them alone and let them handle Sayo. You there until the event ends. have TWO choices: How To Get Ending 2: Afterwards, the magistrates will thank you for your help. You have A. Very well. I accept. TWO choices: B. Forget it! A. I wasn't trying to protect you. B. I was just trying to protect the girl. Choose B. How To Get Ending 3: The night ends as Sayo holds your hand lovingly. Follow the guide on how to get Sayo ending 2 until Day 28. Kill Day: 27 - Morning the Aoto Three to get to Hanzaemon's room. You have TWO You have no other choice but to enter "Otsuka-cho". People are in choices: panic because the clinic is burning. You also join them to see what's happening at the "Edge of Town". Sayo tries to look for Dr. A. I've come to bring you to justice. Genan, but she finds him just as Muto finishes him off. Muto B. What do you want with Sayo? threatens the samurai that if he interferes, he'll kill him. The doctor asks about what happened to the clinic. He learns that it's burned Choose B. down. He gladly accepts death as he takes the secret of Soma with him. They will try to bribe you. You have TWO choices: Day: 27 - Afternoon Go back to "Otsuka-cho", enter your house and choose DEEP SLEEP. Day: 28 - Afternoon Go to "Amakaze-cho" and Donpachi invites you inside the inn. There is an announcement to be made regarding Sayo. Sayo's going to be adopted by Mr. Beniya, the owner of the inn! Sayo grabs the samurai's hand and she doesn't want to leave him. Outside, the Aoto Three starts another commotion. They want to take Sayo with them! You have THREE choices: A. What do you want with the girl?! B. Why don't you take me instead? C. Forget it! Choose A. After accidentally spilling information, they decide to just kill everybody. A. Very well. I accept. B. Forget it! Choose B. Prepare to kill them all! Hanzaemon Battle Tips: You start off surrounded by four goons. Prepare to parry any attack, and quickly dispose of them. Hanzaemon is very efficient with his sword. Try to utilize the space and don't allow him to corner you. Try to let him attack first and parry him if you can. Otherwise, let him slash air, and then counter-attack right after he hits nothing. Unleash your best combo. Day: 29 - Early Morning Head back to "Otsuka-cho" and enter your house. Choose TAKE A NAP. Choose A. Enjoy Sayo Ending 2.

Day: 29 - Morning Go to "Amakaze-cho" and you'll learn that Sayo has been taken by Aoto Three Battle Tip: the magistrates! You decide to save Sayo. You have THREE Concentrate only on one Stooge at a time. You must bring one of choices: their health meters down to at least 50%. A. Today is a good day to die. Day: 28 - Late Night B. I am the wind. And the wind... you can't kill. Go to "Aoto Gang Headquarters" to find out what they really want C. The way of the samurai is death. with Sayo. Prepare to battle the Aoto Three one last time! Choose B.

Day: 29 - Morning Head straight to the "Magistrate's Office" for the final confrontation!

Follow the guide on how to get Alternate Lone Samurai Ending 1 until you kill Kuroha. You have TWO choices:

