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 WONDERCON
Intermission conducts exclusiveinterviews with actors MartinStarr and Adam West
...pages 6-7
ALSOINSIDE
ntermission
3.06.09
FRIDAY 
stanford’s weekly guide to campus culture
 VOLUME
235 .
ISSUE
5
a publication of the stanford daily 
Robber Barons doesn’t do it for Intermission the third time... page 3Milan Fashion Week sexes things up... pages 4-5Intermission covers Wondercon, interviews Martin Starr and Adam West... pages 6-7“BroadwAsian” mashes Broadway with Asian stereotypes... page 8Stanford singles bump, shake and groove to Beyonce’s tune... page 9U2 and Kelly Clarkson return to music scene with more of the same... page 10CoHo livens up with with student’s depiction of Lorca’s poetry in visual form... page 12
MILANFASHION WEE
The commercial fashion meccasells sex and glamor in third of four major fashion weeks
...pages 4-5
starpulse.comall photos style.itMIRAMAX.Com
 
03.06.09
well then, email us!intermission@daily.stanford.edu
FRIDAY
BONETOPICK?
MANAGING EDITOR
Joanna Xu
LAYOUTEDITORS
Kairen WongJin Yu
COPYEDITOR
Samantha Lasarow
DESKEDITORS
Annika HeinleKyle Evaldez
PHOTOEDITOR
Amanda Zhang
PAGE 2
TOP
10
MULTIPLAYER VIDEO
-
GAMES
.FIFA 200X
A soccer game at the top ofthe list? Really?Nobody even likes soccer! Whether or not thereal version ofsoccer is becoming America’sfavorite pastime,virtual soccer definitely is.Withimmense depth ofcustomizability for the soccerbuffs,and simple control schemes for video-gaming neophytes,FIFA offers something foreveryone.Little is more fun,frustrating andrewarding than a four-player soccer match ingolden-goal overtime.
2.Halo 2/3
The granddaddy ofthe XBox franchise,Halo hasevolved into every frat guy’s default shootergame.Many fans will argue that Halo 2 was thepinnacle ofthe multiplayer experience,thoughothers enjoy the added game types,items andimproved graphics ofHalo 3.Easy to pick upand hard to master,Halo may be one the mostaddicting videogames out there.
3.Rock Band/Guitar Hero
Never quite had the drive to learn real guitarand go homeless in the hopes ofbecoming arock star? Well fear no more,for now you canbecome a rock star in your very own livingroomwith friends! The Guitar Hero/RockBand franchises have perfected a wonderful sys-tem that is both fun to participate in and watchfor lovers ofall kinds ofmusic.
4.Mario Kart Wii/64
A classic since the SNES days ofour childhoods,the Mario Kart series has become a staple of competitive party gaming.A go-kart racinggame featuring famous characters from theMario franchise and ridiculous maps and items,Mario Kart can provide endless fun whether inrace or battle mode,drunk or sober.
5.Super Smash Brothers Brawl
The third in the Super Smash Brothers series,many will argue that Brawl is the best yet.Featuring characters from all over the Nintendouniverse,SSBB lets you pick an avatar and thenbeat the ever-loving crap out ofeveryone insight.Items and constantly changing maps addto the fun,making SSBB a consistent fanfavorite.
6.Madden/NCAA Football 200X
What better way for our inner nerd to live outhis or her own athletic dream than by merciless-ly hit-sticking their opposition on the muddy gridiron? Whether in the professional or collegesettings,the Madden/NCAA series provides adynamic and ever more nuanced football expe-rience.Though this game is not for the easily frustrated,the learning curve has also evolvedinto quite a formidable one.A beginner is bestoffplaying other beginners else risk seeing a 77-0 landslide by the end ofthe first half.
7.Wii Sports
Although just a humble add-on that shippedwith every Wii system in America,Wii Sportsprovides surprising depth and re-playability.Though many ofthe games may not be ideal fora party setting,few games are as fun as four-per-son tennis or bowling.Nothing is better to settlea drunken bet than a best-of-three Wii tennismatch.Period.
8.Left 4 Dead
A new XBox 360 release that pits the player asone offour survivors trying to escape the zom-bie apocalypse,this game is unique in the list inthat it’s a game focused on cooperation and notcompetition.Very tense and fast-paced,L4D willrequire coordinated teamwork to survive.Notfor the faint-hearted.
9.Street Fighter IV
The next “true”follow-up to the internationalmega-hit Street Fighter II,SF4 has just launchedto rave appeals.A game with much greaterdepth,SF4 builds on all the great points oftheoriginal while eliminating many ofthe annoyingdetails.Look for it to slowly creep into dormrooms everywhere over the next few months.
10.Gears ofWar 2
A gritty and apocalyptic/futuristic shooter,Gears ofWar 2 offers both competitive multi-player and an intensive co-op experience.One of the best-reviewed games ofthe last year,GoW2provides a visceral,gory and adrenaline-packedexperience whether playing with or against yourfriends.
— mark KOGANcontact mark:mkogan@stanford.edu
dlbnetwork.comfifa4fans.devgfive.comwiids.nl 
 
