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“guys, have you heard about this red and blue version? its crazy!”
 
pokemon rpgCharacter and PokemonGeneration
C
reating a
T
rainer:First, determine your character concept.Are you an up-and-coming pokemontrainer, seeking induction to the EliteFour, an electric-specializing son of aPower Plant worker, or an introvertedPsychic, making his way in the world? Agood way of making a character conceptis to just come up with a few worddescriptions then, throughout thecampaign, develop the character overtime.A beginning character has 10 points tospend on himself. These points are usedon Merits, defining traits of yourcharacter that comes into play indifferent ways. Below are a list of different Merits and their effects, butfeel free to cook up some on your own.
M
erits
Type Specialty
– Your character feels aparticular connection to pokemon of acertain type. He may be a trainer under acertain gym leader or just someone withconnections to that element. Brock, aRock specialist, and Misty, a waterspecialist, are examples of these kinds of characters. When using a pokemon thatshares the same type as your Specialty,that pokemon gains a +10 to Atk/Def orS.Atk/S.Def, which is chosen when thisMerit is selected. This Merit costs 10Character Points and is repeatable. Whenselected more than once, select adifferent type. You cannot pick the sameType twice.
Species Specialty
– Ever since the dayyou got him, you share a certainfriendship with one of your capturedpokemon. This pokemon may be the firstone you got or one you got while on theroad. Ash, with his Pikachu, is a greatexample of a Species specialist. Whenusing your Specialized pokemon, thatpokemon gains a +10 to all stats. ThisMerit costs 5 Character Points and isrepeatable. When you select this Merit asecond time, pick a different Species.This merit does not carry on throughevolutions unless 2 Merit points arespent. Example: Ash’s Pikachu gives inand evolves into a Raichu. Unless Ashspends two Character Points to upgradehis Species Specialty (Pikachu) to aSpecies Specialty (Raichu), the Raichuwill not benefit from Species Specialty.
Psychic
– Your character has a secret,yet terrifying power – being a psychic.You have the ability to performpsychokinesis, telekinesis, telepathy, andother psychic powers. You can alsocommunicate with certain pokemon.Sabrina, the psychic gym leader of Saffron City, is the paragon for psychiccharacters. This Merit costs 20 CharacterPoints and is not repeatable. The
 
2Gamemaster should be open to the ideaof Psychic characters in the game but byno means allow the character to break his game. For example, don’t let yourpsychic characters just control gymleader’s minds into giving him badges.Non-Psychic NPCs can withstandattacks from Psychics throughdetermination and an iron will.
Survival
– Survival is the knowledge of surviving outside of civilization andaway from the cities’ influence. Brock, awonderful cook and well-to-dooutdoorsman, would be an expert in thisMerit, investing more points into it. Ash,though living outside for most of his life,would have a few points invested inSurvival, but no where near Brock’sexpertise. Survival is considered a MeritSkill. This Merit costs 2 CharacterPoints and is repeatable. When thisMerit is selected again, add a point to theskill. Example: Brock has invested 6points into the Survival skill. He has aSurvival Merit of 3.
Medical
– The Medical skill is a broadcategorization of know-hows around aPokemon Center, improv First Aid, andcuring ailments. Nurse Joy would be anexample of a character based around theMedical skill. Medical is considered aMerit Skill. This Merit costs 2 CharacterPoints and is repeatable. When thisMerit is selected again, add a point to theskill. Example: Joy has invested 6 pointsinto the Medical skill. She has a MedicalMerit of 3.
Pokemon Study
– Pokemon Study isalso a broad categorization of a skill. Itcan represent Professor Oak’sprofessional and formal knowledge of allthings pokemon or perhaps Ash’s nittyand gritty understanding out in theworld. Oak is probably the definition of a Character with Pokemon Study butother characters qualify as well, such asTracy Sketchum. While he does not havethe professionalism of Professor Oak, he hasa great understandingof Pokemon habits,skill, and habitats tofurther his career inPokemon sketching.Same goes for Todd,a Pokemonphotographer.Pokemon Study isconsidered a MeritSkill. This Merit costs2 Character Pointsand is repeatable.When this Merit is selected again, add apoint to the skill. Example: ProfessorOak has invested 6 points into thePokemon Study skill. He has a PokemonStudy Merit of 3.
Breeding
– Pokemon Breeding isknowledge of when this Pokemon breedswith this Pokemon, this Pokemon isproduced with these characteristics.Breeders strive to create perfectexamples of Pokemon species. It is saidthat Pokemon professors contractPokemon breeders for starters to giveaway. Brock is an example of aPokemon Breeder. Breeding isconsidered a Merit Skill. This Meritcosts 2 Character Points and isrepeatable. When this Merit is selectedagain, add a point to the skill. Example:Brock has invested 6 points into theBreeding skill. He has a Breeding Meritof 3.
Coordination
– Coordination is the actof competing and winning PokemonContests. A contest requires
 
