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Dungeons and Dragons 4th Edition Ninja Class

Dungeons and Dragons 4th Edition Ninja Class

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Published by Matt
This is the base form of my ninja class, containing what you saw on the forums, with some additions and alterations.

Way of the Tiger is not here right now as it's going into the new stuff, which I'm considering to sell instead of just give out. If I sell the second part, it won't cost more than a buck or two, so we'll see.

In any event, I hope you like this. I think it looks much better than on the forums. It took at lot of time to do this, so I hope you enjoy. If you like it, you can comment here or on the original thread.

EDIT: The document has a few minor tweaks.
This is the base form of my ninja class, containing what you saw on the forums, with some additions and alterations.

Way of the Tiger is not here right now as it's going into the new stuff, which I'm considering to sell instead of just give out. If I sell the second part, it won't cost more than a buck or two, so we'll see.

In any event, I hope you like this. I think it looks much better than on the forums. It took at lot of time to do this, so I hope you enjoy. If you like it, you can comment here or on the original thread.

EDIT: The document has a few minor tweaks.

More info:

Published by: Matt on Jun 13, 2009
Copyright:Attribution Non-commercial

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05/15/2014

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The Ninja
By: Hanzo187 (Matt Sylvain)
“I am a leaf in the wind, a wraith in the air. Youwill not find me unless I wish to be found.”
 
Ninja Overview
Characteristics
: Where the rogue relies on combat advantageto deal damage, you rely on movement. Your ability to freelymove about the battlefield allows you to unleash the fullextent of your stealthy strike ability, in addition to themystical advantages granted by the use of your ki.
Religion
: Ninja are not prone to religion, but those whoembrace a deity usually associate with gods of mysticism,illusion, and sometimes death. Good and unaligned ninjatend towards Sehanine or Ioun. Evil ninja worship Vecna.
Races
: Elves make excellent rat ninja, their natural speedmeshing well with their excellent perception. Eldarin areprimarily scorpion ninja, with their disposition forknowledge coming in handy for precision offense. Humansmake up the bulk of ninja, and function well in any form.
CLASS TRAITS
Role
: Striker. You jump and move about,pecking away at your enemies as you go.When you can move, you are at yourdeadliest.
Power Source
: Ki. Through extensive trainingand meditation, you have become adept atcontrolling and utilizing spiritual energy, beit yours or your enemies’.
Key Abilities
: Dexterity, Wisdom, Intelligence
Armor Proficiencies
: Cloth, leather
Weapon Proficiencies
: Dagger, handcrossbow, short bow, short sword, shuriken,sickle
Bonus to Defense
: +2 Reflex
Hit Points at 1st Level
: 12 + Constitution score
Hit Points per Level Gained
: 5
Healing Surges per Day
: 6 + Constitutionmodifier
Trained Skills
: Acrobatics and Stealth. Fromthe class skill list below, choose four moretrained skills at 1st level.
Class Skills
: Acrobatics (Dex), Athletics (Str),Bluff (Cha), Dungeoneering (Wis), Insight(Wis), Nature (Wis), Perception (Wis), Stealth(Dex), Streetwise (Cha), Thievery (Dex)
The ninja are the warriors of mysticism and concealment.Sneaky, cunning, and quick, those who see the ninja do notlive to tell the tale. Combining quick movement withamazing stealth, the ninja are adept at appearing suddenly,striking quickly, and fading away, into the night.Because you are a ninja, many people have a crude andsometimes narrow viewpoint of you. Many see you as anevil, remorseless assassin who kills by stealth. Others seeyou as a mystical thief who takes what he wishes when hewishes. In truth, the ninja are experts in guerilla warfare,sowing the seeds of confusion and deception to gain theadvantage against their enemies. Your skill inunconventional combat requires you to be mobile, and yourmastery of ki complements this. The ability to move quicklyand strike suddenly are aspects of combat the ignorant couldnever hope to understand, and you would have it no otherway.Your body is strong, your mind is clear, and your soul is atpeace. Now, how will you use the power you are given? Will
 
you kill at your leisure, or perhaps serve a cause greater thanyourself?
Creating a Ninja
The rat ninja and scorpion ninja are your primary builds.The rat ninja uses instinct to augment his senses and skitterabout the battlefield, while the scorpion ninja usesknowledge of anatomy and precision attacks to sting hisenemies. Dexterity, Wisdom, and Intelligence are your mostimportant scores.
Rat Ninja
Instinct is your armor. Your skill at using your ki is betterthan other ninja, but manipulating the energy of others ismore difficult. Dexterity is of the most use to you. Wisdomshould be your second-highest score, with the way of the ratas your path. Powers that reward Wisdom are your targets, but some of the Intelligence-based powers are helpfuloptions.
Suggested Feat
: Quick Blade (Human Feat: HumanPerseverance)
Suggested Skills
: Acrobatics, Athletics, Insight, Perception,Stealth, Thievery
Suggested At-Will Powers
:
anticipatory strike, ki blade
Suggested Encounter Power
:
crescent blade
Suggested Daily Power
:
 flare jutsu
Scorpion Ninja
You rely on your knowledge of anatomy, along with yournatural skill for ki, and attack with calculated precision,striking chakra points to cause a variety of ailments. Yourequire a high Dexterity for mobility. Since knowledge isyour weapon, you need a high Intelligence score. Take theway of the scorpion path. It is best to take powers that useIntelligence, but it helps to take certain powers that use yourWisdom score.
Suggested Feat
: Reverse Grip (Human Feat: Action Surge)
Suggested Skills
: Acrobatics, Athletics, Bluff, Stealth,Steetwise, Thievery
Suggested At-Will Powers
:
speedy slash, suigetsu strike
Suggested Encounter Power
:
armpit strike
Suggested Daily Power
:
spirit slash
Ninja Class Features
All ninja share these class features.
Alchemical Mastery
You gain Alchemist as a bonus feat. You may add yourIntelligence modifier to attacks made when using poisonand volatile alchemical items.
Ninja Weapon Talent
Choose two of the following weapons. You gain the benefitwhen wielding the chosen weapons and may not changethem at anytime thereafter.
Dagger
: +1 bonus to attack rolls
Hand crossbow
: +1 bonus to damage rolls
Short bow
: Increase range by 2 and long range by 4
Short sword
: Treat as a defensive weapon
Shuriken
: Increase weapon damage die by one size
Sickle
: Treat as a brutal 1 weapon
Ninjutsu Path
All ninja follow ninjutsu (the art of concealing). Some stingtheir enemies with precise attacks, others may scurry aboutand use instinct to avoid danger, and others still may inflictpain through cold ferocity.Choose one of the following options.
Way of the Scorpion
: You may add your Intelligencemodifier to opportunity attack rolls.
Way of the Rat
: As long as you are wearing cloth armor orno armor, you may add your Wisdom modifier to AC.
Stealthy Strike
Once per round, when you move at least 2 squares fromyour original position and are wielding a weapon from the bow, crossbow, or light blade groups, you may deal extradamage to that foe. You decide whether to apply this extraafter making the damage roll. As you advance in level, thedamage increases.
 
