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Head First Design Patterns

Head First Design Patterns

Ratings:

4.25

(196)
|Views: 28,219|Likes:

You're not alone.

At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun.

You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code.

You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design pattern.

Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter.

With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts.

If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.

You're not alone.

At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun.

You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code.

You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design pattern.

Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter.

With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts.

If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.

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Categories:Books, Computers
Publish date: Dec 19, 2008
Added to Scribd: May 16, 2009
Copyright:Traditional Copyright: All rights reservedISBN:9780596800741
List Price: $39.99 Buy Now

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murdocke23 reviewed this
Rated 5/5
 Fun to read book (for coding anyway). Not one you can sit down and curl up with, but the subject is approached in a more friendly and easy-to-digest format. Sometimes, I'd just like a more straightforward 'here it is' description, but the book helps you learn as long as you follow it's format.
rohitagarwal24 reviewed this
Rated 5/5
Ultimate book for beginners
pywong_1 reviewed this
Rated 5/5
This is an excellent book on design patterns!
spyderella reviewed this
Rated 4/5
This book cracked open a previously impenetrable nut: Oh, so that's how you structure object-oriented applications! It was immediately applicable to work, where we're trying to manage a bill of materials hierarchy for parts; the Composite pattern was a perfect fit.The typos and errata are distracting; if it had been more cleanly copy-edited, I would have given it 5 stars, hands down. Despite that limitation, it is still an excelent book about OO software development.
shamjones_1 reviewed this
Rated 5/5
This is an excellent book. If ever there were a common sense way to depict conceptual ideas, this book definately hits the mark!
graemew_17 reviewed this
Rated 5/5
This is an excellent introduction to design patterns, with plenty of pointers to further resources.While the examples are given in Java, you can absolutely read this book without knowing any Java. I know because I don't know any Java. You will need to be familiar with programming in general and object-oriented programming specifically.
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