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00 Syllabus Multimedia Design Technology

00 Syllabus Multimedia Design Technology

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Published by: curlicue on Apr 14, 2009
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Subject CodeSubject CodeSubject CodeSubject Code
Field of StudyField of StudyField of StudyField of Study
** Major Subjects ******
Multimedia Design TechnologiesEA
DAHLAN, Nariman
Year of EligibilityYear of EligibilityYear of EligibilityYear of Eligibility
Second Year Student
Misc. NotesMisc. NotesMisc. NotesMisc. Notes
APS Major、 APM Major、 ICT
RecommendedRecommendedRecommendedRecommendedqualifications /qualifications /qualifications /qualifications /knowledgeknowledgeknowledgeknowledge
Foundation in Information Technology and Introduction to programming courses havebeen successfully completed with passing grades.
This course introduces students to basic understanding on multimedia designtechnology and some software tools commonly used for the interactive multimediacontents design. The course will provide students with basic skills and variousaspects and issues of the area of the multimedia design technology. Students will beintroduced to the essentials of Imaging tools (Adobe Photoshop for raster-basedimage and Adobe Illustrator for vector-based image), Interactive multimedia designtools (Adobe Flash) and trained in actual multimedia contents design andprogramming. The class will mostly be lectures, practical trainings and projects.
Standards forStandards forStandards forStandards forCourseCourseCourseCourseCompletionCompletionCompletionCompletion
Students will be expected to acquire the basic skills of the multimedia contentsdesign. In addition to the lecture, students will be expected to do exercises and testto show that they understand. There will be weekly assignments, a mid-term projectand a final term project assignments.
Teaching MethodsTeaching MethodsTeaching MethodsTeaching Methods
The course will be conducted through lectures and practical training will be providedaccording to the textbook. Reports will be assigned as the course proceeds.Teaching assistants will be arranged to facilitate individual guidance during thepractical training. Please make an attempt to take notes whenever the necessityarises.The course will contain about fourteen lecture topics. The lectures will cover thefollowing topics:1. Introducing the Course-Understanding the course format-Reviewing the course objectives and prerequisites-Looking at the course outline2. Introduction to Digital Multimedia and Digital Media Tools-Introduction to digital multimedia: What is digital multimedia?-Introduction to digital media tools:-Macromedia Flash for animation and Interactivity-Photoshop for manipulating bitmapped images
Page 1 of 4APU Syllabus2009/01/30http://p1.apu.ac.jp/cam/syllabus/regist/SyllabusKakunin.do?nendo=2009&kogikey=0440...
Overview of EachOverview of EachOverview of EachOverview of EachClassClassClassClass
-Illustrator for vector graphics-Premiere for video and sound-Image Ready for web graphics-Dreamwaver for web development3. Basic Knowledge of Digital Image-What is a digital Image?-Type of digital images-Bitmap image-Bitmap and Resolution-Bitmap and Image size-Resolution for Publishing Photos-Type of bitmap images-Image representations-Color Depth-Data volumes4. Basic of Image Processing-What is image enhancement?-Different kinds of image enhancement-Histogram processing-Point processing-What is point processing?-Negative images-Thresholding-Logarithmic transformation-Power law transforms-Grey level slicing5. Working with Bitmap/Raster based Imaging tools-Working with Photoshop-Basic Photo corrections-Retouching and Repairing-Working with selections6. Basic of Image Filtering and Its tools-Neighbourhood operations-What is spatial filtering?-Smoothing operations-Practical work (working with Adobe photoshop filters):(Image Filters, Layer Basics, Mask and Channels)7. Vector-based Image-What is vector Image?-Characteristics of vector images-Advantage and disadvantage-Vector based Drawing software and Its format-Practical Work (working with Adobe Illustrator)(Using Illustrator tools, Selection and Shapes)8. Creating vector based Image-Working with Adobe Illustrator-Shapes and Selections-Transforming Objects-Drawing with the pen Tool9. Technologies to make animations on the web-Animated GIFs-Java Applets-Dynamic HTML ( HTML + Others scripts)
Page 2 of 4APU Syllabus2009/01/30http://p1.apu.ac.jp/cam/syllabus/regist/SyllabusKakunin.do?nendo=2009&kogikey=0440...
-Shockwave and Flash Animations10. Basic knowledge to create Flash Animation-Flash Essentials and Tools panel11. Flash Animation-Creating and Editing Symbols12. Flash Animation-Working with color and images-Tweening13. Scripting and Interactivity14. Scripting in Flash15. Submission of End Term ProjectStudents will have to submit a project requested for evaluation.
Method of GradeMethod of GradeMethod of GradeMethod of GradeEvaluationEvaluationEvaluationEvaluation
The final grade (100%) will be awarded using the following criteria of evaluation:・Attendance: 20 %.・Quizzes: 20 %・Exercises/assignments : 20%・Mid-term Project: 15 %.・End of Term Project: 25 %.
Requirements forRequirements forRequirements forRequirements forStudentsStudentsStudentsStudents
Students are suggested to bring their own USB flash memory to the classroom.
(You will need to(You will need to(You will need to(You will need topurchase thesepurchase thesepurchase thesepurchase thesetextbooks whentextbooks whentextbooks whentextbooks whenregistering for thisregistering for thisregistering for thisregistering for thiscourse.)course.)course.)course.)
Soft copy of all of learning materials are available to be downloaded from thelecturer's instructional materials folder(ftp1://report1.apu.ac.jp/). Hard copy of thelearning materials will be distributed in the classroom for all of the students.
Further ReadingFurther ReadingFurther ReadingFurther Reading(available at APUavailable at APUavailable at APUavailable at APULibrary)Library)Library)Library)
(Please click on a(Please click on a(Please click on a(Please click on atitle to view thetitle to view thetitle to view thetitle to view thelocation)location)location)location)
How to use theHow to use theHow to use theHow to use thereserve sectionreserve sectionreserve sectionreserve section
An Introduction to Digital Multimedia T. M. Savage, K. E. Vogel ( Jones &Bartlett Pub 2008/10/22 )Adobe Photoshop CS4 How-Tos: 100 Essential Techniques (How-Tos) ChrisOrwig ( Adobe Pr 2008/12 )Adobe Illustrator CS4 How-Tos: 100 Essential Techniques (How-Tos) DavidKarlins ( Adobe Pr 2008/12 )Adobe Photoshop CS4 Classroom in a Book (Classroom in a Book) ( Adobe Pr2008/11/07 )Adobe Illustrator Cs4 Classroom in a Book (Classroom in a Book) Adobe CreativeTeam ( Adobe Pr 2008/11/11 )Adobe Flash CS4 Professional How-Tos: 100 Essential Techniques (How-Tos)Mark Schaeffer ( Adobe Pr 2008/12 )Adobe Flash CS4 Professional Classroom in a Book (Classroom in a Book)( Adobe Pr 2008/10/31 )ActionScript 3.0 for Adobe Flash CS4 Professional (Classroom in a Book)( Adobe Pr 2008/11/13 )
Other materialsOther materialsOther materialsOther materials
Page 3 of 4APU Syllabus2009/01/30http://p1.apu.ac.jp/cam/syllabus/regist/SyllabusKakunin.do?nendo=2009&kogikey=0440...

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