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Giff

Giff

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Published by Count Poopula

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Published by: Count Poopula on Apr 20, 2009
Copyright:Attribution Non-commercial

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06/14/2009

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Born to fight and serve,This race has a long history of proud warriors and martial tradition.
RACIAL TRAITSAverage Height:
8´ 2˝–10´
Average Weight:
500–680 lbs.
Ability Scores:
+4 Strength, +3 Constitution, -2 Dexterity, -4 Intelligence
Size:
Large
Speed:
5 squares
Vision:
Normal
Languages:
Common
Skill Bonuses:
+2 Athletics, +2 Endurance
Battle Rage:
When you’re bloodied, you gain a +1 racial bonus to damagerolls.
Born Brawler:
 You make unarmed attacks with a +3 proficiency bonus and do1d6 + Strength modifier damage per hit
Exotic Arms Skill:
Giff can use one weapon or armor of their choosing, even if it is outside the normal arms available to their class
Thick Skinned:
 You gain a +1 racial bonus to AC and Fortitude saves
Headlong Charge
Giff Racial Power
Encounter
MartialMove Action MeleeTargets:
One creature
Attack:
Strength + 2 vs. AC or Constitution + 2 vs. AC
Hit:
2d6 + Constitution or Strength modifier damage. Increase to +4 bonus and4d6 + Constitution or Strength modifier damage at 11th level, and to +6 bonusand 6d6 +Constitution or Strength modifier damage at 21st level.
Special:
When you create your character, choose Strength or Constitution asthe ability score you use when making attack rolls with this power. This choiceremains throughout your character’s life and does not change.Giff are a race of mercenaries, soldiers, and adventurers. Long ago, theirempire contended for worldwide dominion, but nowonly a few rootless clans of these honorable warriorsremain to pass on their legends of ancient glory.Play a dragonborn if you want . . .
 
to look like a dragon.to be the proud heir of an ancient, fallen empire.to breathe acid, cold, fire, lightning, or poison.to be a member of a race that favors the warlord,fighter, and paladin classes.DRAGONBORNWILLIAM O’CONNOR4E_PHB_Ch03.indd 34 3/10/08 4:41:16 PM35CHA P T ER 3 |
Charac t e r Rac e
Physical QualitiesDragonborn resemble humanoid dragons. They’recovered in scaly hide, but they don’t have tails. Theyare tall and strongly built, often standing close to6. feet in height and weighing 300 pounds or more. Their hands and feet are strong, talonlike claws withthree fingers and a thumb on each hand. A dragonborn’shead features a blunt snout, a strong brow,and distinctive frills at the cheek and ear. Behindthe brow, a crest of hornlike scales of various lengthsresembles thick, ropy hair. Their eyes are shades of red or gold.A typical dragonborn’s scales can be scarlet, gold,rust, ocher, bronze, or brown. Rarely do an individual’sscales match the hue of a chromatic or metallicdragon, and scale color gives no indication of the typeof breath weapon a dragonborn uses. Most dragonbornhave very fine scales over most of their body, givingtheir skin a leathery texture, with regions of largerscales on the forearms, lower legs and feet, shoulders,and thighs. Young dragonborn grow faster than human childrendo. They walk hours after hatching, reach thesize and development of a 10-year-old human childby the age of 3 and reach adulthood by 15. They liveabout as long as humans do.
 
Playing a Dragonborn To a dragonborn, honor is more important than lifeitself. First and foremost, honor is tied to battlefieldconduct. Adversaries should be treated with courtesyand respect, even if they are bitter enemies. Cautionand discretion are key to a warrior’s survival, but fearis a disease and cowardice is a moral failing. The drive to behave honorably extends into the restof a dragonborn’s life: Breaking an oath is the heightof dishonor, and attention to honesty extends to everyword. A commitment made must be carried out. Ultimately,a dragonborn takes responsibility for his or heractions and their consequences.A continual drive for self-improvement reveals anadditional aspect of dragonborn honor. Dragonbornvalue skill and excellence in all endeavors. They hateto fail, and they push themselves to extreme effortsbefore they give up on something. A dragonborn holdsmastery of a particular skill as a lifetime goal. Membersof other races who share the same commitmentfind it easy to earn the respect of a dragonborn. The dragonborn dedication to honor and excellencesometimes leads others to view dragonborn as arrogantand proud. Most dragonborn share a great pridein their race’s past and present accomplishments, butthey are also quick to admire the accomplishments of others. Even though the tiefling empire of Bael Turathwas the enemy of the ancient dragonborn empire of Arkhosia, dragonborn recognize tieflings as worthycompanions or opponents, admiring their strengthand tenacity as friends or enemies.Dragonborn seek adventure for the chance to provetheir worth, win renown, and perhaps become championsabout whom stories will be told for generations. To win everlasting glory through mighty deeds, daringexploits, and supreme skill—that is the dragonborn

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