An entirely new domain of computation which makes direct use of quantum mechanicalphenomena to perform operations on data.Gamification
is the use of game thinking and game mechanics in a non-game context to engage
users and solve problems.
The word was coined byNick Pelling,a British-born computer programmer and inventor
Gamification techniques strive to leverage people's natural desires for competition,achievement, status, self-expression, altruism, and closure.A core gamification strategy is rewards for players who accomplish desired tasks.Competition is another element of games that can be used in gamification. Making therewards for accomplishing tasks visible to other players or providing leader boards are waysof encouraging players to compete.Another approach to gamification is to make existing tasks feel more like games.Sometechniques used in this approach include adding meaningful choice, onboarding with atutorial, increasing challenge, and adding narrative. Gamification has been widely applied inmarketing. Over 70% of Forbes Global 2000 companies plan to use gamification for the
purposes of marketing and customer retention
refers to datasets whose size is beyond the ability of typical database softwaretools to capture, store, manage, and analyse. It is an opportunity to find insights in new and emerging types of data and content, to make abusiness more agile, and to answer questions that were previously considered beyond reach.
Machine-generated data is produced in much larger quantities than non-traditionaldata. For instance, a single jet engine can generate 10TB of data in 30 minutes.
With more than 25,000 airline flights per day, the daily volume of just this single datasource runs into the Petabytes. Smart meters and heavy industrial equipment like oilrefineries and drilling rigs generate similar data volumes, compounding the problem.
Social media data streams
while not as massive as machine-generated data
produce a large influx of opinions and relationships valuable to customer relationship management. Even at 140 characters per tweet, the high velocity(or frequency) of Twitter data ensures large volumes (over 8 TB per day).
Traditional data formats tend to be relatively well defined by a data schemaand change slowly. In contrast, non-traditional data formats exhibit a dizzyingrate of change. As new services are added, new sensors deployed, or newmarketing campaigns executed, new data types are needed to capture theresultant information.