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I
NSTANT
M
AYA
U
NLIMITED
V
ERSION
4
 
A
LIAS
|W
AVEFRONT
s
210 K
ING
S
TREET
E
AST
s
T
ORONTO
, C
ANADA
M5A 1J7
I
NSTANT
M
AYA
U
NLIMITED
©
2001, Alias|Wavefront, a division of Silicon Graphics Limited.Printed in U S A. All rights reserved.
Stuart Little image: Image courtesy of Sony Pictures Imageworks. Columbia/TriStar. All rights reserved.
Alias is a registered trademark and Alias|Wavefront, the Alias|Wavefront logo, Conductors, and ZaP!iT aretrademarks of Alias|Wavefront, a division of Silicon Graphics Limited.Maya is a registered trademark and Maya Builder, Maya Cloth, Maya Complete, Maya Fur, Maya Live,MayaPaintEffects, and Maya Unlimited are trademarks of Silicon Graphics, Inc., used exclusively byAlias|Wavefront, a division of Silicon Graphics Limited.IRIX and Silicon Graphics are registered trademarks and SGI is a trademark of Silicon Graphics, Inc.Wacom is a trademark of Wacom Co., Ltd.NVidia is a registered trademark and Gforce is a trademark of NVidia Corporation.Linux is a registered trademark of Linus Torvalds.Red Hat is a registered trademark of Red Hat, Inc.Microsoft, Windows NT, and Windows 2000 are trademarks of Microsoft Corporation in the United States and/orother countries.UNIX is a registered trademark, licensed exclusively through X/Open Company, Ltd.SoftImage is a registered trademark of SoftImage, Inc.Inferno and Flame are registered trademarks of Discreet Logic Inc.All other product names mentioned are trademarks or registered trademarks of their respective owners.Graph Layout Toolkit,
©
1992-1996 Tom Sawyer Software, Berkeley, California. All Rights Reserved.This document contains proprietary and confidential information of Alias|Wavefront, a division of Silicon GraphicsLimited, and is protected by Federal copyright law. The contents of this document may not be disclosed to thirdparties, translated, copied, or duplicated in any form, in whole or in part, or by any means, electronic, mechanical,photocopying, recording or otherwise, without the express written permission of Alias|Wavefront, a division ofSilicon Graphics Limited.The information contained in this document is subject to change without notice. Neither Alias|Wavefront, a divisionof Silicon Graphics Limited, its affiliates, nor their directors, officers, employees, or agents are responsible forpunitive or multiple damages or lost profits or other special, direct, indirect, incidental, or consequential damagesincludinganydamagesresultingfromlossofbusinessarisingoutoforresultingfromtheuseofthismaterial,orfortechnical or editorial omissions made in this document.
 
C
ONTENTS
I
NSTANT
M
AYA
U
NLIMITED
3
A
BOUT
I
NSTANT
M
AYA
U
NLIMITED
7Obtaining the lesson CD 7Documentation conventions 8Before you do the lessons 8
1S
UBDIVISION
S
URFACES
9
Preparing for the lesson
9
Lesson: Modeling a hand
10Create a subdivision surface from a polygonal cube 10Create faces to be extruded as fingers 12Extrude the faces as fingers 14Create the thumb 15Adjust the overall shape and cut an arm hole at the wrist 18Refine the fingers 18Create more precision in the fingernail region 20Crease the edge of the nail 22Beyond the lesson 24
2C
LOTH
25
About cloth animation
25Pose and animate the character 26Construct the garment 26Fit the garment onto the character 26Animate the cloth 27
About the lessons
27
Preparing for the lessons
28
Lesson 1: Making a Shirt
29Get started 29Create the panels 29
of 00

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