A. Not interested. Magistrate Battle Tip: B. That sounds interesting. You start at the front gate. You are vastly outnumbered, but you can just parry all of their attacks and kill them in one blow. Repeat Choose B. this until they are all dead. Enjoy Alternate Lone Samurai Ending 2. After killing them all, you now face Muto, the final obstacle in saving Sayo! Special Fights:* I. The Deer: Muto Battle Tips: -----------Be careful because Muto is fast and aggressive! The best way to Day: 27 - Late Night deal with him is to use his aggressiveness against him. Parry him Storyline: Gang Samurai Ending 1 all the time, then give him your beast combo! He should be dead in After killing Kyojiro when she attacks you in your home, head to no time. "Shikano-cho" and you'll see a ninja and a samurai. Kill the ninja right away, then talk to the Samurai called "Killer". He'll ask you As Muto is dying, you have to tell him something. You have if it's you: THREE choices: A. That's right. A. I don't know myself. B. Never heard of 'em. B. It's my duty to protect the innocent. C. She gave me a rice-ball. Choose A to fight him. Choose B. The samurai finally reunites with Sayo and they both walk off. Kuroha stops them and talks to the samurai. You have TWO choices: A. I just want to protect the girl. B. Duty means nothing to me. Choose A. Enjoy Sayo Ending 3. Alternate Lone Samurai Endings:* How To Get Ending 1: Follow the guide to Sayo ending 3 until Day 29, Early Morning. Day: 29 - Early Morning Go to "Otsuka-cho" and enter your house. Choose DEEP SLEEP. Day: 30 - Early Morning You have no choice but to go back to "Otsuka-cho". Mr. Beniya hires you to kill Kuroha. After killing him, he'll tell you in his dying words that it's the Job Broker from Aoto Gang that sent him. After that, head to the "Aoto Gang Headquarters" and talk to the Job Broker. You have TWO choices: A. Nice try, time to die! B. Let bygones be bygones? Choose A to kill him and get his Murasama. "The Deer" Thug Battle Tips: This guy uses the legendary Murasame! The best method here is to parry him and stick close to him as much as possible. If you are in mid-range, he will do a guard breaking move which will render you in a very dangerous situation. If he manages to parry you, he can use a strong downward slash that could instantly kill you. Play defensive. Always parry him and string combos, but make sure they hit. Choose B to get 2000 mon. II. Yoriki: Day: 24 - Early Morning Storyline: Police Samurai Ending 1 Kuroha Battle Tips: Accept work from the Magistrate Job Broker. As much as possible, Be careful of his dash attacks! As much as possible, try to keep as always be successful. When you reach Day 24, Early Morning, close as possible to him.Parry his attacks. The are usually vertical head to "Amahara Shrine". There would be a samurai walking ones, so keep parrying him then kill him right away with your best around named Rasui. He'll ask you if you're the one he's looking combo. for: After you kill him, Mr. Beniya tries to convince you to join him. You have TWO choices: A. Not interested. B. That sounds interesting. Choose A. Enjoy Alternate Lone Samurai Ending 1. Hot To Get Alternate Lone Samurai Ending 2: A. That's right. B. Never heard of 'em. Choose A to fight him. After killing him, he'll tell you in his dying words that it's the Job Broker from the Magistrate's Office that sent him. After that, head to the "Magistrate's Office" Police Headquarters and talk to the Job Broker.

