User Interfaces: Meeting the Challenge of Simplicity

 
 
 
 
 
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Time was, software was imposed on users, with training, manuals and procedures to ease the relationship between the user and the system. Times change. The web, ubiquitous computing and consumer electronics mean that modern software is a consumer commodity. Home and business users expect it to 'just work' and software engineers must go further than ever to predicting and meeting users' whims and foibles. This session takes the abstract notion of 'simplicity' and looks at why it is critical in modern user interface design. Why does simplicity matter? How is it different from usability or utility? Is there a meaningful definition of ?simplicity? that will allow software developers to get away from subjective argument? Why do design processes and good intentions undermine simplicity? What processes and techniques can software developers use to create simple, effective user interfaces and interactions?

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06/08/2009

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