Rasrile Brownbottom
Level 4 BruteMedium natural humanoid
Initiative
+3
Senses
Perception +2
HP
66;
Bloodied
33; see also
battle fury
AC
15;
Fortitude
15,
Reflex
14,
Will
14
Speed
7
Sap Gloves
(standard; at-will) ✦
Weapon
+9 vs. AC; 1d6 + 5 damage (crit 1d6 + 15).
The ‘Ol One! Two!
(standard; encounter recharges when bloodied)
Weapon
Two attacks; +9 vs. AC; 1d6 +5 damage and the target is knocked down if bothattacks hit.
Handaxe
(standard; at-will) ✦
Weapon
Ranged 5/10; +5 vs. AC; 1d6 + 3 damage.
Cobblestone Slam
(standard; encounter recharges when bloodied)
Unarmed
+7 versus reflex; target is grabbed, picked up, and then slammed down in anyadjacent square, taking 1d10+5 damage, becomes prone, and remainsgrabbed.Secondary attack: If the square that Rasrile chooses to slam the target down inan occupied square, he can make a +7 vs. Reflex attack roll. If he hits thesecondary target, the damage above is rolled and each target takes half. Theprimary target is prone in that square and the secondary target is slid to anadjacent square and must save or be knocked prone as well.
Battle Fury
(free, when first bloodied; encounter)Rasrile Brownbottom makes a melee basic attack with a +4 bonus to the attackroll, deals an extra 1d6 damage on a hit, pushes the target back one square andthey must save or be knocked down.
Alignment:
Unaligned
Language:
Common
Skills:
Athletics +11,Endurance +9, Stealth +8
Str
20 (+7)
Dex
12 (+3)
Wis
11 (+2)
Con
16 (+5)
Int
10 (+2)
Cha
12 (+3)
Equipment
Everbright breastplate, sap gloves, 2 hand axes, fine black brocadecloth suit, clothe of gold cloak,
Quickhit Bracers
Level 5 1,000 gp I
tem Slot
: Arms
Property:
When using a power, if you hit one creature with both your mainweapon and your off-hand weapon, deal an extra 1d6 damage to that creature.
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