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Modeling LCD TV in Cinema 4D
Cinema 4D is complete modeling software with all the necessary tools for creatingrealistic inorganic and organic models. Modeling an object calls for a fine balance between creativity and technique. If you have the basic idea of the tools and techniques of the software in question, you can easily create a model you have in mind.I wanted to create a flat panel TV, along the lines of a Sony model a friend recently bought. I tried it in cinema 4D and result is for you to judge.In this tutorial that contains very basic modeling exercise, we will learn how to makeLCD TV model step by step. Preliminary knowledge of the menus and the modeling toolssuch as ‘knife’ and ‘extrude’, and panning and dollying the camera in Cinema 4D isnecessary to follow this tutorial. I use Cinema 4D release 11. I think you can do it in previous versions as well. Here we go:1.Open Cinema 4D, click primitives and select plane object.
 
2.In the lower right hand corner of your screen, called Attributes Manager, click object and enter the following parameters in the object properties:Width:440 MtsHeight: 253 MtsWidth segment20Height segment:203.Set the orientation of the plane to +Z axis. Your object should look like this:4.Rotate the camera (not the object) to bring the object in front so that you can startmodeling in proper way.5.In the object manager in the upper right hand corner of the screen double click the plane object and rename it as TV Frame.6.Hit the C key on the keyboard to make the object editable. Screenshot should belike this:
 
7.Click polygon tool icon in the left vertical menu. In the main menu, click structureand select extrude function.
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