courtesy feb. 2009, fashion magazine
friday
march 6 2009
3
“You can’t get pregnant the first time”didn’t come naturally...
I
’d first like to say that I’m usually afan ofthe Robber Baronsahilarious,talented and incredibly sexy group ofpeople.There is nocomedic group like them on campus,but that being said,I’m a little easy...to make laugh.But the Robber Barons’latest show,“You Can’t Get Pregnantthe First Time,just didn’t do it forme.Maybe it’s just because I’m awoman and,as you’ll learn at theshow,“girls can’t orgasm.Somehow Ileft the show feeling...unsatisfied.Let’s just say the Robber Barons camea little too quickly for my taste.Don’t get me wrong:the RobberBarons’performance was still quitepleasurable and definitely a must-seefor your Friday night entertainment.Opening last night at CampbellRecital Hall,they had the crowdrolling in the aisles.It was just thatwell,there were moments in whichthey were still funny but in an “awwhoney,it’s so cute that you’re trying”kind ofway.Sometimes when you’remaking comedic love,things fall apart;this time,the show lacked a unifyingtheme like the one that bound the skitstogether in their last performance,“The Robber Barons:IN HIGH-DEF!”But so what ifit isn’t all mind-blow-ingly orgasmic? These kids are work-ing their craft,stretching their limbsand learning and growing.They should be admired for that fact alone.One ofmy favorites in the show,actor and director Olive Harewood‘09,says,“I’m really excited about thisquarter’s material.Last quarter wasonly our second show as a group,so Ithink we were finding our voice,andthe response was fantastic.Now we’reexpanding on that.I think we’vegrown a lot as writers and performers,and I’m immensely proud ofthegroup.”As she should be.And as am I.The material ofthe show definitely resonates with student life at Stanford.The skit “Drunk One-Ups,whichplays on the competitive nature of Stanford students and the ultimatequestion that plagues us all (“Will Iparty or will I study?”) is subtly bril-liant.Also brilliant is the “Librarian”skit,which strikes a personal note withthis writer.Who isn’t irritated by theinvasion ofpersonal privacy every time the librarians at Green check your bags and put their hands all up in your business? The Robber Barons areat their best when they tackle theissues that can really make peopleuncomfortablesuch as ugly babies,abortion and euthanasiaand turnthem into something hilarious.My favorite skit by far,though,has to bethe “Napkinskit with sophomoresEmily Goldwyn and Alex Connolly.Sofunny.Man! I can’t even...yeahh.So go out and see the RobberBarons do their thing on Friday,March 6 at 9 p.m.in Campbell RecitalHall.The show is free for studentswith a valid SUID,$5 for faculty andstaffand $10 for general admission.If  you’re up in San Francisco,the RobberBarons are also performing at 8 p.m.on March 7 at The Purple Onion,located at 140 Columbus (betweenJackson and Pacific).
— chelsey LITTLEcontact chelsey:cdlittle@stanford.edu
T
his weekend the Drama Department presents thefourth offive productions in The Waste Land Project.This production is a modern dance performance titled“Hurry Up It’s Time.As with other shows in the production,“Hurry Up It’s Time”is an original piece drawing inspirationfrom T.S.Eliot’s troubling poem on the decay ofthe modernworld,“The Wasteland.Co-directed by Stanford DanceDivision’s Tony Kramer and visiting choreographer ParijatDesai ‘92,an fellow Institute for Diversity in the Arts fellow,the show’s choreography melds elements ofIndian classicaldance with modern techniques.“The Wasteland”teems with allusions to other literature andquotations in some half-dozen languages,and nearly all ofthedirectors in The Waste Land Project have selected specific ref-erences to shape their works.“Hurry Up It’s Time”focuses onthe final allusion in the text:“Datta,Dayadvam,Damyata,aquotation from Hindu scripture the Upanishads which trans-lates to,“Give alms,be compassionate,and have self-disci-pline.Kramer says that in comparison with the poem as awhole which is “an odyssey through the fractured modernworld,the Upanishads appear finally as “a prescription for
“The Waste Land:”a Bharatanatyam dance
unity and peace.To help express this idea offinding hope inchaos,much ofthe choreography for the show derives fromthe Indian style ofBharatanatyam dance,a form that allowsdancers to express deep “spiritual devotionthrough move-ment.Movements traditional to Bharatanatyam recurthroughout the piece and provide the jumping-offpoint formodern choreography.Accompanying the beautiful choreography is a spectacle onpar with other performances in The Waste Land Project,all of which have been stunning.Haunting,original guitar musicchanges to suit each scene,ranging from bluesy funk to dis-torted space-age noise,and clips from T.S.Eliot reading hisown poem interject periodically.Lights play into the equa-tion,too,resulting in a sensory experience that complementseach segment ofthe choreography:as a pair ofdancers movestogether,the stage is dappled in soft circles ofblue light as thesound ofraindrops plays;the tinkling ofdancers’anklet bellsis accompanied by a maelstrom ofswirling flashlight beamsas dancers run from an explosion.Though much ofthe deeper-level meaning of“Hurry Up It’sTime”will be lost on audiences unfamiliar with Eliot,theproduction manages to seem more accessible than previousWaste Land shows,which featured dance but also includedactor-delivered dialog.Audiences accustomed to non-experi-mental theater often try to derive meaning principally fromdialog,making it frustrating when that dialog is fraught withmultiple levels ofliterary allusions and in competition withall the other theatrical elements in place.Perhaps by remov-ing the burden ofverbal storytelling from its performers,“Hurry Up It’s Time”allows the audience to create a story and derive meaning using other pieces ofthe performance-the dancers’movements,Eliot’s narration,the scattered news-papers and books that litter the stage.When asked to describethe show,composer and guitarist Matt Spitz ‘08 calls it half in-jest,a “vortex ofexpression.As it turns out,the epithetmay be an appropriate description for the whirlwind ofsen-sations offered to the audience,which finally for The WasteLand Project,appear to be working not as distractions to oneanother,but in concert.
— monica MIKLAScontact monica: mmiklas@stanford.edu
THEATRE REViEW
 
PHOTOS BY NORBERT STUHRMANN
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