A. I'll kill you! B. Let's forget about it.

Kenzaburo Battle Tips: He is a tough opponent to get rid off. He also strings combos quite Choose A to fight him and get his Kanesada. fast, but you can run away and let him hit air before counterattacking. You might also want to try and parry, although his guard Yoriki Battle Tips: breaking attack might come out fast. Just unleash your best combo Yoriki uses an extremely long sword! There is no point in trying to and be consistent. He is only tough, but his moves can be predicted. run away from him because he will still be able to reach you with his sword. Fortunately, he is very easy to parry. He usually uses You'll also notice that his sword changes from time to time. A rare vertical attacks. Slash him then do a quick combo. Be careful, he sword is the Rinne. If that is his sword, then take it, otherwise, just also knows how to parry! He also have a dash attack that can kill reload the game and fight him again until you get the sword you you instantly if you're not careful. Stick close to him so he won't want. He also uses "Fencing" type swords. be able to do it that much. Do not blindly attack him. Another problem for you is that he won't die easily. Use your strongest V. Kasumi: sword against him to make the ordeal faster. Day: 27 - Late Night Storyline: Gang Samurai Ending 1 Choose B to get 2000 mon. After killing Kyojiro, instead of heading to "Otsuka-cho", head for "Aoto Gang Headquarters". Talk to the Job Broker and he will tell you that Kasumi has escaped. Go to "Shikano-cho" and head for III. Foreigner: Day: 27 - Late Night the dojo. On the way, you might meet the female ninja Oboro, who Storyline: Sayo Ending 3 will instantly attack you once she sees you. Accept work from the Amakaze Job Broker and successfully complete all jobs up to where you have to avenge the death of a Oboro Battle Tips: civilian. After that, visit the Informant at "Amahara Shrine" The female ninja is really fast. Fortunately, her attacks don't do during Late Nights and Early Mornings. On the 27th, Late Night, that much damage. You can try to stay away for her to make her when you talk to her, she'll tell you that a wild dog has come to attack the air. Once you see an opening, attack her with a combo. Amahara. Go to "Otemon Gate". Find the Foreigner, owner Don't get close to her because she has an attack where she will go of the Excalibur, and you will have THREE choices: behind you and cut your throat. Parrying her can be tough since she's fast and her attacks are a mixture of vertical and horizontals. A. Wait. Give me time. B. I'll fight you. After dealing with Oboro, head to the dojo where you will find C. This sword isn't for you. Kasumi hiding behind the door. Once she sees you, she will draw her sword and fight you. Choose B to fight him. Kasumi Battle Tips: Foreigner Battle Tips: She is quite easier to deal with that Oboro. Her attacks come in He probably is one of the toughest opponents to kill. His attacks slow, so use this to your advantage and parry her as much as you are usually vertical, so just parry him and then unleash a combo. If can, then unleash your combo. She should die soon while she yells you are being pressured, try to run away since his sword doesn't "Daddy!". have that much of a great reach. Be careful though, because he has a dash attack that can quickly reach you, so you still have to be on VI. Nakamura: guard while running away. Repeat the process until he dies. Day: ANY Storyline: ANY During any day, head straight to the "Magistrate's Office" Police IV. Kenzaburo: Day: ANY Headquarters. Go inside the compound and you will see Nakamura Storyline: ANY standing outside the jail. Attack him to start a fight with him. Go to "Numata-cho" and in the back of the houses you will find a girl standing. Talk to her and she will tell you that her father is sick Nakamura Battle Tips: and that a certain item will make him feel better. Bring the item to He can string combinations really well. The best way to deal with her and she will thank you. Exit "Numata-cho" and re-enter it right him is by parrying his attacks. Wait for his horizontal attacks, then away. She will tell you that her father is sick again and he needs a parry him. Try to stay close to him as much as possible because certain item. Give it to her. Repeat the process a total of 10 times this will prevent him from trying his dash attack. and she tells you that her father will be able to walk outside again. VII. Dojima: Tip: Day: ANY, Late Nights or Early Mornings The fastest way to do this is by playing a game where your main Storyline: ANY priority is to stock up on goods. To do this, play the Sayo Ending 3 Go to "Numata-cho" at any day, late night or early morning to find storyline and finish jobs for the Amakaze Job Broker.This should Dojima the blacksmith taking a refreshing walk. Approach him let the stores around have new merchandise available. But at least and draw your weapon. He will be surprised and the battle will three of each item. This may take a while though. Once you have start. all the goods, go back to the girl and proceed to give her what her father needs. Dojima Battle Tips: Since Dojima has short reach, it is best to let him attack air, then Visit "Amahara Shrine" and you will find a civilian with a sword. counter-attack with your own combo. Don't get close to him Talk to he will tell you how good it is to be able to walk outside because he will just grab you and throw you away. Just once more. Talk to him again and he will tell you that his daughter stay away from him and hit him when he starts attacking the air. told him that a samurai helped them out and he wanted to meet him. Draw your sword and attack him. VIII. Dojo Master:

