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SGCafe : Cosplay | Vocaloid | Otaku | Pop Culture

SGCafe : Cosplay | Vocaloid | Otaku | Pop Culture

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Published by vrzone
A daily publication about Cosplay, Vocaloid, Otaku and Japanese Pop Culture
A daily publication about Cosplay, Vocaloid, Otaku and Japanese Pop Culture

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Published by: vrzone on Jun 20, 2013
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08/20/2013

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June 20th, 2013Published by:VR-Zone1
SGCafe : Cosplay | Vocaloid | Otaku | Pop Culture
 A daily publication about Cosplay, Vocaloid, Otakuand Japanese Pop Culture
Hirohiko Araki JoJo’s ArtExhibition to be held in Italy
Source:http://sgcafe.com/2013/06/hirohiko-araki-jojos-art-exhibition-held-italy/By weiq on June 20th, 2013
Key visual for the exhibitionFollowing the 2012 exhibition held in Sendai and Tokyo,Hirohiko Araki’s upcoming JoJo Art Exhibition will be heldin Italy.Hirohiko Araki’s official site had announced that the artexhibition, titled “HIROHIKO ARAKI AN EXCLUSIVEMANGA EXHIBITION IN FLORENCE” will be held inaforementioned captial city of Italy. The venue will be at ahistoric building built in the 15th century, which is ownedand used as a workshop by Guccio Gucci.The Florence exhibition, sponsered by Gucci, will not only showcase artworks from
but alsothe 2013 Cruise Collection (a original illustrated collabrationof Araki and Gucci’s Creative Director, Frida Giannini, early this year), and 60 illustration works of Araki, including thearts from the 2012 Sendai and Tokyo exhibitions (which isheld to celebrate the 25th anniversary of the JoJo mangaseries).The details of the exhibition is as follows:Date: June 28th to July 14th Venue: 7 Via Delle Caldaie, Firenze Italy  Visiting hours: 10 AM to 8PM Admission is FreeJoJo fans may take this oppotunity to go for some Gucci bagsshopping spree!Source:araki-jojo.com
Latest trailer for ‘Hyperdimension Neptuniathe Animation’ showingalmost all of its female leads
Source:http://sgcafe.com/2013/06/latest-trailer-hyperdimension-neptunia-animation-showing-female-leads/By SunSoftware on June 20th, 2013
 
