Born to fight and serve,This race has a long history of proud warriors and martial tradition.
RACIAL TRAITSAverage Height:
+4 Strength, +3 Constitution, -2 Dexterity, -4 Intelligence
+2 Athletics, +2 Endurance
When you’re bloodied, you gain a +1 racial bonus to damagerolls.
You make unarmed attacks with a +3 proficiency bonus and do1d6 + Strength modifier damage per hit
Exotic Arms Skill:
Giff can use one weapon or armor of their choosing, even if it is outside the normal arms available to their class
You gain a +1 racial bonus to AC and Fortitude saves
Giff Racial Power
MartialMove Action MeleeTargets:
Strength + 2 vs. AC or Constitution + 2 vs. AC
2d6 + Constitution or Strength modifier damage. Increase to +4 bonus and4d6 + Constitution or Strength modifier damage at 11th level, and to +6 bonusand 6d6 +Constitution or Strength modifier damage at 21st level.
When you create your character, choose Strength or Constitution asthe ability score you use when making attack rolls with this power. This choiceremains throughout your character’s life and does not change.Giff are a race of mercenaries, soldiers, and adventurers. Long ago, theirempire contended for worldwide dominion, but nowonly a few rootless clans of these honorable warriorsremain to pass on their legends of ancient glory.Play a dragonborn if you want . . .