Day: ANY, Daytime 5. Nami's Weapons - just like the method to take Yasuno's Storyline: ANY weapons, play a "Kasumi" game, kill Nami and take her Sorenka. Go to "Shikano-cho" and enter the dojo. Talk to him and choose "I want to challenge you!" Prepare for battle. 6. Kuroha's Weapon - use the method in collecting Muto's Weapon, but kill Kuroha first and then take his Yoshimoto. Dojo Master Battle Tips: Although tough, you can parry him easily. Beware of his vertical- 7. Dojima's Weapons - the only time the blacksmith is walking horizontal combo mix since it might confuse you on how to parry. outside are late nights and early mornings. Go to "Numata-cho" Unleash your combo on him once he is caught off guard. and you will find him walking around. Just kill him and take his You can also try to run away if he's putting the pressure on you. Koretomo-To-Shigekazu. He rarely does his dash attack, but you might as well just keep close to him to make sure. Also, be careful inside 8. Dojo Master's Sword - the only way that seems to work is by the dojo. The camera tends to get wild near the corners. using a very strong upgraded weapon. When you fight him with a weak weapon, when you beat him, he will just sheath his sword and go back to his place. If you have a very strong sword that can IX. The Aoto Three: Day: Before The Festival, Daytime do combination attacks, then bring him down to just about one bit Storyline: ANY of health, and then do a combination attack on him. Instead of The Aoto Three will be walking around Amahara before the sheathing his sword, he will go through a death animation. The festival. They are usually in "Numata-cho", "Aoto Gang sword will be yours for the taking. You can always fight the Dojo Headquarters", "Otemon Gate", "Shikano-cho", and "Kanikuma- Master in the "Shikano-cho" Dojo once during the morning, and cho". As usual, they are always near each other. If you beat them once during the afternoon, even after you "kill" him. enough, they might try to run away from you, but it is possible to KILL them. 9. Nakamura 's Sword - you can find him usually during nighttime in "Magistrate's Office" Police Headquarters. Kill him and his The Aoto Three Battle Tips: Onibacho is yours. As usual, concentrate on one stooge at a time. They are pretty easy to deal with since they are not usually aggressive. You can play 10. Hanzaemon's Sword - Hanzaemon's Zennkimaru is the tough offensively here, although it is also very easy to just parry them to collect, because whenever he dies, a cutscene usually follows, and give them a devastating counter-blow. not allowing you to take it. The only way to get his sword is by planning his death. Bring his health to just one bit, and then kill him with only ONE strike. Sheath your sword quickly and then X. Muto: Day: Before The Festival, Daytime move over to the sword to pick it up. You only have Storyline: ANY around 3 to 5 seconds to do this before the cutscene starts. Muto will be standing inside the "Magistrate's Office" Police Headquarters. You can talk to him and tease him a bit, or just 11. Aoto Three's Weapons - the three weapons can be quite a chore. attack him to initiate combat. Play a "Police Samurai" game and play up to Day 29 - Morning and go to "Kakinuma-cho" Mansion. You will fight them there. Muto Battle Tips: Just concentrate on one Stooge at a time, and then collect his He will still fight like before. He usually starts with the spinning weapon when he dies. Do it fast because your other comrades are kick combo. Prepare to parry his vertical attacks, then unleash killing them. You might have to do this two to three times in order your combo. He will run away once you bring down his health. to collect the three weapons. Weapons Hunt:* One of the many joys of playing this game, besides being able to do what you want, is the number of swords you can collect. Here, you will find the methods in finding the stronger weapons. These weapons usually come from IMPORTANT characters. 1. Kyojiro's Weapon - the best way to get Biteikotsu is to play the "Lone Samurai" game. When you reach Day 26 - Evening, you will have no choice but to go to the Festival Grounds. Kill her as quick as possible while others are still fighting. This will give you more than enough time to collect her sword from the ground. 12. Ninja's Sword - play a "Police Samurai" game and play up to Day 27 - Evening. Go to "Otsuka-cho" and you might find a ninja. Kill him to get his sword. 13. Female Ninja's Weapons - just like the with the Ninja's sword, you will usually see them at night, during or after Day 27. 14. Kenzaburo's Sword - beat Kenzaburo after you make him well by helping his daughter. Be aware that the sword he holds seems to be random. Just keep returning to "Amahara Shrine" where he usually is, and you'll notice the change in sword.