 
Level Stealthy Strike Damage
1st-10th +1d611th-20th +2d621st-30th +3d6
Ninja Powers
Your ability to manipulate ki has given you the skill tounlock a variety of techniques. Some of these requireknowledge of anatomy to control your enemies' ki andshould be used with a high Intelligence score. Others stillcall upon your own spirit and become more potent with ahigh Wisdom score.
 
Level 1 At-Will Techniques
Anticipatory Strike
Ninja Attack 1
When you hit your opponent, you instinctively prepare to moveagain.
At-Will
 
Ki, WeaponStandard Action Melee
or
Ranged
weapon
Requirement:
You must be wielding a bow, crossbow, orlight blade.
Target
: One creature
Attack
: Dexterity vs. AC
Hit
: 1[W] + Dexterity modifier damage. If the target attacksYou before the start of your next turn and misses, youmay shift 1 square as an immediate reaction.Increase damage to 2[W] + Dexterity modifier at 21st level.
Ki Blade
Ninja Attack 1
Imparting a fragment of your spirit into your weapon, you strikewith conviction.
At-Will
Ki, WeaponStandard ActionMelee
or
Ranged
weapon
Requirement
: You must be wielding a bow, a crossbow, ora light blade.
Target
: One creature 
Attack
: Dexterity vs. AC 
Hit
: 1[W] + Dexterity modifier + Wisdom modifierdamage.Increase damage to 2[W] + Dexterity modifier + Wisdommodifier at 21st level.
 
Speedy Slash
 
Ninja Attack 1
Using your sixth sense, you quickly move, then slice.
At-Will
Ki, WeaponStandard ActionMelee
weapon 
Requirement
: You must be wielding a light blade. 
Target
: One creature 
Attack
: Dexterity vs. ReflexHit: 1[W] + Dexterity modifier damage.Increase damage to 2[W] + Dexterity modifier at 21st level.
 
Suigetsu Strike
 
Ninja Attack 1
You move out of the way and strike a pressure point, causingserious pain.
At-Will Ki, WeaponStandard ActionMelee
weapon 
Special
: You may use this power for an opportunity attack. 
Requirement
: You must be wielding a light blade. 
Target
: One creature 
Attack
: Dexterity vs. AC 
Hit
: 1[W] + Dexterity modifier damage.Increase damage to 2[W] + Dexterity modifier damage at21st level.
Level 1 Encounter Techniques
 
Armpit Strike
 
Ninja Attack 1
You hit a pressure point under the enemy’s arm, weakening it.
Encounter
Ki, WeaponStandard ActionMelee
or
Ranged
weapon 
Requirement
: You must be wielding a bow, a crossbow, ora light blade. 
Target
: One creature 
Attack
: Dexterity vs. AC
Way of the Scorpion
: You gain a bonus to the attack rollequal to your Intelligence modifier. 
Hit
: 1[W] + Dexterity modifier damage, and the target isweakened until the end of your next turn. 
Crescent Blade
Ninja Attack 1
Your blade moves like a crescent as you attack your enemy,making it difficult for him to see it.
Encounter
Ki, Illusion, WeaponStandard ActionMelee
weapon 
Requirement
: You must be wielding a light blade. 
Target
: One creature 
Attack
: Dexterity vs. Will 
Hit
: 1[W] + Dexterity modifier damage, and you gainconcealment against the target until the end of your nextturn. 
Way of the Rat
: You deal extra damage equal to yourWisdom modifier.
 
Deadly Wound
 
Ninja Attack 1
You cut a vital trigger point in the enemy’s body, injuring themfurther.
Encounter
Ki, WeaponStandard ActionMelee
or
Ranged
weapon 
Requirement
: You must be wielding a bow, a crossbow, ora light blade. 
Target
: One creature 
Attack
: Dexterity vs. AC 
Hit
: 2[W] + Dexterity modifier + Intelligence modifierdamage.
Falcon’s Talon
Ninja Attack 1
 
Driving ki into your legs, you effortlessly jump over yourenemy’s head, leaving a slash as you fly past.
Encounter
Ki, WeaponStandard ActionMelee
weapon 
Requirement
: You must be wielding a light blade. 
Target
: One Small or Medium creature 
Attack
: Dexterity vs. AC 
Special
: You may shift to any square adjacent to the targetbefore making the attack roll. 
Hit
: 2[W] + Dexterity modifier damage.

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