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John Carmack Archive - .plan (2001)
March 18, 2007
 
Contents
1.1 GeForce 3 Overview (Feb 22, 2001). . . . . . . . . . . . . . 2
2.1 Nov 16, 2001. . . . . . . . . . . . . . . . . . . . . . . . . . . 7
 
Chapter1February 
1.1 GeForce3Overview(Feb22,2001)
IjustgotbackfromTokyo,whereIdemonstratedournewenginerunning under MacOS-X with a GeForce 3 card. We had quite a bit of discussionabout whether we should be showing anything at all, considering how far away we are from having a title on the shelves, so we probably aren’tgoing to be showing it anywhere else for quite a while. We do run a bit better on a high end wintel system, but the Apple per-formance is still quite good, especially considering the short amount of time that the drivers had before the event.It is still our intention to have a simultaneous release of the next producton Windows, MacOS-X, and Linux.Here is a dump on the GeForce 3 that I have been seriously working withfor a few weeks now:The short answer is that the GeForce 3 is fantastic. I haven’t had such animpression of raising the performance bar since the Voodoo 2 came out,and there are a ton of new features for programmers to play with.Graphics programmers should run out and get one at the earliest possi-ble time. For consumers, it will be a tougher call. There aren’t any appli-2
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11 / 27 / 2010<span class="translation_missing">en_US, this_document_made_it_onto_the</span>Rising List!
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