2. Muto's Weapon - play a "Lone Samurai" game, and on Day 26 - 15. "Foreigner's" Sword - his sword is the Excalibur. Beat him at Evening, you will be fighting him at the Festival Grounds. Kill the "Otemon Gate" after the Informant tells you that there is a him as fast as possible while others are busy. This will give you "Wild Dog" around. more than enough time to collect the Oborozakiyo. Informant's Sword Hunt:* 3. Donpachi's Weapons - early in the game, head to the Business Go to the "Amahara Shrine" at late nights or early mornings. You District during the day, and you will find him in front of the large will find the informant at the middle. Talk to her and you will establishment. Kill him to collect the Kubirabasara. learn that you can purchase information from her. The more expensive information you buy, the better the sword. You will 4. Yasuno's Weapons - to get Yasuno's weapons, play a "Kasumi" have to kill the original owner to get the sword. game. Play up to Day 28 - Early Morning. You will have to fight a three main enemies, but concentrate on Yasuno. After you kill him, Upgrading Weapons:* just take his Kobyozo. Before anything else, we should know what each attribute of the attributes of our weapons mean.

Appraise History: ATT (Attack) - this indicates how strong your weapon's attacks are. Choosing this, Dojima will ask you if you want to base the The higher the number, the more damage you will cause to your appraisal on the NUMBER OF KILLS your weapon has, enemies. EXPERIENCE, and NAME. It still works the same, the more kills or experience your weapon has, the better results it will get from DEF (Defense) - this indicates how much pain your SAMURAI Dojima. If your number of kills is more than 1000, Dojima will can endure. The higher the number, the more damage the samurai give you an additional 150 points to your attack! can take. Working On My First Weapon:* QUAL (Quality) - this tells you how many times you can upgrade Here, we will work on a weapon and try to upgrade it in a normal your weapon. The left number, which we will dub "Current way. For best results, we have to get some Sword Powders first, Quality" (CQ), tells you how many times you have upgraded your and a weapon. A weapon worthy of being upgraded is one that: weapon, while the right number, "Maximum Quality" (MQ), tells you the total number of times you can upgrade your weapon. The a. Has a maximum quality of 10 or more. maximum number isn't always correct, as you can upgrade your b. Has a current quality of not more than 3. weapon around five more times before you reach its true potential. c. Has high enough starting attack value. d. Has high enough starting defense value. Kills - this tells you how many people the weapon has killed. The reason why we're checking the weapon first is, upgrading DUR (Durability) - this tells you how much stress in an instant takes some time if you really want to have an efficient weapon. your sword can handle before a part of it breaks. The maximum is The more times we can upgrade it (MQ), the better results we will five. In battle, you will notice your "Break Meter" get filled with a get. The lower the current quality is (CQ), the more times we can red color. If it fills up the entire meter, a segment of it will break. upgrade it before reaching the Maximum Quality's true potential, If you lose all of the segments, your weapon cannot be used which is around more than five from what is officially stated. The anymore! higher the attack and defense values are, the more effective the weapon will turn out to be. Always aim for the best results! Once you're familiar with the terms, go to "Numata-cho" the Blacksmith's Place. He will present you three options: Also, remember that when you can only appraise the title of your weapon ONCE. Weapon Improvement Title Appraisal Once you have the required items, proceed to the first method... Never Mind Normal Upgrading: 1. Check the quality of your weapon. Weapon Improvement: If you choose weapon improvement, Dojima will ask you which 2. If the CQ is less than or equal to 4, use the sword powders on weapon you want him to work with. your weapon until the CQ is 5. Dojima seems to give out better After choosing the weapon, you will have THREE choices: results when your CQ is already 5 or more.Remember, a sword powder will add 5 points to your attack without negatively Improve Quality affecting other attributes. Improve Durability 3. Save the game on the map. Never Mind 4. Proceed inside Dojima's workplace and choose "Weapon Improvement". 5. Choose "Improve Quality". Improve Quality: If you choose this, you will be asked if you want to improve your 6. Choose "Attack". Dojima will now work on your weapon and weapon's ATTACK, DEFENSE,or WHATEVER Dojima thinks try to raise its attack. If you are happy with the result, proceed to he should improve. step 7. If not, reload the game and go back to step 4. 7. Exit Dojima's place and save at the map. 8. Return to Dojima's place and keep on improving "Attack" and Improve Durability: If you choose this, Dojima will work on your weapon and add saving when you're happy with the results and your CQ is equal to back one segment to your "Break Meter". You can have a your MQ. maximum of five on durability. Repeat as necessary. 9. Try to improve "Attack" again. You can do this up to five more times. You should also notice that when your CQ is greater than your MQ, the results are higher! Title Appraisal: If you choose this, Dojima will ask you which weapon you want 10. Once you have upgraded your weapon an additional five times him to work on. You will then be presented with THREE choices: to your MQ, you can stop. Appraise Quality Appraise History Never Mind You have now successfully upgraded your weapon! With this, you breeze through Easy Mode and Normal Mode and collect more weapons. If you want a stronger weapon, proceed to the second method...

