The way it integrated with the sequencer and other Rack modules was a real breath of
freshair,and like many of Reason’s tools,it could be used by beginners and advancedproducers alike. ReDrum remains a stalwart of Reason’s arsenal and has gained native
sampling and sample-editing capabilities, and it has of course been joined by many other
modules,mostnotablytheKongDrumDesigner.The clue is in the name here: Kong isn’t simply
a sample playback unit, it also enables you to synthesise drums in whole new ways, giving
a new lease of life to the beats side of Reason. There’s also
the Dr. Octo Rex, which
succeeded the classic Dr.Rex and which is also adept with beats and loops. Let’s look at
how the tools you have can help you to produce drums even more professionally than youmight already do.
We’re not going to go into exhaustive depth about how each module works but we’ll look at
how you can make best use of ReDrum, Kong, Dr. Octo Rex and some others to work with
different kinds of drum parts. Let’s start with the classic ReDrum, which is a great ‘meat andpotatoes’ drum machine f
or all kinds of scenarios. It really has two significant strengths, thefirst of which is its ability to load a different sample into each of its ten channels or to let yourecord in your own samples. Load a preset kit, for example, and you can swap out a coupleof sounds to customise it. Press the Sample button on any channel and you can record inyour own sound.Hit the Edit button or go to the Tool window> Assigned Samples section and you can openthe waveform and edit it to suit. Each channel can be pitch-shifted, panned and have avariable start point set to tweak the sound.