June 20th, 2013Published by:VR-Zone2
 With the anime based on Compile Heart’s popular RPGseries coming around the corner, David Production hasrevealed a solid, 3-minute trailer with practically every character. Whether you’re a fan of the series or have neverheard of it, you should take a look at this video.
 Hyperdimension Neptunia
(
Choujigen Game Neptune
) isset in Gamindustri, a world guarded by four goddesses basedon real-life game consoles, including the Wii, PS3, Xbox360, and the successor to the Dreamcast that was neverreleased, the Sega Neptune. Residing along the goddessesare their younger sisters, based on handhelds, and friends based on developers like Compile Heart and Idea Factory (who created the Neptunia games). You can get a glimpse of all of those characters in ths trailer,accompanied by the ending theme performed by Afilia Sagaand the opening theme by nao.Hyperdimension Neptunia the Animation will start airing onJuly 12 and feature all of the voice actresses from the games:
Neptune/Purple Heart: Rie Tanaka (Suigintou from
 Rozen Maiden
)
Noire/Black Heart: Asami Imai (Chihaya from
The Idolm@ster
)
 Vert/Green Heart: Rina Satou (Mikoto from
Toaru Kagaku no Railgun
)
Blanc/White Heart: Kana Asumi (Nyaruko from
 Haiyore! Nyaruko-san
)
Nepgear: Yui Horie (Naru from
 Love Hina
)
Uni: Eri Kitamura (Sayaka from
 Madoka Magica
)
Rom: Ogura Yui (Tsukiko from
 HenNeko
)
Ram: Kaori Ishihara (Azusa from
 HenNeko
)
IF (pronounced “I-F”): Kana Ueda
Compa: Kanako Sakai
Histoire: Mika Kanai
5pb.-chan: nao
 Arfoire: Chiaki Takahashi
Pirachu: Niiko Along with the anime, Compile HeartreleasedHyperdimension Idol Neptunia PPtoday for the PS Vita and is working ontwo more Neptunia gamesandone other game for the PS3. Do the people at Compile Heartsleep?Source:Dengeki
Kingdom Hearts III “not adirect sequel to II”
Source:http://sgcafe.com/2013/06/kingdom-hearts-iii-not-direct-sequel-ii/By Zenko on June 20th, 2013
 Although it has only been a week since the initial news brokeat E3, Famitsu has released the latest news on the upcomingKingdom Hearts 3. After six years of waiting, fans were ecstatic to hear thatthe next numbered game in the Kingdom Hearts series wasgoing to be released. With initially just a trailer and consolenames, there was not much info about the upcoming sequel.In the latest issue of Famitsu, however, an interview withseries creator Tetsuya Nomura has helped to fill in some of the holes and questions on everyone’s mind.It should be no surprise that Kingdom Hearts III is not adirect sequel to Kingdom Hearts II, but a sequel to KingdomHearts 3DS in much the same way the second game was acontinuation of Chain of Memories. It will, however, bringthe storyline surrounding Master Xehanort to a close and be the last chapter in what’s called the Seeker of Darknesssaga. That means finally defeating an enemy that has beenplaguing the series for seven games and should provideexciting opportunities for the series afterwards. As for graphics, the previously announced Kingdom Shaderhas been developed for the game to provide a bettermesh between main characters and the Disney worlds. Inparticular, it was created to give the look and feel of Disney illustrations. This should provide not only a smoother feelingto the game but also add more depth to previously visitedlocations.
 
June 20th, 2013Published by:VR-Zone3
Speaking of worlds, and NPC from each one will be able to join your party without having to shuffle Donald and Goofy in and out of battle. Not only will you have the ability to travel with three party members, but as you progress throughoutthe game their AI will change and develop based on play style. The AI for enemies will also change to compensate,though, adding a level to the game that has never been seen. Whether Kairi or Riku will be playable is not answereddirectly, but rather with a vague “it’s possible.” Time will tellthough, as more news has been promised at this years TokyoGame Show and Disney 23 in the fall.Source:Famitsu
The Bureau: XCOMDeclassified to receivedownloadable content
Source:http://sgcafe.com/2013/06/bureau-xcom-declassified-receive-downloadable-content/By Zenko on June 20th, 2013
In a press release 2K and 2K Marin are showing that they  want to give fans more to play beyond launch content.For those looking to purchase The Bureau: XCOMDeclassified but aren’t sure just how satisfying or expansivethe game will be, you can rest easy as the alternate 1962timeline is set to receive DLC that features strong narrativeelements.The game, set to release for the Xbox 360, PC and Playstation3 on August 23, takes place during the Cold War whenfear and paranoia run rampant. It is up to Special Agent William Carter to lead a covert operation against invadingalien forces of the extraterrestrial kind. The player in this 3rdperson shooter will lead a small squad to defend humanity and keep the secret war under wraps. With an expansivestoryline from the creators of the Minerva’s Den DLC forBioshock 2, it is understandable that the story behind TheBureau cannot be limited to the main game.The DLC content will be made available after the game’sinitial launch to Xbox 360 owners first, with PC and PS3owners to receive it shortly afterwards. Owner’s of allthree consoles can receive a special downloadable mission,though, when it is ordered through select retailers. Themission, called Codebreakers, will start with enemy radiotransmissions going silent. It is up to the player and theirsquad to bring the enemy facility back online, figure out thecode, and of course, dispatch any enemy threats in the area. As Morgan Gray, development director at 2K Marin says,“there are many more stories to tell about the early daysof XCOM” which means players can look forward to aslew of exciting content. A trailer showing off the shootingaction can be found on the official YouTube accountof thecompany.

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