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 Aaron Lieb
04 . 02 . 09
 
2.1
(
Research Paper WIP
)
Introduction
 
Node based VJ System
 
ProZeuxis will be a compositing system to generate visual effects for 
 .
enhancing live performances of any type The system will be flexible and easily allow
 
the user to create expressive visuals that incorporate aspects of the performance
 ; , ,
that will drive the effects including live beat detection MIDI input and motion
 . ,
tracking Using these features my concentration will be to facilitate improved
 , ,
improvisation capabilities for the visual performer or VJ as well as the performers
 . , ,
that their visuals are supporting To do this ProZeuxis will be based on an intuitive
 
tangible user interface that provides fluid controls for linking generative visual effects
 .
to the live sources of audio and video data This interface will be
 
created by mainly
 ()
using a ReacTable reacTable surface on which a user can create
 
compositions of 
 .
linked nodes The interface will be designed to incorporate interaction
 
through the
 -,
use of tangible markers with affixed fiducial symbols as well as multi touch
 
finger 
 .
input
 
The ProZeuxis system will seek to improve on the performance aspect of 
 
improvisation when compared to other DIY and commercially available VJ systems
 - . -
that also use multi touch and tangible interface components These other multi touch
 
systems focus on controlling visuals much in the same way that existing hardware or 
 .
software systems have in the past They create a virtual counterpart interface to
 , - ,
reflect these methods and extend the functionality onto a multi touch screen and in
 , .
many cases couple this with tangible controller knobs and sliders as well The layout
 , ,
of these systems however still revolve around the existing methodologies of 
 ,
creating a live visual composition by layering banked video clips and applying
 
 
. ,
effects through the use of variously controlled parameters ProZeuxis while
 ,
subscribing to a lot the same ideas as these systems will also try to depart from the
 .
way in which a composition is created in a live setting Generative visuals that make
 '
use of ProZeuxis uniquely data rich environment will replace the tired visuals of 
 .
manually triggered video clips layered with predicable effects and mix modes
Rather than just looking at the VJ s function as someone who will interact
 ,
with a laptop running a clip triggering software the general approach of the system
 
will be to look at the entire live performance venue as a space where an interactive
 .
installation piece can be included The VJ could be seen as a special character in
 
this performance that is capable of changing the interactive environment settings
 . ,
using the tools included in the ProZeuxis console station In this case the system
 
needs to include all of the hardware and software components that are common
 
between those used in both the worlds of interactive art installations and more
 .
traditional performance visualization software systems
 
 Although a ProZeuxis performance would include the necessary task of 
 ,
setting up equipment that would render the stage as a large scale interactive piece
 -
having this setup will provide real time audio and video data that can be propagated
 .
to many visual nodes within a visual composition This mantra of computing once
 
and reusing many times over will be a common theme in the design consideration
 -
that will make ProZeuxis truly able to augment any type of performance as an audio
.
visual reactive space
,
In the past decade the computing power of laptops as well as the
 
development of new and sophisticated programming languages has made it possible
 .
for individuals to create a wide array of interactive art pieces There are two
 .
problematic aspects that seem to take place in relation to many of these works The
 .
first issue is a general lack of reusability In many cases the software designs and
 
hardware setups of these pieces are very uniquely tied to one another that much of 
 
the development effort cannot be easily reused for a new installation piece that
 .
would achieve a different artistic goal
 
 
The second issue is that many of the pieces are designed with the idea that
 .
the general public should be allowed to interact with the piece freely In some cases
 , ,
this can be a very positive thing but a lot of times a piece might be much more
 ,
successful if it was demonstrated by a performer uniquely trained to interact with the
 . ,
installation piece In this way the entertainment quality of the piece could be
 
enhanced by not disclosing as much about the system to the general observing
 . ,
audience This separation between the performance group using the installation
 ,
more ubiquitously as a tool and the audience who is only allowed to participate in a
 ,
more limited sense creates an atmosphere where more mystery and surprise can be
 .
included in a given performance
 
Part of the development research supporting the ProZeuxis will be to
 ,
address these concerns of creating a more adaptable system with reusable modula
 .
components These components should also be constructed in such a way to
 
provide for the maximum amount of expressiveness achievable within this type of 
 .
interactive performance environment that we are creating In order to include this
 ,
new level of expressiveness within the framework of the system s interface as well
 ,
as the types of visuals that can be created we look to Arnheim s definition of 
 
expression in
 
 Art and the Visual Perception 
,..
as
 
modes of organic or inorganic behavior displayed in the dynamic
 
appearance of perceptual objects or events
.
The structural
 
properties of 
 ;
these modes are not limited to what is grasped by the external senses they
 ,
are conspicuously active in the behavior of the human mind and they are
 
used
 
- :
metaphorically to characterize an infinity of non sensory phenomena low
 
morale or the
 
, ,
high cost of living the spiraling of prices the lucidity of 
 ,
argument the compactness of 
 
.
resistance
 
His definition hints at this notion of expressive qualities of a visual piece will
 .
not always simply live within the content that conveyed According to this
 ,
understanding of the word expression operates on a deeper layer that connects the
 
way in which a particular audience will perceive a given set of visual cues based on
 
of 00

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