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 © Vijoy Prakash
1
Association for Promotion of
Creative Learnin
www.creativelearning.in
 ow t   o S  t   a t   a G am e
▪  
 
 C  e a t  i   e e ani  n  G am e s 
 
How to Start a Game
?
 
Creative Learning requires development of activities in the formof games.
In order to organise these activities, we should adopt the prevalentmethods of collecting players, choosing leaders, making pairs or teams, etc. Weshall first discuss the general principles involved in these activities.
CollectingPlayers 
Before starting a game, the first task is to collect players. Two or three children decide as to which game isto be played. Then they join hands and go on chanting in loud voice by shaking joined hands up and down.
We want to play Queenie, Queenie.We want to play Queenie, Queenie Who wants to play Queenie, Queenie.Who wants to play Queenie, Queenie.Or Come and join, come and join.Join the ring, join the ring.(Replace Queenie, Queenie by the name of the game played).
On hearing the chanting the children interested in playing “Queenie, Queenie” join hands and start chanting.This way the voice becomes louder and louder. The process continues till the required number of childrenhave given consent to play the game.
TeamFormation
Generally teams are formed in various games. It can be done in the following ways.
 
Let children stand in a row in ascending or descending order of heights. The game organizer(Teacher or one of the players) asks each child to call out 1 and 2 one by one. The person calling 2is then asked to take a step forward. In this way two groups are automatically formed. They can begiven any name as per the choice of the group.
 
The children divide themselves into pairs, go out of the sight and keep secret names. They cankeep names after fruits, vegetables, towns, villages, etc. Only one pair stays back. It is called the
 
 
 © Vijoy Prakash
2
Association for Promotion of
Creative Learnin
www.creativelearning.in
 ow t   o S  t   a t   a G am e
▪  
 
 C  e a t  i   e e ani  n  G am e s 
leading pair. Now after keeping their secret names they come to the leading pair joining their handsand chant.
We have grapes and oranges.What do you want? What do you want? 
Then one member of the leading pair in turn gives his/her choice. If he/she chooses grapes, then the personhaving his/her secret name ‘grapes’ goes in his/her team and other person ‘orange’ goes in other team.Similarly if the pair has kept their name after the names of cities they will come and call out.
We have come from Ranchi & Lucknow.Whom do you want? Whom do you want? 
The members of leading pair exercise their options alternatively and the team is formed. If in the end oneperson remains unpaired because he/she could not form pair with anyone, he/she goes to a distance andraises his/her hands with one hand ‘open’ and the other ‘ clenched fisted’. The child always has his/herback towards the leading pair. Now one of the members of the leading pair secretly chooses either ‘open’ or‘clenched fist’ and calls out loudly ‘drop’. The child raising his/her hands then drops one of the hands. If thedropped hand has clenched fist, then the member of the leading pair exercising his/her option as ‘clenchedfist’ gets the child in his/her team.
Choosing aLeader/Queenie/Searcher/Chaser
Often in many games one child has to perform different tasks from that of the others. He/she may be calledLeader/Queenie/Searcher/Chaser etc. Depending upon the nature of the game children should choose themin an interesting way. Some of the ways choosing them are illustrated below.
Choose a colour
One player goes out of hearing. The rest pick colours for themselves. One colour is allotted to the playerwho goes away. When the child comes back, he is asked to choose one of the colours by chanting in chorus.
Colour, Colour, Which colour do you want? 
The child names a colour. The player picking out that colour becomes the Leader/Queenie/Searcher/Chaser.This method can be suitably adapted by names of great men, vegetables, fruits, fishes, cities etc. Thenreplace the word ‘colour’ by men/vegetables/fruits/fishes/cities in the chant.
Odd man out
Children should stand in a circle facing inwards with their hands behind their back and chant.
All in the middle and odd man’s out or Ding dang dong Or Zing zag zag 
On the word out/dong/zag they should whip their hands from behind holding them in front of all to see withtheir right palms either up or down on their left hand. They then look around to see if one player is ‘odd’ thatis to say one player holding his/her palm one way and the rest of the players holding differently. Then theodd player becomes the Leader/Queenie/Searcher/Chaser.If no one is found to be ‘odd’ the players do the exercise again. If there are more players then the likelihoodof one player being odd is increased by introducing finger positions along with the up and down palmpositions i.e. closed fist or two or three fingers up or down.
Dipping
Players stand up in a line or in a circle and count along the line the number of counts being prescribed bythe accented syllables of some little rhymes such as the following.
Err’ie, orr’ie round’ the ta’ble,Eat as much’ as you’ are a’ble; 
 
 
 © Vijoy Prakash
3
Association for Promotion of
Creative Learnin
www.creativelearning.in
 ow t   o S  t   a t   a G am e
▪  
 
 C  e a t  i   e e ani  n  G am e s 
If you’re a’ble eat’ the ta’ble,Err’ie orr’ie, out! 
One child gabbles the words at speed pointing briefly at each player one by one. If the number of players isless than fifteen, continue counting round the circle or along the line a second time counting himself first.The person on whom the last count falls becomes the Leader/Queenie/Searcher/ChaserInstead of the above rhyme the following dips may also be used.
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z, YOU One, two, sky blue,All out but you.Red white and blue,All out but you.Inky, pinky, ponky 
 
My daddy brought a donkey The donkey died,Daddy cried; Inky, pinky, ponky Red, white and blue The cat’s got the flu The baby has the whooping cough And out goes you Iggy oggy Black Froggy Iggy oggy out Ickle ockle Chocolate bottle Iccle occle out Iddy oddy Dogs body Iddy oddy out Ibble obble Black bubble Ibble obble out Eettle ottle Black bottle Eettle ottle out Ingle angle Golden bangle Ingle angle out 
Countingfist
Children stand in a circle with face inwards and hold out their clenched fist, thumbs up. One child calleddipper, tabs each fist in turn counting as he does so
One’ potato, two’ potatoes Three potatoes four Five potatoes, Six potatoes Seven potatoes more.
The dipper includes his fist also by banging his right fist on his left fist and his left fist on his right fist. The fiston which he pronounces ‘more’ he bangs hand more forcefully than he does on the others. The player then
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