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Heuristic Evaluation

Heuristic Evaluation

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Published by Thomas Davies
I was tasked to produce a heuristic analysis on a mobile phone game. I selected Tap Tap Revenge from Tapulous. The game runs on the iPhone OS.

NOTE: This analysis was conducted on the original Tap Tap Revenge, and not the 2nd version.
I was tasked to produce a heuristic analysis on a mobile phone game. I selected Tap Tap Revenge from Tapulous. The game runs on the iPhone OS.

NOTE: This analysis was conducted on the original Tap Tap Revenge, and not the 2nd version.

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Published by: Thomas Davies on Mar 08, 2009
Copyright:Attribution Non-commercial Share Alike

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05/28/2013

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 Assignment 2 - Heuristic Analysis
106CR - Designing for UsabilityMarch 2009 Thomas Davies2179955
 
Gameplay 
11
GP1 - Game provides a tutorial - Severity: Low
11
Multiplayer
12
MP2 - The game allows users to play against each other - Severity: None
12
Recommendations
13
User Interface
13
UI6 - Use standard user interface controls
13UI13 - Users should be kept informed about the system
13
Mobility Issues
15
MI2 - Effectively deals with interruptions
Reflection
 Appendix
References
Heuristic Analysis 3

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