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Mahjong Titans Scoring & Tile Values

Mahjong Titans Scoring & Tile Values

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Published by DonHallII
How To Get Super High Mahjong Solitaire Scores. Mahjong Titans, the electronic version of Mahjong Solitaire is the focus, & scores of 1,000 - 1,100 + are common once you know these scoring facts.
How To Get Super High Mahjong Solitaire Scores. Mahjong Titans, the electronic version of Mahjong Solitaire is the focus, & scores of 1,000 - 1,100 + are common once you know these scoring facts.

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Published by: DonHallII on Jul 28, 2013
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Mahjong Titans Scoring & Tile ValuesHere you see the Mahjong Titans version of Mahjong Solitaire with the very beginning of the“Crab” layout. (There are 6 different layouts) I have personally found that the Crab layout isthe easiest one to get high scores on.
If you don't yet know the basic rules to Mahjong Solitaire, specifically the Mahjong Titansversion, you will find this to be the easiest description available anywhere as we'll be able toenjoy the numerous screen shots to actually
from the top to the bottom of this instructionset. At the very center of this layout are two tiles that are at the very top of the stacks. Theyobviously must be removed before you can remove the tiles they cover up. These two tilesare the only two on the 4
level up from the bottom. Tiles are removed in pairs and
must beexact matches
.The exceptions are the 4 flower tiles, and any two of the four are a match. You should alwaysattempt to simultaneously remove all four of the tiles that are alike,
whenever you can
. You receive an extra 2 points (or more) when you do.In the right hand picture you can see a third tile matching the top two isvisible, but when checking the top photo you see that the 4
(#4 Bamboo) tileis hidden. In most cases, waiting to remove that top pair (in order to search for the 4
hidden tile and remove them all together) will end in disappointment.The 4
one could very well be on the bottom level strait down below the toppair. It's worth a shot though, so I always try.There are
three primary types of tiles
(commonly called “classes”). “Bamboo”
(the # of bamboo chunks on the tile match the tile #), “Balls” (the # of circles on the tile matchthe tile #) and Characters,
I'm going to call the character tiles
(the # of sticks on the tilematch the tile #). Each class of tiles have #'s from 1 to 9, and there are 4 tiles of each.There are also
Specialty Tiles
. The “Four Season” & “Four Flower” tiles add 8 more tiles tothe mix, and their basic values are higher than the primary tiles. But,
the 16 most importanttiles in the grand total of 144 are the “Four Winds”.
 Appropriately named N, S, E, & W (North, South, East & West) for the main directions of thecompass, each of them has 4 tiles. We'll get into great detail on how these tiles make or breakyour score, but understand this –
these 16 tiles, when played right, will give you much morethan half of your total score! 
The above bar is at the bottom of the game board & shows you how many tile pairs arecurrently available, tiles remaining, your score & the # of seconds that have transpiredthroughout the game. The
time has absolutely NO affect 
on your score.WARNING: There are times when you will want to match tiles that are on two different levelsin the layout. This can be dangerous when it creates a blocked tile that is imposible to get to.YOU LOSE! Most of the time you will have a matching tiles on the same level with each other,but not always.It is wise to treat the game as you would a chess match. The further ahead that you can seeyour selections the better off you are.
Be especially careful when matching tiles are siting sideby side
(especially when three of them are together).Notice: There are two situations that come up that you always should be aware of, and that'sdouble tiles in the same row. Notice the #3 balls & #4 bamboo. If they were the last two of 
their kind left you would have to clear both sides of them to remove them and that can createa problem for you on occasion.Right now, we have all four of each kind on the board so we can use the other two to separatethe doubled up pair. Ocasionally they will deal three packed side by side. In that case
you willalways have to clear both sides.
In case you haven't figured it out by now, the basic fact of the game is that one side of a tilemust be clear for it to be removed. It also cannot have a tile sitting on any part of the face of it.The top or bottom edges of the tile don't matter, just the right or left side must be clear.Now, before we go score 1,000 +, there are some basic scoring facts you should know. At thevery start of a layout every tile on the outer edges of every layer that can be removed first areworth one point. Then as you move into the interior of the layout each tile becomes worth anadditional point. As you move into the interior pieces they increase in value. That's because it takes work to“uncover them”, and so you are rewarded for that. How that plays out is up to you.When playing the row in the green box above from left to right or vice versa, the further fromthe outside piece you get the more the tiles are worth. Knowing that will help you to play thesetiles to take advantage of it.It works on a + 1 point for each tile positionaway from the outer edge(The 1
tile is one, thesecond two, etc.), and so working left to right #8 sticks (above) is worth 7 points. But guesswhat! If #5 bamboo has already been removed then #8 sticks is worth 8 points. See how thatworks? 7 from the left + 1 from the right.Now lets look at offset pieces. In the “Turtle” layout below take a look at the left and rightcenter sections. The way that the pieces are offset affects what part of the interior piece iscovered, and that affects the value of the covered piece.The two tiles below that are in green are considered covered while the tiles in red are not! If the top of the tile is exposed it is considered an outside tile even though the botom of it iscovered. The green tile on the left is 2 points and the one on the right is worth 3.When you work the tiles in the yellow box from right to left vs the tiles in the blue box, the lasttile (#7 balls) is worth 14 points and the #2 sticks is worth 12. I know, pretty weird right? Tilesin the middle of the pile on the bottom will become high scoring ties at the end of the game.

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