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Ubiquitous learning - Wikipedia, the free encyclopedia

Ubiquitous learning
From Wikipedia, the free encyclopedia

For some, ubiquitous learning (or u-learning, ULearning) is equivalent to some form of simple mobile learning, e.g. that learning environments can be accessed in various contexts and situations. The ubiquitous learning environment (ULE) may detect more context data than elearning. Besides the domains of eLearning, uLearning may use more context awareness to provide most adaptive contents for learners.[1] A ubiquitous learning environment is any setting in which students can become totally immersed in the learning process. So, a ubiquitous learning environment (ULE[1]) is a situation or setting of pervasive or omnipresent education or learning. Education is happening all around the student but the student may not even be conscious of the learning process. Source data is present in the embedded objects and students do not have to DO anything in order to learn. They just have to be there. Ubiquitous Learning Materials (ULM) is defined as learning materials that may be transferred to mobile devices via cable or wirelessly and be operated in these mobile devices. These materials can be videos, audios, PowerPoint presentations, notes, or any kind of learning materials that can be transferred to and worked on mobile devices.[2] Ubiquitous learning implications for education includes:[2] Shifts the classroom from a traditional to non-traditional context. In a traditional classroom, the teacher is the main source of information, and students are required to be in the same place at the same time engaging in the same activity. There is one teacher for thirty students. This project shifts the classroom from a traditional to nontraditional form in which learning can happen almost anywhere and at anytime. It also changes the role of the teacher from being the primary source of information to facilitator and supervisor, and it allows the teacher to pay equal attention to every student. It also gives the student the opportunity to access instructional materials at different times from different locations. Prepares and encourages students to become lifelong learners. Teaching ESL/EFL in a Ubiquitous Learning Environment enables students to become lifelong learners in that they are able to use multiple devices to access and search for knowledge and information while developing their search skills. Creates an environment in which interaction is free of stress. In ESL/EFL, the Ubiquitous Learning Environment provides a safe environment for learners to interact with each other and with instructors. Prepares students for real life. New technologies have become a part of our lives, and students need to learn how to use these technologies in order to prepare for their future careers. Provides several representational modes. ESL/EFL materials are crucial in the learning process. Teachers choose and create ESL/EFL learning materials to make the learning process more effective. In a traditional learning environment, teachers have limitations in terms of using and creating the materials. Teachers can use and create visuals (photos, drawings, flash cards), audios, videos, overheads, and PowerPoint presentations. On the other hand, students may elect to do presentations using overheads, PowerPoint, or online journals. The Ubiquitous Learning Environment offers learners and teachers many cost-effective opportunities to present knowledge. Ubiquitous learning is the subject of a research institute at the University of Illinois, Urbana/Champaign.[3]

en.wikipedia.org/wiki/Ubiquitous_learning

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Ubiquitous learning - Wikipedia, the free encyclopedia

Contents
1 See also 2 References 3 Further reading 4 External links

See also
Context-aware pervasive systems Learning E-Learning Ubiquitous computing

References
1. ^ a b ZHAO, XINYOU; WAN XIN, OKAMOTO TOSHIO (2010-04-16). "Adaptive Content Delivery in Ubiquitous Learning Environment" (http://www.myresearch.biz/sharefile/file/WMUTE2010.pdf) (PDF). The 6th IEEE International Conference on Wireless, Mobile and Ubiquitous Technologies in Education(IEEE WMUTE 2010). Kaohsiung, TAIWAN. Retrieved 2010-07-22. 2. ^ a b Alsheail, Abdulrahman (2010). Teaching English as a Second/Foreign Language in a Ubiquitous Learning Environment: A Guide for ESL/EFL Instructors (http://csuchicodspace.calstate.edu/bitstream/handle/10211.4/184/5%209%202010%20Abdulrahman%20Alsheail.pdf? sequence=1). (Master's Project). 3. ^ http://ed.uiuc.edu/uli/