Appraise Quality: Choosing this, Dojima will ask you which attribute to base the appraisal. You get to choose from ATTACK, DEFENSE, and QUALITY. The higher the certain attribute your weapon has, the Super Upgrading: better chance Dojima will give that aspect better improvements. 1. Follow the steps for Normal Upgrading. Remember, the higher your attributes are, the better results Dojima 2. Once you've reached the true potential of your weapon, tell will give. If your weapon is still new, Dojima might not want to Dojima to work on "Title Appraisal". work on it yet. Use your weapon in battles and Dojima will work 3. Choose "Appraise Quality". on it. 4. Choose "Attack".

Your weapon will suddenly have a boost on attack points! You can Enjoy the bloodshed! use this weapon in Hard Mode and it will help you finish your enemies off much quicker. If you still want a more POWERFUL The 100-Man Battle:* weapon, a weapon that treats the Hard Mode enemies as if they ------------------were on Easy Mode, then proceed to the next method... The 100-Man Battle is used to make the two accessories (Headband and Burial Tablet) available in the "Amahara Shrine" Extreme Upgrading: and "Otsuka-cho" fancy goods stores. To engage in this battle: 1. Follow the steps for Normal Upgrading. 2. Kill 1000 or more people. You can find out how to do this 1. Harrass some civilians. quickly by reading the "Committing Mass Murder" section after 2. Talk to the Amakaze Job Broker. this. 3. Accept the job to "redeem" yourself. 3. Go back to Dojima's place after the massacre. You might want 4. Go to "Amahara Shrine" and defeat the guards. to do this in a new game so that Dojima won't disagree on serving a mass murderer. The Sword Safe:* 4. Choose "Title Appraisal". The Sword Safe is where you store your weapons. At first it can 5. Choose "Appraise History". only hold a small amount of weapons, but you can go to "Numata6. Finally, choose "Number of Kills". cho" at late night, and you'll find a lady near the Blacksmith's place. You can pay her to increase the capacity of your safe. You You now have an extremely powerful weapon! Remember, you will probably spend around 20,000 mon to have the maximum can use the methods above for improving other aspects of your capacity of 100 weapons in your safe. weapon aside from attack. Codes and Curiosities:* Japanese Version Codes: Committing Mass Murder:* When you really need to kill a lot of people in a short while, the Here are codes that will help you in your tough samurai life. method here will work best for you. This is extremely useful if you Thanks to The Patrick, Spenze for the Characters, Money, Health, want to build up on the number of kills your weapon has. and Stamina codes. First, kill some magistrates so that they'll be mad at you and react to you violently all the time. After becoming notorious, go to the "Magistrate's Office" Police Headquarters and talk to the Job Broker. He will be mad at you, but he will give you a chance to redeem yourself by killing as many gangsters as you can! Accept the job offer. Go to "Otsuka-cho". * Pause the game and enter these: More Character Models: While on the Character Customization Screen, highlight the option for the "name", and then enter: L1, R1, R2, L2, L1, R1, R2, L2, Square very quickly. Press right or left to change models. L1,R2,R1,L2,L1,R2,R1,L2,Square,Right

