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C r e a t i v eL e ar ni n G am e s
leading pair. Now after keeping their secret names they come to the leading pair joining their handsand chant.
We have grapes and oranges.What do you want? What do you want?
Then one member of the leading pair in turn gives his/her choice. If he/she chooses grapes, then the personhaving his/her secret name ‘grapes’ goes in his/her team and other person ‘orange’ goes in other team.Similarly if the pair has kept their name after the names of cities they will come and call out.
We have come from Ranchi & Lucknow.Whom do you want? Whom do you want?
The members of leading pair exercise their options alternatively and the team is formed. If in the end oneperson remains unpaired because he/she could not form pair with anyone, he/she goes to a distance andraises his/her hands with one hand ‘open’ and the other ‘ clenched fisted’. The child always has his/herback towards the leading pair. Now one of the members of the leading pair secretly chooses either ‘open’ or‘clenched fist’ and calls out loudly ‘drop’. The child raising his/her hands then drops one of the hands. If thedropped hand has clenched fist, then the member of the leading pair exercising his/her option as ‘clenchedfist’ gets the child in his/her team.
Choosing aLeader/Queenie/Searcher/Chaser
Often in many games one child has to perform different tasks from that of the others. He/she may be calledLeader/Queenie/Searcher/Chaser etc. Depending upon the nature of the game children should choose themin an interesting way. Some of the ways choosing them are illustrated below.
Choose a colour
One player goes out of hearing. The rest pick colours for themselves. One colour is allotted to the playerwho goes away. When the child comes back, he is asked to choose one of the colours by chanting in chorus.
Colour, Colour, Which colour do you want?
The child names a colour. The player picking out that colour becomes the Leader/Queenie/Searcher/Chaser.This method can be suitably adapted by names of great men, vegetables, fruits, fishes, cities etc. Thenreplace the word ‘colour’ by men/vegetables/fruits/fishes/cities in the chant.
Odd man out
Children should stand in a circle facing inwards with their hands behind their back and chant.
All in the middle and odd man’s out or Ding dang dong Or Zing zag zag
On the word out/dong/zag they should whip their hands from behind holding them in front of all to see withtheir right palms either up or down on their left hand. They then look around to see if one player is ‘odd’ thatis to say one player holding his/her palm one way and the rest of the players holding differently. Then theodd player becomes the Leader/Queenie/Searcher/Chaser.If no one is found to be ‘odd’ the players do the exercise again. If there are more players then the likelihoodof one player being odd is increased by introducing finger positions along with the up and down palmpositions i.e. closed fist or two or three fingers up or down.
Dipping
Players stand up in a line or in a circle and count along the line the number of counts being prescribed bythe accented syllables of some little rhymes such as the following.
Err’ie, orr’ie round’ the ta’ble,Eat as much’ as you’ are a’ble;
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