Memoirs of an assassin ~ the Gen bible
INTRODUCTION OF GEN
Gen is an old man that is like a swiss army knife. He has two stances, two supers and 4 ultras. He isequipped with an incredibly large library of effective pokeGen is one of the few characters that combo his Super straight into his Ultra, which results in massivedamage. Gen
’s health may be low but he is by no means weak.
Although he may seem very complicatedit is nothing unsurmountable for someone with experience with Street Fighter. He has a strong set of pokes, solid combos, and a lot of setups and tricks.Let's start with your most important problem, which is not knowing what to 'do with Gen'. Most peoplehave this problem and as a result they end up jumping around doing crane j.mk and random Oga's, butGen really is a 'footsie' character. Gen wants to be at midrange and poke at the opponent and makethem do stuff that can be punished. For example: you press s.mp and Akuma does his s.hk (theroundhouse kick) you block it and on block from most distances you can simply mash hp hands and it'llhit.
If footsies is still a foreign concept to you then Maj’s footsies handbook is required reading, you can
BASIC STATISTICAL INFORMATION
Health 900Stun 900Back dash 27 framesForward Dash 19 framesWakeup time (Faceup) 21 frames with one frame neutral invincibilityWakeup time (facedown) 31 frames with one frame neutral invincibility
MANTIS STYLE OVERVIEW
Gen is a practitioner of the Northern Praying Mantis technique known for its speed and continuousstrikes and attacks, with a huge focus on wrist and arm techniques, Gens footwork is loosely based onMonkey
kung fu to complement the mantis style. Gen’s Mantis
strikes are fast and quick, although hiswalkspeed is average in this stance. Gen can attack relentlessly in this stance, he has a lot of
frame trapsand a decent kara throw from this range, also his jump range is much shorter in this stance as well.