You will notice that there will be around 10 gangsters present. Kill Add 500 To Your Money: them off quickly by parrying them and then counter-attacking. Kill Hold L1 and L2, then press left, left, up, down, down, up, square the 2 civilians as well for additional killing points. Leave the area, and enter "Otsuka-cho" once again. You will notice that there are Regain Health: more gangsters around! Repeat the method. You can kill up to 50 Hold L1 and R1, then press down, up, right, left, down, up, square gangsters (and 10 civilians) before the period expires. Regain Stamina: Leave "Otsuka-cho" and go to the "Aoto Gang Headquarters". Hold L2 and R2, then press right, left, right, left, down, down, square Talk to the Job Broker and he will tell you that every gang member wants to kill you. He will give you a chance to redeem yourself by PAL/US Version Codes: killing a bunch of magistrates! Accept the job offer and head to More Character Models: "Otsuka-cho" to kill the magistrates. You can kill a maximum of While on the Character Customization Screen, highlight the option 50 magistrates (and 10 civilians) by repeating the same process we for the "name", and then enter: L1 R2 R1 L2 L1 R2 R1 L2 Square used before. very quickly. Press right or left to change models. You will be able to rack up 1000 kills in no time! Let's summarize the steps: 1. Harrass the magistrates. 2. Talk to the Magistrate Job Broker. 3. Accept his job to "redeem" yourself. 4. Go to "Otsuka-cho" to kill some gangsters and civilians. 5. Repeat it a total of 5 times for 50 dead gangsters (and 10 dead civilians). 6. Talk to the Aoto Job Broker. 7. Accept his job to "redeem" yourself. 8. Go to "Otsuka-cho" to kill some magistrates and civilians. 9. Repeat it a total of 5 times for 50 dead magistrates (and 10 dead civilians). 10. Repeat steps 2-9 until you reach your desired number of kills. All Versions: Unlock More Accessories: Attain at least 7500 and you will notice that you will have more accessories available to wear. Beat the 100-Man Battle to make the Headband and Burial Tablet available at the fancy good stores in "Amahara Shrine" and "Otsuka-cho". Cat Curiosity: Go the "Numata-cho" Blacksmith's Place. From where you begin, go forward until you see a place where you can turn left. Go straight and then turn left again. Go straight until you reach the end. Turn left and you will find a statue of a cat. You can pick it up and when you put it down, it will say "MEOW".