3synchronicity between a coordinator anda pokemon, achieving the best possibleshow for a panel of judges. Coordinationis considered a Merit Skill. This Meritcosts 2 Character Points and isrepeatable. When this Merit is selectedagain, add a point to the skill. Example:May has invested 6 points into theCoordination skill. She has aCoordination Merit of 3.
Machines
– The Machines merit dealswith the operation, repair, and upkeep of the advanced technology of thePokemon world. Team Rocket grunts,while stationed in many a lab, often gainMerit in Machines, just in casesomething goes wrong. Machines areconsidered a Merit Skill. This Meritcosts 2 Character Points and isrepeatable. When this Merit is selectedagain, add a point to the skill. Example:A Rocket grunt has invested 6 pointsinto the Machine skill. He has a MachineMerit of 3.With that, a Trainer is created and readyto play in the Pokemon RPG. Now allthat’s left is filling out the details: theirname, their hometown, their personality,and the rest.
C
reating a
P
okemon:Generally, the first pokemon generatedwill be a starting basic pokemon at level5, so we’ll use that as an example. (Babyand second stage and beyond evolvedpokemon will be covered in theAdvanced Ruling section.)A pokemon is made up of 5 stats, 6superlative stats, and a level. The first 5stats of a pokemon are as follows:Attack (Atk), Defense (Def), SpecialAttack (S.Atk), Special Defense (S.Def),and Speed. The Attack stat representsthe offensives capabilities of a pokemon.The Defense stat represents the physicalhardiness of a pokemon. Special Attack represents the affinity for elemental andspecial attacks. The Special Defenserepresents a pokemon’s resistanceagainst Special Attacks. Speedrepresents both a Pokemon aim andevasiveness.When a pokemon is generated, thatpokemon gets a +10 to two stats torepresent their uniqueness. These 2bonuses should be relevant to thepokemon and represent their naturalproficiency. It gets 10 per level to spendon stats otherwise.
Example:
Eugene, a starting trainer from CeruleanCity, decides that he wants a Meowth ashis first pokemon. Since it’s his starterpokemon, it begins at level 5 with 50points to spend. It is determined thatMeowth is physically strong and quick,giving a +10 to the Attack and Speedstats. After distributing the 50 stats,Meowth looks like this:
Attack:
20
Defense:
10
Special Attack:
10
Special Defense:
10
Speed:
20The six superlative stats: Hit Points,Power Pool, Accuracy, SpecialAccuracy, Evasion, and Special Evasion.These are generated using the first 5stats. The formulas are:Superlative FormulaHit Points Atk + Def Power Pool S.Atk + S.Def +SpdAccuracy Atk + SpdSpecial Accuracy S.Atk + SpdEvasion Def + SpdSpecial Evasion S.Def + Spd
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Dude, i liked it very much. You've done a great job and i hope you continue this masterpiece. (: Only one complain, that is about the attack system. I think it's unfair when you count for big and small sized pokémon. The tabletop would be much more dynamic and random, lol! Great job anyways, thank you!

If anyone is interested I have made a full version using this as inspiration. http://www.scribd.com/Ginka/d/8689748...

Assholes at Scribd refused to let me download even after I uploaded a cool game doc. What a bunch of thieves.

I have been using the HG/SS guide book (part 2). It provides a lot of the needed information (also you can buy updated books)

So I've been modifying these rules a lot (and am still giving you credit for the core of it). Would you want me to send you my work on it when I'm done? Maybe upload it to Scribd myself?

do you happen to have a list of the catch rates for any pokemon? i came up with somenumbers using the game catch rate and figuring them as percentages to get numbers between 1 and 100, and it seems to be alright, but in some test equations, the numbers i'm using come out a little high...

is reading Well, I have a 2 page character sheet for the game. I believe I have covered everything in it. I would also recommend (and I changed for the sheets) using the correct abbreviations for stats. HP/Atk/Def/SpA/SpD/Spe Also Power Pool should be Power Points. Just a couple nitpick things. Character Sheets p1 Character Sheets Page 2

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