Resolution of research.
The animation will focus on a 14-18 aged male demographic. Which is particularlyanchored by the climate of gaming to warm towards the target audience.Following the sex , age and genre explored I wish to develop my animation along sidewar games. This is also to emphasise the battle between eukaryotic and prokaryoticcells. Almost like top trumps.The three acts show firstly the structure and roles of the eukaryotic before switching tothe structures and roles of the prokaryotic before finally in visioning a potential virus ina collision of the cells. The three acts move like a war scene or pre mission brief to awar game where by disaster must be averted.