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Strategic Management
 April 14, 2009Candace WeberSrinivas Rao Anne Lee Yugo Hirano
Monday, April 20, 2009
 
 Agenda
 Activision Overview
External Analysis
Internal Analysis
Strategic Alternatives
Recommendations
Q&A 
Monday, April 20, 2009
 
GAMING INDUSTRY OVERVIEW
Demographic
Male 14-38 (globally)
Growing female demographic
Political
Rating standards for games with violence/sexual content
Federal laws(in progress)-requiring ID’s for gamepurchase
Socio-cultural
Web 2.0 (video sharing, blogs, wikis,web communities)
Online Game tournaments
Interactive experiences have growing demand
Global
Online gaming
Piracy in China/India
Strict censorship laws in other countries
Currency exchange rates
 Technological
7 Generations of gaming consoles
Developments in wireless telecommunications market
Anti-piracy technology
Economic
Recession-surge in gaming
Video games provide more of an ROI than alternativeforms of entertainment
Source: Datamonitor,
Games Software in the United States
Monday, April 20, 2009
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