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Table Of Contents

Drawing Your First Box
Getting Started, Right Out of the Box
Coloring Fills and Strokes
Merging and Stacking Shapes
Creating Reusable Graphics
Designing Your Own Panel Layout
Designing Your Own Panel Layout
Creating Quickly: Customizing Your Workspace
Customizing Movie Properties
Aligning Objects on the Stage
Behind Every Good Symbol Is a Good Editor
Your First Animation
Layers and the Timeline
Keyframes and Tweening
Preparing Text for Animation
Scripting Your Button
Components and Behaviors
Navigation
More Fun with Buttons
Importing Pixels
Working with Graphics
Working with Pixels
Importing Vectors
Using Scenes
Working with the Library
Drawing a Cartoon Character
Movie Clips and Interactivity
Controlling the Character with ActionScript
More Movie Clip Control
Morphing with Shape Tweens
Frame-by-Frame Animation
Using Masks
Timeline Versus ActionScript Animation
Importing Sounds
Using Sound
Controlling External Sounds
Scripting Your Own Sound Control
Importing Video
Using Video
Controlling External Videos
Bitmap Filter Effects
Blend Modes
Text Types
Working with Text
Using Fonts
Loading and Styling Text
FlashType
Using ActionScript to Modularize Content
Using ActionScript to Modularize Content
Preloading
Creating a Quiz: Getting Started with Templates
Creating a Quiz: Getting Started with Templates
e-Learning with Flash
Sending Results with a Form
Saving and Retrieving Local Data
Flash on CD-ROM
Flash on the Run
Tips and Resources
Index
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Flash 8: Projects for Learning Animation and Interactivity: Projects for Learning Animation and Interactivity

Flash 8: Projects for Learning Animation and Interactivity: Projects for Learning Animation and Interactivity

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Macromedia Flash is fast becoming the Web's most widely used platform for creating rich media with animation and motion graphics, but mastering Flash isn't easy. Most entry-level books teach through simple examples that concentrate on either animation or scripting, but rarely both together. To get the most from Flash 8, you not only need to be proficient in programming/interface design, you need the creativity for story telling and the artistic insights to design fluid animation.

Flash 8: Projects for Learning Animation and Interactivity teaches Flash design rather than simply Flash itself. With a standalone series of walkthroughs and tutorials for Flash beginners coming from a graphics field, this book teaches Flash in the context of real-world projects. Rather than learn a Flash tool for the sake of it, you learn which areas of Flash are important, and which are less used, simply by seeing how typical content is actually created. And rather than a text-heavy approach, this graphically rich book leads you through hands-on examples by illustration.

Each project in the book starts with goals and broad sketches before moving to design and scripting. This helps you understand design intent-the why of the process-rather than just learning the interfaces and the how of it all. Along the way, you'll create Flash content that includes traditional animation techniques (as seen in full-length animated features), and ActionScript-based interactive animation, such as custom web site interface designs. You also learn how to combine both traditional animation techniques and ActionScript to create feature-rich Flash assets from the ground up.

Co-authored by educational developers with years of experience creating compelling content, interfaces, and applications, Flash 8: Projects for Learning Animation and Interactivity offers a content-driven approach that is also inspiration-driven. You learn because you're accomplishing something tangible, not because you think you need to know how a tool works.

If you want to understand how various features of Flash come together to create a final end design, this book provides you with both the insight and the know-how.

Macromedia Flash is fast becoming the Web's most widely used platform for creating rich media with animation and motion graphics, but mastering Flash isn't easy. Most entry-level books teach through simple examples that concentrate on either animation or scripting, but rarely both together. To get the most from Flash 8, you not only need to be proficient in programming/interface design, you need the creativity for story telling and the artistic insights to design fluid animation.

Flash 8: Projects for Learning Animation and Interactivity teaches Flash design rather than simply Flash itself. With a standalone series of walkthroughs and tutorials for Flash beginners coming from a graphics field, this book teaches Flash in the context of real-world projects. Rather than learn a Flash tool for the sake of it, you learn which areas of Flash are important, and which are less used, simply by seeing how typical content is actually created. And rather than a text-heavy approach, this graphically rich book leads you through hands-on examples by illustration.

Each project in the book starts with goals and broad sketches before moving to design and scripting. This helps you understand design intent-the why of the process-rather than just learning the interfaces and the how of it all. Along the way, you'll create Flash content that includes traditional animation techniques (as seen in full-length animated features), and ActionScript-based interactive animation, such as custom web site interface designs. You also learn how to combine both traditional animation techniques and ActionScript to create feature-rich Flash assets from the ground up.

Co-authored by educational developers with years of experience creating compelling content, interfaces, and applications, Flash 8: Projects for Learning Animation and Interactivity offers a content-driven approach that is also inspiration-driven. You learn because you're accomplishing something tangible, not because you think you need to know how a tool works.

If you want to understand how various features of Flash come together to create a final end design, this book provides you with both the insight and the know-how.

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Publish date: Mar 28, 2006
Added to Scribd: May 16, 2009
Copyright:Traditional Copyright: All rights reservedISBN:9780596152840
List Price: $27.99 Buy Now

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