Further reading
Alsheail, Abdulrahman . "Teaching English as a Second/Foreign Language in a Ubiquitous Learning Environment: A Guide for ESL/EFL Instructors." MA Project. Californnia State University, Chico, 2010. Print. [1] (http://csuchicodspace.calstate.edu/bitstream/handle/10211.4/184/5%209%202010%20Abdulrahman%20Alsheail.p df?sequence=1) Bomsdorf, Birgit, Adaptation of Learning Spaces: Supporting Ubiquitous Learning in Higher Distance Education, Dagstuhl Seminar Proceedings 05181, Mobile Computing and Ambient Intelligence: The Challenge of Multimedia, Abstract/PDF (http://drops.dagstuhl.de/opus/volltexte/2005/371) Chen, Y.S., Kao, T.C., Sheu, J.P., and Chiang, C.Y.:A Mobile Scaffolding-Aid-Based Bird Watching Learning System, Proceedings of IEEE International Workshop on Wireless and Mobile Technologies in Education #WMTE'02#, pp. 1522, IEEE Computer Society Press, 2002. Cope, B. and Kalantzis, M., eds., Ubiquitous Learning (University of Illinois Press, 2009). Curtis, M., Luchini, K., Bobrowsky, W., Quintana, C., and Soloway, E.: Handheld Use in K-12: A Descriptive Account, Proceedings of IEEE International Workshop on Wireless and Mobile Technologies in Education #WMTE'02#, pp. 2330, IEEE Computer Society Press, 2002. Guozhen Zhang; Qun Jin; Shih, T.K. #200#. Peer-to-peer based social interaction tools in ubiquitous learning environment, Parallel and Distributed Systems, 2005. Proceedings. 11th International Conference on Volume 1, 2022 July 2005 Page#s#:230 - 236 Vol. 1. Hiroaki Ogata and Yoneo Yano, Context-Aware Support for Computer Supported Ubiquitous Learning, IEEE WMTE2004, pp. 2734, Taiwan, March 2325, 2004. PDF Preprint (http://wwwyano.is.tokushima-u.ac.jp/ogata/clue/WMTE-03-1-50.pdf).
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Ubiquitous learning - Wikipedia, the free encyclopedia

Li, L., Zheng, Y., Ogata, H., and Yano, Y.: A conceptual Framework of Computer-Supported Ubiquitous Learning Environment, International Journal of Advanced Technology for Learning. Li, L., Zheng, Y., Ogata, H., and Yano, Y.: Ubiquitous Computing in Learning: Toward a Conceptual Framework of Ubiquitous Learning Environment, Intl J. of Pervasive Comp. and Comm.. Taisiya Kim1, Ji Yeon Cho2, Bong Gyou Lee2 : Evolution to Smart Learning in Public Education, A Case Study of Korean Public Education,[2] (http://ifip-ost12.tlu.ee/wpcontent/uploads/2012/06/kim.pdf) X.Y, Zhao, T., Okamoto: Adaptive multimedia content delivery for context-aware u-learning, International Journal of Mobile Learning and Organisation (IJMLO). 2011(2),Vol.5, No1, pp. 46 63. pdf (http://www.myresearch.biz/sharefile/file/IJMLOV5N1.pdf)

External links
Vicki Jones and Jun H. Jo (2004) Ubiquitous learning environment: An adaptive teaching system using ubiquitous technology (http://www.ascilite.org.au/conferences/perth04/procs/pdf/jones.pdf). Proceedings of the 21st ASCILITE Conference http://edutechwiki.unige.ch/en/Ubiquitous_learning Retrieved from "http://en.wikipedia.org/w/index.php?title=Ubiquitous_learning&oldid=548740603" Categories: Education terminology Distance education This page was last modified on 4 April 2013 at 22:39. Text is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.

en.wikipedia.org/wiki/Ubiquitous_learning

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