Playing a Lizardfolk
Player lizardfolk tend to be friendlier with other races, although they still tend to startall relationships with them from a stance of distrust. Regardless of other factors lizardfolk have a tendency to react savagely to things that annoy or hurt them. This can causeviolent outbursts at inappropriate times. Lizardfolk are also very territorial by nature, andso they become very possessive of their belongings and will quickly defend them if theyfeel they are in danger or that something will try to take it from them.Lizardfolk are naturally carnivorous and normally hunt in their surrounding swampsfor wildlife to eat. Lizardfolk will eat any sort of meat they can find, although they prefer it fresh and take pleasure in hunting it themselves. Lizardfolk enjoy their food cooked,although they have been known to eat it raw if they must.
sly, savage, cruel, territorial, team-friendly, distrustful,wary, cunning
Gussh, Hazorduss, Vasculuss, Ssalazar, Asskir, Kortesh, Garmesh
Lass, Ssena, Solastass, Eskresh, Shirass, Jess, Kieriss, Ssoya
Three sample lizardfolk are listed below.Gussh is a lizardfolk rogue who loves the thrill of thievery and is being forced toaccompany a band of adventurers. Before such an event, Gussh was nothing more than a petty thief who made his living as such, and actually became a well-known and respectedcriminal in the underground before the law final caught up to him. As he was being triedand jail was inevitable, a band of adventures showed up and convinced the court to leavehis parole in their hands. Now torn between befriendment and running off with their loot,Gussh reveres no god as none of them are in his “best interests”Ssena is a lizardfolk ranger who is at home in the swamp. Exiled from her tribe for reasons she keeps to herself, she was alone until a small band of bounty hunters passedthrough her territory. Giving into her territorial nature, she fought them fiercely, but was promptly defeated, yet the bounty hunters admired her skill and strength enough to leaveher with two choices; be killed or join their crew. She chose the latter, and may haveadapted feelings other than friendly for her new leader, a human. She reveres as Sehanineas her goddess, for she strongly believes fate is in the hands of mortals.Garmesh is a lizardfolk shaman—otherwise known as
—who is a master of herbs. Solemn, quiet, yet friendly, Garmesh is still quite young yet unfortunatelycarries a sad curse: he is blind. Relying on his spiritual companion for sight, Garmesh hasmanaged to tune his other senses so that no sound or smell escapes him. He travels alone,using his wide knowledge of herbs to act as a healer to any who need it. Due to hisintroverted nature, it is unknown to anyone who he worships.
SIDESTEP ATTACK [LIZARDFOLK]
power as a bonus At-Will power.