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Table Of Contents

INTRODUCTION
WHAT THIS BOOK IS, AND IS NOT
HOW TO USE THIS BOOK
CHAPTER 1: FEATS AND SKILLS
VIRTUAL FEATS
NEW FEATS
TABLE 2-3: THE DRUNKEN MASTER
HALFLING OUTRIDER
The Code of the Knight Protector
LASHER
MASTER OF CHAINS
MASTER SAMURAI
NINJA OF THE CRESCENT MOON
The Master Samurai's Code
ORDER OF THE BOW INITIATE
RAVAGER
RED AVENGERS
TRIBAL PROTECTOR
WARMASTER
The Fighter and the World
The Monk and the World
The Fists of Hextor
Extra Limbs
Flying Monsters
Natural Weapons
Speed
Sample Creatures
Mounted Opponents
#2: THE DUEL
Rules Clarifications
RULES VARIANTS
Counter Tumble
Flexible Weapon Focus with Bows
CHAPTER 5: TOOLS OF THE TRADE
NEW EXOTIC WEAPONS
MAGIC ITEMS
Magic Weapon Descriptions
Specific Weapon Descriptions
Potion Descriptions
Ring Descriptions
Wondrous Item Descriptions
Chariot Collision DCs
The Border Tower
Elven Canopy Tower
LIGHTHOUSE KEEP
Gnome Bridge Keep
Dwarven Plateau Castle
Gladiatorial Arena
Unusual Gladiator Fights
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D&D 3E - Sword and Fist

D&D 3E - Sword and Fist

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Published by CronicasRoleras

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Published by: CronicasRoleras on Jun 05, 2013
Copyright:Attribution Non-commercial

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06/13/2013

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