2. Store Phases/Upgrading Each store has 4 phases according to how the merchants like or dislike you: Store Phase -1: To get this kill tons of merchants and people around town. You will notice after you have killed all these people no one will sell to you so you have to go to the amakaze job broker and do the 100 man spar battle, don't worry about finishing in time to get payed just make sure you complete it and you can shop again at this level. (Also when I say alot I mean at least 15 people you need to kill) Store Phase 1: You automatically start on this phase as you begin a new game. Store Phase 2: Do 4 Jobs for the Amakaze Broker and the shops should upgrade. Store Phase 3: Do 4 more Jobs or 8 Jobs and the shops should upgrade to the final phase. Sometimes it may take an extra job to raise a level depending on how you treat the people around town.. like bumping into people or harassing. a. Otsuka-Cho: Fancy Goods: (When you enter it's the one to the right of your Character) Phase 3 Sword Oil: 300 mon Ami. Doll: 300 mon S.Powder: 350 mon Charm: 350 mon Scroll: 800 mon Spectacles: 1000 mon Umbrella: 1000 mon Monkey: 1500 mon Green Grocer: (Further down beside Fancy Goods) Phase 3 Rice Ball: 50 mon Dried Fish: 100 mon Radish: 100 mon Bean Candy: 1000 mon Ginseng: 200 mon Sake: 400 mon L.Powder: 500 mon D.Mushroom: 500 mon Pharmacy: (Across the street from Fancy and Green) Phase 3 Ginseng: 200 mon S.Salts: 400 mon Sake: 200 mon B.Beads: 100 mon Talisman: 400 mon L.Powder: 300 mon Charm: 350 mon D.Mushroom: 1000 mon Liquor: (Down the Street near the exit on the same side as the Pharmacy) Phase 3 Sake: 250 mon D.Fish: 50 mon Radish: 150 mon Bean Candy: 1000 mon Ginseng: 200 mon S.Salts: 400 mon L.Powder: 1000 mon D.Mushroom: 1000 mon B.Beads: 100 mon Tailisman: 200 mon Magic Beads: 300 mon Shoulderpads: 1000 mon Umbrella: 1000 mon Demon Mask: 1000 mon Biwa: 1500 mon Rabbit: 1500 mon Charm: 350 mon Spectacles: 1000 mon Tengu Mask: 1000 mon Parrot: 1500 mon

Amahara Shrine: Fancy Goods and General Store: As soon as your character shows up on screen walk forward past General: Store (Across from General: (On the left 3 General the little man then take a left just where the Liquor Store is) Stores that go down and around as your about to walk towards Phase 3 the corner) the road going up the shrine. You D.Fish: 100 mon Phase 3 should see the two stores. Fancy Radish: 150 mon D.Fish: 100 mon is the one with the blue cloth Bean Candy: 500 mon Radish: 150 mon draping over the door, and the Ginseng: 200 mon Bean Candy: 500 mon red is for the general store. S.Salts: 400 mon Ginseng: 200 mon Scroll: 400 mon S.Salts: 400 mon Fancy Goods: Spec.Scroll: 1000 mon Scroll: 400 mon Phase 3 Magic Beads: 600 mon Spec.Scroll: 1000 mon Sword Oil: 300 mon Magic Beads: 600 mon Ama. Doll: 300 mon b. Numata-Cho: S.Powder: 350 mon Jewelry: (Follow the General Charm: 350 mon Green Grocer: (Walk towards stores until you see a 2 Pink Scroll: 800 mon blacksmith it has watermelon the Cloth banners) Noh Mask: 1000 mon in front) Phase 3 Ninja Star: 1000 mon Phase 3 B.Beads: 100 mon White Eagel: 1500 mon Rice Ball: 50 mon Tailisman: 200 mon Dried Fish: 100 mon Magic Beads: 300 mon General Store: Radish: 100 mon Flower: 1000 mon Phase 3 Bean Candy: 1000 mon Car.Mask: 1000 mon D.Fish: 100 mon Ginseng: 200 mon Eyepatch: 1000 mon Radish: 150 mon Sake: 400 mon Fox Mask: 1500 mon Bean Candy: 500 mon L.Powder: 500 mon Pirate Hat: 1500 mon Ginseng: 200 mon D.Mushroom: 500 mon S.Salts: 400 mon Fancy Goods: (Right beside the Scroll: 400 mon c. Amakaze-Cho: Jewelrey Store, 2 Orange Cloth Spec.Scroll: 1000 mon Banners) Secr.Scroll: 2000 mon Textiles: (On the right 5 Textiles Phase 3 shops down and around the Sword Oil: 300 mon corner) Ama.Doll: 300 mon Phase 3 S.Powder: 350 mon

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